Hello DDOers, or rather, forumites! I just learned the second term very recently.
Anyway, I have several questions about Wizard CC spells, along with the PrE AM. But you probably already figured that out from my title.
So first, I want to ask for some opinions of viable end-game CC spells. The highest level Wizard I've ever had was a level 3, so I'm not very experienced in this area. For example, I hear that "Web" and "Hypnotism" are some of the best there are. But I wonder why? There are a lot of other possible alternatives too right? Like... "Mass Charm Monster" or "Mass Suggestion" (I just went on the DDOwiki and checked out the Enchantments spell list). Oh. And also, I hear that Mass Hold Monster and Otto's Sphere of Dancing are good too. So basically, could you sort of list some of the reasons as to why some of the most popular CC spells are as popular as they are? I've never had the opportunity to use these spells in epics or raids (higher-level content overall).
Second, self-sustainability is in the current metagame (I think I'm using that term correctly). Groups are always looking for people who can look out for themselves and who do not have to constantly rely on a Cleric. I think.
So it is always suggested that a WF go AM, and everyone else (besides Half Orcs.. haha) go PM. But.. I really, really want to be a Human AM. I know that this is a game, and it's about fun. So I was honestly wondering if I could somehow be a Human AM and still be good. Like, not get outright rejected from groups and stuff. I've never experienced this either because my highest level character, a level 5 Ranger, has only soloed so far.
Thank you for reading DD- forumites!
(I'm going to go to sleep, so I'll read the replies and reply/ask more questions tomorrow. Good night everyone! )