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  1. #1
    Community Member magnvix's Avatar
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    Jun 2009
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    Default Building a F2P Shadow Monk Halfling with Dragonmarks

    Hey folks.

    So I want to build a monk again, as they are my favorite class in the game. Wondering if I should use Halfling to pick up Dragonmark heals as self sufficiency is my thing, and I feel I won't suffer a large hit to my DPS by doing so. So here I am:


    Code:
    Character Plan by DDO Character Planner Version 03.14.02
    DDO Character Planner Home Page
    
    Malloh is a Happy Man
    Level 20 Lawful Good Halfling Male
    (20 Monk) 
    Hit Points: 262
    Spell Points: 0 
    BAB: 15\15\20\25\25
    Fortitude: 16
    Reflex: 17
    Will: 19
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             14                    16
    Dexterity            16                    18
    Constitution         14                    16
    Intelligence          8                    10
    Wisdom               16                    22
    Charisma              8                    10
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               7                    27
    Bluff                -1                     0
    Concentration         6                    26
    Diplomacy            -1                     0
    Disable Device       n/a                    n/a
    Haggle               -1                     0
    Heal                  3                     8
    Hide                  3                     8
    Intimidate           -1                     0
    Jump                  2                    14
    Listen                3                     8
    Move Silently         3                     6
    Open Lock             n/a                   n/a
    Perform              n/a                    n/a
    Repair               -1                     0
    Search               -1                     0
    Spot                  3                     6
    Swim                  2                     3
    Tumble                7                    27
    Use Magic Device     n/a                    n/a
    
    Level 1 (Monk)
    Skill: Balance (+4)
    Skill: Concentration (+4)
    Skill: Tumble (+4)
    Feat: (Selected) Least Dragonmark of Healing
    Feat: (Monk Bonus) Two Weapon Fighting
    
    
    Level 2 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Tumble (+1)
    Feat: (Monk Bonus) Toughness
    
    
    Level 3 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Tumble (+1)
    Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
    Feat: (Selected) Power Attack
    
    
    Level 4 (Monk)
    Ability Raise: WIS
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Tumble (+1)
    
    
    Level 5 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Tumble (+1)
    
    
    Level 6 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Tumble (+1)
    Feat: (Selected) Lesser Dragonmark of Healing
    Feat: (Monk Bonus) Stunning Fist
    
    
    Level 7 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Tumble (+1)
    
    
    Level 8 (Monk)
    Ability Raise: WIS
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Tumble (+1)
    
    
    Level 9 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Tumble (+1)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 10 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    
    
    Level 11 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Tumble (+2)
    
    
    Level 12 (Monk)
    Ability Raise: WIS
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Feat: (Selected) Greater Dragonmark of Healing
    
    
    Level 13 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    
    
    Level 14 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    
    
    Level 15 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    
    
    Level 17 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    
    
    Level 18 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Feat: (Selected) Dodge
    
    
    Level 19 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    
    
    Level 20 (Monk)
    Ability Raise: WIS
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Enhancements (in no particular order): Prereqs for Ninjaman, Void strikes, Faithful Hound, Racial/Class toughness, ToD, and more, just too lazy to go through them all right now, but I've played a shadow monk the in the past so I know what I want to take.

    My main focus is on the feats. It's kind of super tight. Also my starting stats are looking a bit iffy and I may want to put more in STR.

    Thoughts?

    EDIT: Woops, Dodge needs to be up way higher, forgot it was a prereq for Ninja Spy. So I'll trade Dodge for.... okay I seek aid.
    Last edited by magnvix; 10-29-2012 at 02:24 PM.

  2. #2
    Build Constructionist unbongwah's Avatar
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    12,751

    Default

    Why backload Dodge to lvl 18, thereby delaying Ninja that long? What epic feats were you planning on?

    I've tried playing a DMed pure halfling monk before; I was underwhelmed by the output of the healing, because you don't have any metas or Devotion enhs to boost their healing output. Seemed to me like you gave up too many DPS feats in order to squeeze in subpar heals; a decent light monk puts it to shame in terms of self-sufficiency, IMHO.

  3. #3
    Community Member magnvix's Avatar
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    Default

    Quote Originally Posted by unbongwah View Post
    Why backload Dodge to lvl 18, thereby delaying Ninja that long? What epic feats were you planning on?

    I've tried playing a DMed pure halfling monk before; I was underwhelmed by the output of the healing, because you don't have any metas or Devotion enhs to boost their healing output. Seemed to me like you gave up too many DPS feats in order to squeeze in subpar heals; a decent light monk puts it to shame in terms of self-sufficiency, IMHO.
    Yea I'm looking at this through and through and it's just screaming light monk.

    So be it. Light monk it is.

    Also I wasn't planning out my epic feats yet. I've never been into epic levels or dungeons so my mind only went to far.

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