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    Community Member jsm123's Avatar
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    Aug 2010
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    Default Seraphim (one last time hopefully)

    Ok guys. I'm sorry if this is getting repetitive but this is another revision of my battle cleric. I feel pretty confident about this one.

    Remember, the idea is to use manyshot and 10k stars as much as possible and switch to handwraps for fists of light and stunning fist while the ranged are cooling down. Keep Radiant Servant II's aura up as much as possible.

    As I have said, I will put up an item list after I am done studying the wiki database (almost there).

    Thanks again guys. Critique or do what you do.

    (stats are base with enhancements, no items or buffs)
    (epic levels are added, not included in stats)

    HP: 316
    SP: 838
    AC: 24

    SAVES
    FORT: 19
    REFL: 14
    WILL: 21

    BAB: +15/+15/+20/+25



    STR: 17 (+3) (14 base+3 tome+7 item+3 exceptional+1 Litany+2 fire stance+6 titan's grip=36)
    DEX: 21 (+5)
    CON: 17 (+3) (14 base+3 tome+6 item+2 exceptional+1 Litany=26 (26-10)/2*20=160hp)
    INT: 11 (0)
    WIS: 26 (+8) (15 base+3 tome+4 lvl+4 enh+7 item+3 exceptional+1 Litany=32)
    CHA: 17 (+3)


    Balance: 6
    Bluff: 3
    Concentration: 28
    Diplomacy: 5
    Disable Device: n/a
    Haggle: 3
    Heal: 10
    Hide: 5
    Intimidate: 5
    Jump: 3


    Listen: 9
    Move Silently: 5
    Open Lock: n/a
    Perform: n/a
    Repair: 0
    Search: 1
    Spot: 9
    Swim: 3
    Tumble: 6
    UMD: 14

    PAST LIVES SELECTED:
    Ranger (1)

    --------------------------------------------------------------------------------
    LEVEL 1
    Race Selected: Male Half-Elf
    Alignment Selected: Lawful Good
    Class Selected: Fighter (Fighter 1)
    Abilities Raised: STR: 14, DEX: 16, CON: 14, WIS: 15, CHA: 12
    Skills Ranks Raised: UMD +2 (2)
    Feats Selected: Point Blank Shot, Half-Elf Dilettante (Ranger), Rapid Shot

    --------------------------------------------------------------------------------
    LEVEL 2
    Class Selected: Cleric (Cleric 1 / Fighter 1)
    Skills Ranks Raised: Concentration +1 (1)

    --------------------------------------------------------------------------------
    LEVEL 3
    Class Selected: Cleric (Cleric 2 / Fighter 1)
    Skills Ranks Raised: Concentration +1 (2)
    Feats Selected: Empower Healing Spell
    Tomes Applied: STR: +1, DEX: +1, CON: +1, INT: +1, WIS: +1, CHA: +1

    --------------------------------------------------------------------------------
    LEVEL 4
    Class Selected: Cleric (Cleric 3 / Fighter 1)
    Abilities Raised: WIS: 17
    Skills Ranks Raised: Concentration +1 (3)

    --------------------------------------------------------------------------------
    LEVEL 5
    Class Selected: Cleric (Cleric 4 / Fighter 1)
    Skills Ranks Raised: Concentration +1 (4)

    --------------------------------------------------------------------------------
    LEVEL 6
    Class Selected: Cleric (Cleric 5 / Fighter 1)
    Skills Ranks Raised: Concentration +1 (5)
    Feats Selected: Mental Toughness

    --------------------------------------------------------------------------------
    LEVEL 7
    Class Selected: Cleric (Cleric 6 / Fighter 1)
    Skills Ranks Raised: Concentration +1 (6)
    Tomes Applied: STR: +2, DEX: +2, CON: +2, INT: +2, WIS: +2, CHA: +2
    Favor Bonus Granted: Coin Lord Finishing School (400 Coin Lord Favor)

    --------------------------------------------------------------------------------
    LEVEL 8
    Class Selected: Monk (Cleric 6 / Fighter 1 / Monk 1)
    Abilities Raised: WIS: 19
    Skills Ranks Raised: Concentration +1 (7), Tumble +1 (1), UMD +1 (3)
    Feats Selected: Zen Archery

    --------------------------------------------------------------------------------
    LEVEL 9
    Class Selected: Monk (Cleric 6 / Monk 2 / Fighter 1)
    Skills Ranks Raised: UMD +2 (5)
    Feats Selected: Weapon Focus (Ranged), Stunning Fist

    --------------------------------------------------------------------------------
    LEVEL 10
    Class Selected: Monk (Cleric 6 / Monk 3 / Fighter 1)
    Skills Ranks Raised: Concentration +1 (8), UMD +1.5 (6.5)
    Feats Selected: Path of Harmonious Balance

    --------------------------------------------------------------------------------
    LEVEL 11
    Class Selected: Cleric (Cleric 7 / Monk 3 / Fighter 1)
    Skills Ranks Raised: Concentration +1 (9), UMD +0.5 (7)
    Tomes Applied: STR: +3, DEX: +3, CON: +3, INT: +3, WIS: +3, CHA: +3
    Favor Bonus Granted: Draconic Vitality (15 Agents of Argonnessen Favor)

    --------------------------------------------------------------------------------
    LEVEL 12
    Class Selected: Cleric (Cleric 8 / Monk 3 / Fighter 1)
    Abilities Raised: WIS: 21
    Skills Ranks Raised: Concentration +1 (10), UMD +0.5 (7.5)
    Feats Selected: Manyshot

    --------------------------------------------------------------------------------
    LEVEL 13
    Class Selected: Cleric (Cleric 9 / Monk 3 / Fighter 1)
    Skills Ranks Raised: Concentration +1 (11), UMD +0.5 (8)

    --------------------------------------------------------------------------------
    LEVEL 14
    Class Selected: Cleric (Cleric 10 / Monk 3 / Fighter 1)
    Skills Ranks Raised: Concentration +1 (12), UMD +0.5 (8.5)

    --------------------------------------------------------------------------------
    LEVEL 15
    Class Selected: Cleric (Cleric 11 / Monk 3 / Fighter 1)
    Skills Ranks Raised: Concentration +1 (13), UMD +0.5 (9)
    Feats Selected: Improved Critical (Ranged)

    --------------------------------------------------------------------------------
    LEVEL 16
    Class Selected: Cleric (Cleric 12 / Monk 3 / Fighter 1)
    Abilities Raised: WIS: 22
    Skills Ranks Raised: Concentration +1 (14), UMD +0.5 (9.5)

    --------------------------------------------------------------------------------
    LEVEL 17
    Class Selected: Monk (Cleric 12 / Monk 4 / Fighter 1)
    Skills Ranks Raised: Concentration +3 (17), UMD +0.5 (10)

    --------------------------------------------------------------------------------
    LEVEL 18
    Class Selected: Monk (Cleric 12 / Monk 5 / Fighter 1)
    Skills Ranks Raised: Concentration +3 (20), UMD +0.5 (10.5)
    Feats Selected: Precision

    --------------------------------------------------------------------------------
    LEVEL 19
    Class Selected: Monk (Cleric 12 / Monk 6 / Fighter 1)
    Skills Ranks Raised: Balance +1 (1), Concentration +2 (22), UMD +0.5 (11)
    Feats Selected: Toughness

    --------------------------------------------------------------------------------
    LEVEL 20
    Class Selected: Fighter (Cleric 12 / Monk 6 / Fighter 2)
    Abilities Raised: DEX: 20
    Skills Ranks Raised: Concentration +1 (23)
    Feats Selected: Precise Shot
    Enhancements Selected:

    Cleric Life Magic I, II
    Cleric Prayer of Life I
    Cleric Prayer of Incredible Life I
    Improved Heal I, II
    Cleric Divine Might I
    Cleric Improved Turning I
    Cleric Extra Turning I, II, III
    Cleric Radiant Servant I, II
    Cleric Wisdom I, II, III
    Human Adaptability Wisdom I
    Cleric Charisma I, II
    Half-Elf Ranger Dexterity I
    Human Improved Recovery I, II
    Monk Improved Recovery I
    Adept of Wind
    Ten Thousand Stars
    Elven Arcane Archer I
    Arcane Archer (Imbue Force Arrows)
    Arcane Archer (Conjure +2 Arrows)
    Arcane Archer (Imbue Acid Arrows)
    Arcane Archer (Conjure +3 Arrows)
    Arcane Archer (Imbue Explosive Arrows)
    Arcane Archer (Conjure +4 Arrows)
    Arcane Archer (Imbue Terror Arrows)
    Arcane Archer (Conjure +5 Arrows)
    Arcane Archer (Imbue Slaying Arrows)
    Improved Ranger Dilettante I, II, III
    Fighter Toughness I
    Racial Toughness I, II
    Way of the Patient Tortoise I, II

    Active Epic Destiny: Exalted Angel

    Twists of Fate: from Shiradi Champion & Grandmaster of Flowers

    --------------------------------------------------------------------------------
    --------------------------------------------------------------------------------
    LEVEL 21
    Feats Selected: Improved Precise Shot

    --------------------------------------------------------------------------------
    LEVEL 24
    Abilities Raised: DEX: 21
    Feats Selected: Combat Archery


    IDEAL ITEM LIST
    Helmet: Epic Mask of Comedy
    Goggles: ?
    Necklace: Finger Necklace
    Trinket: Litany of the Dead (upgraded)
    Armor: Dragontouched Vestments (10% heal amp, 20% heal amp, ?)
    Cape: Epic Cape of the Roc
    Bracers: Epic Jidz-Tet'ka
    Belt: ?
    Ring1: Epic Seal of the Earth
    Ring2: ?
    Boots: ? (probably Cannith Boots of Propulsion)
    Gloves: Purple Dragon Gauntlets

    Stats at lvl 20 with equipment

    HP:
    144 12/6 clr/mnk
    +20 ftr
    +160 con
    +20 race tough
    +10 ftr tough
    +22 tough feat
    +10 tortoise
    _____________
    384hp
    *add greater or superior hp item*
    _____________
    400+

    Healing Amp:
    1.1*1.1*1.1*1.2*1.2*1.3=2.491632 which would translate to ~149.2%
    (with Exalted Angel, an extra 10%, so 2.7407952 or ~174.1%)
    Last edited by jsm123; 10-08-2012 at 07:43 PM.

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