I wasn't sure where I should put this, but I figured why not in the section of the forums that most of the population ignores and yells at? :P
Anyway, as the Eveningstar pack introduced, there were two challenges in which a person or team enters an arena and fights waves of enemies, with the waves supposedly getting more and more difficult, until you fight a boss and win. Or die.
Anyway, would implementing a type of PvP, not Player vs Player necessarily, but a Gladiator type of arena/combat challenge be worth the effort? A team could get together, select their difficulty rating, and go fight. The rewards could be based on level, so a team of level 6's would be fighting for a grand prize of...8,000XP and 50 Healing Potions. Something with an XP value, so it's potentially worth running depending on how risky (or bored) you feel, but also with a sizable material value, so that a "newbie" can acquire some potions, without breaking the bank.
A team of higher level players could fight for Renown for instance, slaying "Legendary" beasts to improve the fame of your guild, or perhaps they could introduce even MORE "challenge" loot and you could earn trophies to purchase rewards in the Colosseum.
Thoughts, complaints, rants, derogatory speeches or all of the above?