I'm one of the people who enjoy the latter.
I just can't find the fun in xp per minute. The whole idea is to get to max xp asap.
But doing so takes away all the actual enjoyment of getting the experience.
For me, I don't really care how long a quest or a TR takes. I play to enjoy the whole game. Not just end game.
I also like learning and experimenting with build abilities as they grow in level.
Oh, I've run with some of the best zergers on Orien. But it's always the same story.
zerg through with brute force or leading a couple dozen mobs behind you.
do whatever needs doing to finish the quest asap. rinse and repeat over and over nonstop for hours.
your lucky if you get a 3 minute break.
There's no strategy involved. No time for preparations. No pause to try anything new.
It's not D&D. it's mindless repetition.
I'd rather not play that way. Nor is my mental stamina up to par.
IMO the xp per minute grind is like working at a bottle capping assembly line.
It's boring and monotonous.
I've often heard this is a view contrary to popular opinion. That's fine.
I'd rather play alone and enjoy it than run with a TR zerg group and be bored.
10 lives and I've ran with someone else once in a 1-20 TR.
My last life took 3 months and the only part I didn't enjoy was levels 15-18.
The stage when most quests can't be soloed and your forced to pug.
Gianthold, reavers, meridia.
You really see the best and worst of players then. Keeping my cool when faced with pure idiocy can be frustrating.
Anyway. Nuff said. Just sharing my thoughts and experiences here.