I like the concept of the Tukaw build, but don't like losing sorc18 for 3rd tier PRE. With the EDs, is it possible to drop the paladin levels and substitute in enough +Ref saves via twists?
I was thinking of going artificer for final life, but then started analysing exactly what I like about that class, and came up with the following:
i. very sustainable dps that isn't reliant on the blue bar
ii. trapskills and general versatility to use any and all items
iii. I don't really like the pet, finding it useless at higher levels except for lever pulling
iv. run speed when using the runearm is horrible, probably the worst part of playing an arti
So then I started thinking about using sorc as the base class, but with melee capability for reasonable dps when not draining the blue bar, i.e. some tukaw variant. However, the tier 3 air PRE is really nice imo, as lightning bolt offers the best single target sla damage and air dance is very useful for mobility.
WF Sorc 18 / Rog 2, 36pt build (3xPL sorc)
Str:14(+3tome+2exceptional+7item+2rage+4tensers+2s hip)=34 [giving +18 damage modifier for 2h weapons]
Dex: 8(+whatever, dex is dumped)
Wis:6(+whatever, wis is dumped)
Feats:Power Attack, Maximise, Heighten, Quicken, Extend, SF:Evoc, Toughness, Insightful reflexes, Force of personality
Epic destiny: Draconic. Twists: +3 evoc dc from magister, +6 reflex from magister, +6 to trapskills from shadowdancer
Skills: almost full search and disable, half UMD (can still hit umd 43ish for ressurection scrolls), some spot, balance, open lock, possibly intim
The high Int on this build is unusual, and is intended to allow for trap monkeying if required (particularly when levelling, with the increased lethality of elite traps) and for insightful reflexes. The alternative would be to put Str up by 3 points, which at most will be +3 damage. I think I prefer the increased utility of raising int, but am open to criticisms of this choice. The trapskills twist is a way to maintain top end trap skills within the build's skill point budget.
Draconic gives another +6 reflex save on top of the magister twist. Total reflex saves are mid 40s (9+10int mod + 2 good luck + 4 greater heroism + 6 resistance + 12 EDs +4 sup parrying situationally = 47)
The build would probably go air savant for the air dance ability, would take warforged Power attack line (giving +16 damage from power attack) and make use of tenser's when in heavy melee. It would also be almost fully evoc caster capable, with max'd charisma from levels etc. The build loses evoc dc from not having greater spell focus / epic spell focus, but the 3x PLs make up for this. CC will be restricted to things likeweb and otto's irresistable dance. The build would not use instakills; it doesn't have the Spell penetration or necro dc's to make this possible at epic elite.
One other thought I have is to go SF:conjuration instead of SF: evocation. This would be primarily to raise web dc's, but I'm in two minds about that as I really do like air savant over the others, and a high evoc dc is a necessity with it.
I think this build would be great for levelling and everything below epic elite. My main question is, how would it fare for epic elite? I doubt it could solo epic elite, but would it be good enough to take a dps slot in a group doing epic elite?