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  1. #1
    Community Member Shade's Avatar
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    Exclamation Madstone Boots still severely bugged.

    U15 Update:
    Thanks for finally fixing Madstone to not prevent things it should not.
    However Madstone Boots are STILL bugged. Would be nice if they could finally, after so many years.. Be fully fixed to work as the description states.

    Exhibit A:


    Should speak for itself, but I'll point out the errors here:
    -Item CLEARLY states +20% melee haste. New char sheet popup and effects log state 10%. (Actual via careful testing shows 10%)

    Additional, another previously reported bug remains:
    -Still incorrectly has the 30 seconds shaken debuff attached to it after it expires, which was specifically said it was removed by a dev.

    Ticker: This is the 42,178th bug related to madstone boots.

    (re-post because this bug is well deserving of ..more.. attention)
    Last edited by Shade; 12-08-2012 at 01:14 AM.

  2. #2
    Community Member Chai's Avatar
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    They should just hire you Shade.
    Advocating repeated nerfs in the name of "balancing the game" then complaining about how DDO is moving away from D&D, is a direct contradiction in logic - D&D 3.5 (what DDO is based on) is not a balanced game. We can either have a balanced clone MMO with homogenized classes, or we can have a D&D game. We cant have both.

  3. #3
    Community Member wax_on_wax_off's Avatar
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    Didn't know about the clicky reducing attack speed, won't be doing THAT anymore, thanks for the heads up.
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  4. #4
    Community Member Ravoc-DDO's Avatar
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    Only 62 STR? What happened?

  5. #5
    Community Member Quarterling's Avatar
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    Didn't somebody in the past say that nothing good happens when Shade complains? Though granted, I hate the fact the the boots are bugged; but I don't think anyone knows when the developers will fix them.
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  6. #6
    Community Member Therrias's Avatar
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    They tried to "fix" it before at your request, it didn't go well.

  7. #7
    Community Member Schmoe's Avatar
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    Default

    Quote Originally Posted by Shade View Post
    1. Examine the issue on a larger scale:
    The big picture issue here:

    EVERYTHING in the game that involves a special animation is by default considered "spell casting" and thus "not useable by rage, not useable while madstone raged, not useable while tensors/eating a Hezrou cookie/blade sworn transformed." Every single patch that changes anything related, the devs have to painstakingly manually go in 1 by 1 and flag the things to work with it.
    That's pretty good advice. By now it should be clear that their current design doesn't work. Whatever it is, it doesn't work, and it's time for a change.
    "And you ate an apple, and I ate a pear,
    From a dozen of each we had bought somewhere;
    And the sky went wan, and the wind came cold,
    And the sun rose dripping, a bucketful of gold. " - Millay

  8. #8
    Community Member Wraith_Sarevok's Avatar
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    Quote Originally Posted by Shade View Post
    Should speak for itself, but I'll point out the errors here:
    -Item CLEARLY states +20% melee haste. New char sheet popup and effects log state 10%. (Actual via careful testing shows 10%)
    -- Even worse: Madstone melee speed overrides haste (which is 15% for melee), causing you to attack slower then intended.
    On a related note, I don't think we gain any attack speed for having a temporary BAB of +25. At least I couldn't see any when I tested my swings. It should be adding +5% attack speed.
    Khyber: Iqus Tres (Half-Orc Barbarian 20 / Epic 5 / Legendary Dreadnought 5), Ixupi (Drow Sorcerer 20), Outlake (Warforged 7 Monk-in-progress), Petroglyph (Warforged Artificer 16)

  9. #9
    The Hatchery BruceTheHoon's Avatar
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    I had a sinking feeling that this would be the case when I read the notes, since it was explicitly put that they've fixed it with conjunction to barbarian rage.
    I'll look for other annoying occurrences that are present on live after the update and may, or may not be WAI: search, disable device, activating subtle backstabbing...

  10. #10
    Community Member Ivan_Milic's Avatar
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    They will fix them,in few years.

  11. #11
    Community Member barryman5000's Avatar
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    Default Kobold yummy

    Quote Originally Posted by shade View Post
    [*] eating a kobold
    i want to eat that kobold . . . So tasty . . . But i am tooo angrrry!!

  12. #12
    Brand / Commerce Manager Tolero's Avatar
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    Rage is misbehaving on multiple levels atm and it is taking longer to sort it all out than anticipated. In the meantime please continue to report rage anomalies so we can make sure they are in the list. There are definitely some game behaviors that you should be able to do no matter how mad you are.

  13. #13
    Community Member Ivan_Milic's Avatar
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    The problem is we cant get madder.

  14. #14
    Founder Dorian's Avatar
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    Quote Originally Posted by Chai View Post
    They should just hire you Shade.
    Why hire him when he is doing all this QA and bug testing/reporting for free?
    Dorian

  15. #15
    Community Member Alexandryte's Avatar
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    Also...even funnier of note...

    Why keep rebalancing things over a lvl 13 piece of loot? Other things of higher level have been "fixed". Why are ESoS and Madstone boots the only ones that seem to attract any attention on a semi frequent basis for either point of comparison or something breaking?

    It apparently is either too awesome to let go of....or theres a lack of other interesting choices. Both of which I would say is a problem.
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  16. #16
    Community Member Veriden's Avatar
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    You definitely shouldn't be able to tie your shoes when madstoned imo. Its over powered, as tying one's shoes requires control and concentration not to break your shoe laces at 110 strength.

  17. #17
    Community Member Cauthey's Avatar
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    Quote Originally Posted by Chai View Post
    They should just hire you Shade.
    As I understand it, the QA positions require some work with math. So, might not be a good fit.
    PLEASE FIX LAG. PLEASE FIX BUGS.

  18. #18
    Scholar Of Adventure & Hero Missing_Minds's Avatar
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    Been running with madstone for years. but honestly still haven't found a better general boot to wear.

    I'm just going to start calling them "Hate Magnet Boots".

    1. No body seems to know how they work. I mean look at the constant bugs.
    2. Awwwww.
    3. I hear more complaints about people not pulling them in Reaver than the other items.

  19. #19
    Community Member Skavenaps's Avatar
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    Quote Originally Posted by Shade View Post
    Madstone still blocks tons of effects it should not, including, but not limited to:

    Entering Stalwart/Sibery Stance
    It should block this. rage dont work with this.

  20. #20
    Community Member
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    How about shaken procs after madstone rage? I just noticed this on live (when I took off my useless GS with proof agains poison/disease and fear immunity), but as far as I know it shouldn't proc.

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