EE LoB is incredibly difficult, even more so then the old version because previously you needed top tier melee characters, of which there was plenty.. Now you need those again, but there are far less of them available, because it simply takes longer to max out with a the higher lvl cap, plus casters are even more OP then ever, so fewer bother maxing out there melee... Not to meniton the lack of interest in the raid due to utterly broken design.
Oh well, hopefully EE Reaver will be both tough and worthwhile. It at least has the potential since it has a fail mechanic. Course it will be caster-city with its unlimited SP mechanic, but oh well at least groups will be easier to form heh.
And yea CitW has it's moments of challenge, but the unlimited sp and unlimited continues nature of it kills it. So stupid it doesnt have a lockout even on EE. The only way to prove you put in some serious determination without resorting to insane over-use of SP is to get all the chests, which few bother to do since only 1 is lost if you don't.