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  1. #1
    Community Member
    Join Date
    Jun 2009

    Default Barbaric in Nature

    Was bored came up with this idea.. i am going to try it out on another charactor slot to see how it works, probably another goofy idea that just sounds fun to me..

    Character Plan by DDO Character Planner Version 03.14.01
    DDO Character Planner Home Page
    Barbaric In Nature
    Level 20 True Neutral Half-Orc Male
    (13 Barbarian \ 7 Druid) 
    Hit Points: 434
    Spell Points: 391 
    BAB: 18\18\23\28\28
    Fortitude: 19
    Reflex: 6
    Will: 10
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             20                    30
    Dexterity             8                    10
    Constitution         17                    21
    Intelligence          6                     8
    Wisdom               11                    13
    Charisma              6                     8
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               1                    11.5
    Bluff                -2                    -1
    Concentration         3                    12.5
    Diplomacy            -2                    -1
    Disable Device       n/a                   n/a
    Haggle               -2                    -1
    Heal                  0                     1
    Hide                 -1                     0
    Intimidate           -2                    -1
    Jump                  5                    10
    Listen                0                     1
    Move Silently        -1                     0
    Open Lock            n/a                    n/a
    Perform              n/a                   n/a
    Repair               -2                    -1
    Search               -2                    -1
    Spot                  0                     1
    Swim                  5                    10
    Tumble               n/a                    n/a
    Use Magic Device      0                    10.5
    Level 1 (Druid)
    Feat: (Selected) Toughness
    Level 2 (Druid)
    Feat: (Druid Wild Shape) Wild Shape: Wolf
    Level 3 (Druid)
    Feat: (Selected) Power Attack
    Level 4 (Druid)
    Level 5 (Druid)
    Feat: (Druid Wild Shape) Wild Shape: Bear
    Level 6 (Druid)
    Feat: (Selected) Two Handed Fighting
    Level 7 (Druid)
    Level 8 (Barbarian)
    Level 9 (Barbarian)
    Feat: (Selected) Cleave
    Level 10 (Barbarian)
    Enhancement: Barbarian Extend Rage I
    Enhancement: Barbarian Hardy Rage I
    Enhancement: Barbarian Power Attack I
    Enhancement: Barbarian Power Rage I
    Enhancement: Druid Aggravate I
    Enhancement: Druid Aggravate II
    Enhancement: Druid Beastial Nature I
    Enhancement: Druid Fatal Harrier
    Enhancement: Druid Nature's Warrior I
    Enhancement: Druid Reaving Roar
    Enhancement: Druid Shifting Rake I
    Enhancement: Druid Shifting Rake II
    Enhancement: Druid Vengeful Hunter I
    Enhancement: Orcish Melee Damage I
    Enhancement: Orcish Melee Damage II
    Enhancement: Orcish Power Attack I
    Enhancement: Orcish Strength I
    Enhancement: Orcish Strength II
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Barbarian Constitution I
    Enhancement: Druid Strength I
    Enhancement: Barbarian Toughness I
    Level 11 (Barbarian)
    Level 12 (Barbarian)
    Feat: (Selected) Improved Critical: Slashing Weapons
    Level 13 (Barbarian)
    Level 14 (Barbarian)
    Level 15 (Barbarian)
    Feat: (Selected) Improved Two Handed Fighting
    Level 16 (Barbarian)
    Level 17 (Barbarian)
    Level 18 (Barbarian)
    Feat: (Selected) Greater Two Handed Fighting
    Level 19 (Barbarian)
    Level 20 (Barbarian)
    Enhancement: Barbarian Damage Boost I
    Enhancement: Barbarian Damage Boost II
    Enhancement: Barbarian Damage Boost III
    Enhancement: Barbarian Hardy Rage II
    Enhancement: Barbarian Power Attack II
    Enhancement: Barbarian Power Rage II
    Enhancement: Barbarian Power Rage III
    Enhancement: Barbarian Power Rage IV
    Enhancement: Barbarian Frenzied Berserker I
    Enhancement: Barbarian Frenzied Berserker II
    Enhancement: Orcish Power Attack II
    Enhancement: Barbarian Constitution II
    Enhancement: Barbarian Toughness II
    Enhancement: Barbarian Toughness III
    Enhancement: Barbarian Toughness IV
    Mixes Frenzied Berserker with Fatal Harrier/Reaving Roar.. THF, put skills in UMD, Balance, what was left in concentrate. almost everything is cross class so wasnt sure what would be best.

    Mainly just fishing around for a fun build for barbarian, ill be working on its past life and think that a pure barb thf/twf wouldnt be fun for me

    Edit: Lowered con 1 and raised wisdom 3 for easier time casting for low levels
    Last edited by Magnus7727; 09-14-2012 at 01:32 AM.

  2. #2
    Community Member painkiller3's Avatar
    Join Date
    Jan 2010


    this is a necro, but has anyone played a character like this? sounds like a fun way to get a barb life...i'd probably go human though to fit in great cleave...

  3. #3
    Community Member AzB's Avatar
    Join Date
    Jun 2012


    Looks interesting. I've done all my barb lives on my main or I'd try it. I wonder if you can freely shape change while raged, or rage while in form?

    I got pretty creative with the barb lives on my tr, as pure barb is annoying to play to 20. Almost all of the problem with the barb class is the lack of self sufficiency, primarily healing.

    So I ran a couple lives as bardbarian and the toon was a blast to play. Dps plateaus at 17 lvl, but since it's a tr 18 is banked to 20 and it's not a huge problem. Definitely not an end game toon.

    Levels go bard, f, bard,bard, bard, bard, bard, f, bard, bard, bard, bard, bard, bard, barb to 20. This does require a +5 lr before tr. Feats were all combat based, toughness, cleaves, twf line. If you already have a barb pl, you can take the active barb pl at lvl 3 instead of toughness, and you get a mini rage to tide you over. Once you take a barb level, swap out the barb pl feat for toughness. This level progression gives you decent healing at lower levels, diplacement at lvl 8 (or 9) and self hage early on. Keep up with the umd skills, and you get really good scroll healing from 15 up. With a little healing amp, 400 + a scroll is easy to attain. Umd also gives you the ability to scroll a bunch of spells you might not be able to carry. Even some aoes like acid rain and ice storm. Dps is impressive if not spectacular, and many times I would be right there with the barb in the party, keeping us both haged, blurred and passing out the emergency heals when he was on the floor at -2 because we were 3 rooms ahead of his nanny. All the while, keepiing a similar kill count. Solo was easy too... the cc spells were not always reliable, but fascinate always worked, and did wonders buying time for healing or just picking the crowds off slowly.

  4. #4
    Build Constructionist unbongwah's Avatar
    Join Date
    Aug 2009


    Unfortunately, I think I read somewhere that barb Rage cancels out certain druid abilities, inc. Reaving Roar / Fatal Harrier. Have not tested in-game to confirm for myself, however.

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