** Warning: Relatively long post**
Don't really get to post that often (busy at work, don't get to play much these days), but I read the forums every night just to keep in touch with all the changes due to the recent releases.
I've read all the posts regarding the lack of a Cleric ED ... some posters pointed out Exalted Angel, Unyielding Sentinel, Magister and even Grandmaster of Flowers as a viable Cleric ED.
I feel, however, that a divine 'healing' oriented ED might add a little flavor to the game. So have been thinking about this, and here is what I came up with ...
If we follow the logic behind 'An ounce of prevention is worth more than a pound of cure', my take is that a healing ED will focus more on damage mitigation rather than increasing healing power.
So playing around with this idea, I came up with the following abilities that go along the lines of helping mitigate damage (most of which are self explanatory):
1. Stacking DR
2. Stacking Resists
3. Stacking Saves
4. Stacking Healing Amp
5. Level Drain Immunity
6. Stacking Dodge
One epic Healing Ability could be 'Mass Regeneration' (Healing over Time for the party), but I would actually much rather focus on damage mitigation, since Divines already have enough healing tools on hand.
Just my 0.02 on the topic.