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  1. #1
    Community Member Deathbrings's Avatar
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    Default arti TR'ng into wizzie.

    Mainly posting this so my girlfriend can look it over for me, but here is my plan for leveling.

    Code:
    Character Plan by DDO Character Planner Version 03.14.02
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Human Male
    (2 Rogue \ 18 Wizard) 
    Hit Points: 276
    Spell Points: 1333 
    BAB: 10\10\15\20
    Fortitude: 11
    Reflex: 18
    Will: 10
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 20)
    Strength             10                    12
    Dexterity             8                    10
    Constitution         18                    21
    Intelligence         18                    29
    Wisdom                8                     8
    Charisma              8                     8
    
    Tomes Used
    +1 Tome of Strength used at level 2
    +1 Tome of Dexterity used at level 2
    +1 Tome of Constitution used at level 2
    +1 Tome of Intelligence used at level 2
    +2 Tome of Strength used at level 6
    +2 Tome of Dexterity used at level 6
    +2 Tome of Constitution used at level 6
    +2 Tome of Intelligence used at level 6
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               3                     4
    Bluff                -1                    -1
    Concentration         6                    28
    Diplomacy            -1                    -1
    Disable Device        8                    33
    Haggle                3                     9.5
    Heal                 -1                    -1
    Hide                  3                     4
    Intimidate           -1                    -1
    Jump                  4                     5
    Listen               -1                    -1
    Move Silently         3                     4
    Open Lock             3                    23
    Perform              n/a                   n/a
    Repair                4                    10
    Search                8                    33
    Spot                  3                     3
    Swim                  4                     5
    Tumble                3                     4
    Use Magic Device      3                    23
    
    Level 1 (Rogue)
    Feat: (Human Bonus) Insightful Reflexes
    Feat: (Past Life) Past Life: Artificer
    Feat: (Selected) Toughness
    Enhancement: Rogue Improved Trap Sense I
    
    
    Level 2 (Wizard)
    Feat: (Wizard Bonus) Empower Spell
    Enhancement: Rogue Skill Boost I
    Enhancement: Acid Manipulation I
    Enhancement: Flame Manipulation I
    Enhancement: Wizard Energy of the Scholar I
    
    
    Level 3 (Wizard)
    Feat: (Selected) Extend Spell
    Enhancement: Wizard Improved Empowering I
    Enhancement: Racial Toughness I
    Enhancement: Corrosive Spellcasting I
    Enhancement: Combustive Spellcasting I
    Enhancement: Wizard Intelligence I
    
    
    Level 4 (Wizard)
    Enhancement: Deadly Acid I
    Enhancement: Deadly Flame I
    Enhancement: Acid Manipulation II
    Enhancement: Flame Manipulation II
    
    
    Level 5 (Wizard)
    Enhancement: Human Adaptability Intelligence I
    
    
    Level 6 (Wizard)
    Feat: (Selected) Heighten Spell
    Feat: (Wizard Bonus) Spell Focus: Necromancy
    Enhancement: Racial Toughness II
    
    
    Level 7 (Wizard)
    Enhancement: Flame Manipulation III
    Enhancement: Wizard Energy of the Scholar II
    Enhancement: Wizard Pale Master I
    Enhancement: Shroud of the Zombie
    
    
    Level 8 (Wizard)
    Enhancement: Acid Manipulation III
    Enhancement: Acid Manipulation IV
    Enhancement: Flame Manipulation IV
    
    
    Level 9 (Wizard)
    Feat: (Selected) Maximize Spell
    Enhancement: Wizard Intelligence II
    
    
    Level 10 (Rogue)
    Enhancement: Wizard Spell Penetration I
    Enhancement: Rogue Wand and Scroll Mastery I
    
    
    Level 11 (Wizard)
    Enhancement: Acid Manipulation V
    Enhancement: Flame Manipulation V
    Enhancement: Wizard Energy of the Scholar III
    
    
    Level 12 (Wizard)
    Feat: (Selected) Greater Spell Focus: Necromancy
    Feat: (Wizard Bonus) Quicken Spell
    
    
    Level 13 (Wizard)
    Enhancement: Flame Manipulation VI
    Enhancement: Wizard Intelligence III
    
    
    Level 14 (Wizard)
    Enhancement: Wizard Pale Master II
    Enhancement: Shroud of the Vampire
    
    
    Level 15 (Wizard)
    Feat: (Selected) Spell Penetration
    Enhancement: Acid Manipulation VI
    Enhancement: Acid Manipulation VII
    Enhancement: Flame Manipulation VII
    Enhancement: Wizard Spell Penetration II
    
    
    Level 16 (Wizard)
    Enhancement: Human Greater Adaptability Constitution I
    
    
    Level 17 (Wizard)
    Feat: (Wizard Bonus) Spell Focus: Enchantment
    Enhancement: Racial Toughness III
    
    
    Level 18 (Wizard)
    Feat: (Selected) Greater Spell Focus: Enchantment
    
    
    Level 19 (Wizard)
    
    
    Level 20 (Wizard)
    Enhancement: Human Versatility I
    Enhancement: Wizard Improved Quickening I
    Enhancement: Wizard Spell Penetration III
    Enhancement: Shroud of the Lich
    Enhancement: Wizard Pale Master III

    to note i would be changing out the fire enhancements for force eventually. just hard to do on char planner.
    Khyber:
    Zenavathar 1rog/5monk/2pal life 12 of TBD; Zenarcanum 18 arti 2nd life; Zenmachina 7 wiz/ 1 rogue 2nd life; Zenchakra 7 monk 2nd life; Zenthinks 20 monk/6epic 2nd life.

  2. #2
    Community Member wildbynature's Avatar
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    Default

    Think about warforged, sweetie. Also think about taking quicken. Maybe think about taking heighten a little later. Archmage or pale master won't matter a whole lot if you're necro spec'd, and it may help if you decide to go enchantment spec'd.
    --Pealea, Peawee, worldpeas, givepeas achance, and whoopea on Khyber

  3. #3
    Community Member Deathbrings's Avatar
    Join Date
    Nov 2010
    Posts
    94

    Default modified

    hey dear, how does this look? .

    Code:
    Character Plan by DDO Character Planner Version 03.14.02
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Warforged Male
    (2 Rogue \ 18 Wizard) 
    Hit Points: 316
    Spell Points: 1333 
    BAB: 10\10\15\20
    Fortitude: 13
    Reflex: 18
    Will: 9
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 20)
    Strength             10                    12
    Dexterity             8                    10
    Constitution         20                    24
    Intelligence         18                    29
    Wisdom                6                     6
    Charisma              6                     6
    
    Tomes Used
    +1 Tome of Strength used at level 2
    +1 Tome of Dexterity used at level 2
    +1 Tome of Constitution used at level 2
    +1 Tome of Intelligence used at level 2
    +2 Tome of Strength used at level 6
    +2 Tome of Dexterity used at level 6
    +2 Tome of Constitution used at level 6
    +2 Tome of Intelligence used at level 6
    +3 Tome of Intelligence used at level 10
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               3                     4
    Bluff                 2                     2
    Concentration         7                    30
    Diplomacy            -2                    -2
    Disable Device        8                    33
    Haggle                2                     2
    Heal                 -2                    -2
    Hide                 -1                     0
    Intimidate           -2                    -2
    Jump                  4                     5
    Listen               -2                    -2
    Move Silently        -1                     0
    Open Lock             3                    22
    Perform              n/a                   n/a
    Repair                4                    10
    Search                8                    33
    Spot                  2                     2
    Swim                  4                     5
    Tumble                3                     4
    Use Magic Device      2                    22
    
    Level 1 (Rogue)
    Feat: (Past Life) Past Life: Artificer
    Feat: (Selected) Toughness
    Enhancement: Rogue Improved Trap Sense I
    
    
    Level 2 (Wizard)
    Feat: (Wizard Bonus) Empower Spell
    Enhancement: Acid Manipulation I
    Enhancement: Flame Manipulation I
    Enhancement: Wizard Energy of the Scholar I
    Enhancement: Warforged Inscribed Armor I
    
    
    Level 3 (Wizard)
    Feat: (Selected) Insightful Reflexes
    Enhancement: Wizard Improved Empowering I
    Enhancement: Racial Toughness I
    Enhancement: Corrosive Spellcasting I
    Enhancement: Combustive Spellcasting I
    Enhancement: Wizard Intelligence I
    
    
    Level 4 (Wizard)
    Enhancement: Deadly Acid I
    Enhancement: Deadly Flame I
    Enhancement: Acid Manipulation II
    Enhancement: Flame Manipulation II
    
    
    Level 5 (Wizard)
    Enhancement: Warforged Constitution I
    
    
    Level 6 (Wizard)
    Feat: (Selected) Maximize Spell
    Feat: (Wizard Bonus) Spell Focus: Necromancy
    Enhancement: Racial Toughness II
    
    
    Level 7 (Wizard)
    Enhancement: Flame Manipulation III
    Enhancement: Wizard Energy of the Scholar II
    Enhancement: Wizard Pale Master I
    Enhancement: Shroud of the Zombie
    
    
    Level 8 (Wizard)
    Enhancement: Acid Manipulation III
    Enhancement: Acid Manipulation IV
    Enhancement: Flame Manipulation IV
    
    
    Level 9 (Wizard)
    Feat: (Selected) Quicken Spell
    Enhancement: Wizard Intelligence II
    
    
    Level 10 (Rogue)
    Enhancement: Wizard Spell Penetration I
    Enhancement: Rogue Wand and Scroll Mastery I
    
    
    Level 11 (Wizard)
    Enhancement: Acid Manipulation V
    Enhancement: Flame Manipulation V
    Enhancement: Wizard Energy of the Scholar III
    
    
    Level 12 (Wizard)
    Feat: (Selected) Greater Spell Focus: Necromancy
    Feat: (Wizard Bonus) Heighten Spell
    
    
    Level 13 (Wizard)
    Enhancement: Flame Manipulation VI
    Enhancement: Wizard Intelligence III
    
    
    Level 14 (Wizard)
    Enhancement: Acid Manipulation VI
    Enhancement: Wizard Pale Master II
    Enhancement: Shroud of the Vampire
    
    
    Level 15 (Wizard)
    Feat: (Selected) Spell Penetration
    Enhancement: Acid Manipulation VII
    Enhancement: Flame Manipulation VII
    Enhancement: Wizard Spell Penetration II
    
    
    Level 16 (Wizard)
    Enhancement: Warforged Constitution II
    
    
    Level 17 (Wizard)
    Feat: (Wizard Bonus) Spell Focus: Enchantment
    Enhancement: Racial Toughness III
    
    
    Level 18 (Wizard)
    Feat: (Selected) Greater Spell Focus: Enchantment
    
    
    Level 19 (Wizard)
    
    
    Level 20 (Wizard)
    Enhancement: Repair Manipulation I
    Enhancement: Repair Manipulation II
    Enhancement: Repair Manipulation III
    Enhancement: Wizard Spell Penetration III
    Enhancement: Shroud of the Lich
    Enhancement: Wizard Pale Master III
    Khyber:
    Zenavathar 1rog/5monk/2pal life 12 of TBD; Zenarcanum 18 arti 2nd life; Zenmachina 7 wiz/ 1 rogue 2nd life; Zenchakra 7 monk 2nd life; Zenthinks 20 monk/6epic 2nd life.

  4. #4
    Community Member wildbynature's Avatar
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    Location
    North Carolina
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    Default

    And you know at the end of the day it's your character and I'm sure it'll be fine no matter what.
    --Pealea, Peawee, worldpeas, givepeas achance, and whoopea on Khyber

  5. #5
    Hatchery Hero Dark_Helmet's Avatar
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    USA
    Posts
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    Default

    Quote Originally Posted by wildbynature View Post
    And you know at the end of the day it's your character and I'm sure it'll be fine no matter what soulstone I have to carry.
    fixed
    Oh, that's easy. I didn't farm them. I just cheated. -Meghan
    Quote Originally Posted by 404error View Post
    lol, I didnt give it a QA pass.

  6. #6
    Community Member Deathbrings's Avatar
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    Posts
    94

    Default O.o

    Quote Originally Posted by Dark_Helmet View Post
    fixed
    Who are you, and how do you know me so well? XD lol
    Khyber:
    Zenavathar 1rog/5monk/2pal life 12 of TBD; Zenarcanum 18 arti 2nd life; Zenmachina 7 wiz/ 1 rogue 2nd life; Zenchakra 7 monk 2nd life; Zenthinks 20 monk/6epic 2nd life.

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