Page 2 of 2 FirstFirst 12
Results 21 to 34 of 34
  1. #21
    Hero Hellllboy's Avatar
    Join Date
    Mar 2006
    Location
    Grand Rapids, MI
    Posts
    923

    Default

    Quote Originally Posted by SerCana View Post
    the Tigers better wake up or they will become the kittens
    Hehe, at least I know I won't be busy for this Wed. game...(hehe)

    Congrats Giants

  2. #22
    Hero Hellllboy's Avatar
    Join Date
    Mar 2006
    Location
    Grand Rapids, MI
    Posts
    923

    Default

    I don't know if anyone else will be taking kids out for Trick or Treat-but I may be a few min. late this evening as I have to wrap up Halloween first.

  3. #23
    Community Member SerCana's Avatar
    Join Date
    Nov 2010
    Posts
    177

    Default

    folks checked in about 820 looks like everyone logged already. Sorry for being late. Wife has had health problems lately and we are back at hospital. Hopefully surgery tomorrow will be the last. See ya next week.

    Should I level? i can go to 14.
    Talk low, talk slow, and don’t talk too much.

  4. #24
    Community Member SerCana's Avatar
    Join Date
    Nov 2010
    Posts
    177

    Default Possible future toon

    I'll post both a wiz/rog and a ranger/rog. Two concepts I have been playing with.
    Code:
    Character Plan by DDO Character Planner Version 03.14.02
    DDO Character Planner Home Page
    
    human rangerrogue
    Level 20 Chaotic Good Human Male
    (2 Rogue \ 18 Ranger) 
    Hit Points: 258
    Spell Points: 317 
    BAB: 19\19\24\29\29
    Fortitude: 13
    Reflex: 19
    Will: 7
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 20)
    Strength             15                    20
    Dexterity            16                    20
    Constitution         14                    14
    Intelligence         14                    14
    Wisdom               12                    12
    Charisma              8                     8
    
                      Starting            Ending          
                     Base Skills        Base Skills       
    Skills           (Level 1)          (Level 20)        
    Balance               7                 11            
    Bluff                 3                 11            
    Concentration         2                  9            
    Diplomacy            -1                 -1            
    Disable Device        6                 25            
    Haggle                3                 14            
    Heal                  1                  1            
    Hide                  3                  5            
    Intimidate           -1                 -1            
    Jump                  6                 12            
    Listen                1                  1            
    Move Silently         7                 12            
    Open Lock             7                 12            
    Perform              n/a               n/a            
    Repair                2                  2            
    Search                6                 25            
    Spot                  5                 24            
    Swim                  2                  6            
    Tumble                7                 11            
    Use Magic Device      3                 22            
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Bluff (+4)
    Skill: Disable Device (+4)
    Skill: Haggle (+4)
    Skill: Jump (+4)
    Skill: Move Silently (+4)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Human Bonus) Dodge
    Feat: (Past Life) Past Life: Fighter
    Feat: (Selected) Toughness
    Feat: (Automatic) Attack
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency: Rapier
    Feat: (Automatic) Martial Weapon Proficiency: Shortsword
    Feat: (Automatic) Martial Weapon Proficiency: Shortbow
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sneak Attack
    Feat: (Automatic) Trapfinding
    Enhancement: Rogue Skill Boost I
    Enhancement: Human Versatility I
    Enhancement: Rogue Improved Trap Sense I
    
    
    Level 2 (Rogue)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Evasion
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    Enhancement: Human Improved Recovery I
    Enhancement: Rogue Wand and Scroll Mastery I
    
    
    Level 3 (Ranger)
    Skill: Disable Device (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Swim (+1)
    Feat: (Favored Enemy) Favored Enemy: Undead
    Feat: (Selected) Mobility
    Feat: (Automatic) Bow Strength
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Wild Empathy
    Enhancement: Ranger Sprint Boost I
    Enhancement: Racial Toughness I
    
    
    Level 4 (Ranger)
    Ability Raise: STR
    Skill: Bluff (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Feat: (Automatic) Rapid Shot
    Feat: (Automatic) Two Weapon Fighting
    Enhancement: Rogue Sneak Attack Accuracy I
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Ranger Devotion I
    Enhancement: Ranger Dexterity I
    
    
    Level 5 (Ranger)
    Skill: Bluff (+0.5)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Move Silently (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Feat: (Automatic) Diehard
    Enhancement: Human Adaptability Dexterity I
    Enhancement: Ranger Favored Damage I
    Enhancement: Ranger Favored Defense I
    
    
    Level 6 (Ranger)
    Skill: Bluff (+0.5)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1.5)
    Feat: (Selected) Spring Attack
    Feat: (Automatic) Precise Shot
    Enhancement: Ranger Sprint Boost II
    Enhancement: Racial Toughness II
    Enhancement: Ranger Energy of the Wild I
    
    
    Level 7 (Ranger)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1.5)
    
    
    Level 8 (Ranger)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1.5)
    Feat: (Automatic) Improved Two Weapon Fighting
    Feat: (Automatic) Manyshot
    Enhancement: Ranger Tempest I
    Enhancement: Ranger Devotion II
    Enhancement: Ranger Dexterity II
    
    
    Level 9 (Ranger)
    Skill: Bluff (+0.5)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1.5)
    Feat: (Selected) Oversized Two Weapon Fighting
    Feat: (Automatic) Improved Wild Empathy
    Enhancement: Ranger Devotion III
    
    
    Level 10 (Ranger)
    Skill: Bluff (+0.5)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1.5)
    Enhancement: Ranger Energy of the Wild II
    
    
    Level 11 (Ranger)
    Skill: Bluff (+0.5)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1.5)
    Enhancement: Human Improved Recovery II
    Enhancement: Ranger Item Defense I
    
    
    Level 12 (Ranger)
    Ability Raise: STR
    Skill: Bluff (+0.5)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Ranger Dexterity III
    
    
    Level 13 (Ranger)
    Skill: Bluff (+0.5)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Greater Two Weapon Fighting
    Feat: (Automatic) Improved Precise Shot
    Enhancement: Ranger Favored Attack I
    
    
    Level 14 (Ranger)
    Skill: Bluff (+0.5)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Ranger Tempest II
    
    
    Level 15 (Ranger)
    Skill: Bluff (+0.5)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Point Blank Shot
    Feat: (Automatic) Archer's Focus
    
    
    Level 16 (Ranger)
    Ability Raise: STR
    Skill: Bluff (+0.5)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Ranger Favored Damage II
    Enhancement: Ranger Favored Defense II
    Enhancement: Ranger Devotion IV
    Enhancement: Ranger Energy of the Wild III
    
    
    Level 17 (Ranger)
    Skill: Bluff (+0.5)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    Enhancement: Ranger Favored Attack II
    
    
    Level 18 (Ranger)
    Skill: Bluff (+0.5)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Precision
    Enhancement: Ranger Favored Defense III
    
    
    Level 19 (Ranger)
    Skill: Disable Device (+1)
    Skill: Haggle (+1.5)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Ranger Favored Damage III
    
    
    Level 20 (Ranger)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Haggle (+1.5)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Ranger Favored Damage IV
    Enhancement: Ranger Favored Resistance I
    Enhancement: Ranger Tempest III
    Remember I have no idea how to build/use a blue bar type. The reason for spliting the rogue levels was I read a post on the forums and the reasoning made sense to me. but beats me if I remember it.

    Code:
    Character Plan by DDO Character Planner Version 03.14.02
    DDO Character Planner Home Page
    
    Qpale master
    Level 20 True Neutral Human Male
    (2 Rogue \ 18 Wizard) 
    Hit Points: 226
    Spell Points: 1336 
    BAB: 10\10\15\20
    Fortitude: 9
    Reflex: 17
    Will: 10
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 20)
    Strength              8                     8
    Dexterity            12                    12
    Constitution         16                    16
    Intelligence         18                    26
    Wisdom                8                     8
    Charisma             12                    12
    
                      Starting            Ending          
                     Base Skills        Base Skills       
    Skills           (Level 1)          (Level 20)        
    Balance               4                  4            
    Bluff                 1                  1            
    Concentration         5                 24            
    Diplomacy             4                  5            
    Disable Device        8                 31            
    Haggle                5                 18            
    Heal                 -1                 -1            
    Hide                  5                  5            
    Intimidate            1                  1            
    Jump                  3                  3            
    Listen                0                  0            
    Move Silently         5                  5            
    Open Lock             2                  2            
    Perform               n/a               n/a           
    Repair                4                  8            
    Search                8                 31            
    Spot                  3                  3            
    Swim                  3                  3            
    Tumble                5                 10            
    Use Magic Device      5                 24            
    
    Level 1 (Rogue)
    Skill: Balance (+3)
    Skill: Concentration (+2)
    Skill: Diplomacy (+3)
    Skill: Disable Device (+4)
    Skill: Haggle (+4)
    Skill: Hide (+4)
    Skill: Jump (+4)
    Skill: Listen (+1)
    Skill: Move Silently (+4)
    Skill: Open Lock (+1)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Swim (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Insightful Reflexes
    Feat: (Past Life) Past Life: Fighter
    Feat: (Human Bonus) Toughness
    Feat: (Automatic) Attack
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency: Rapier
    Feat: (Automatic) Martial Weapon Proficiency: Shortsword
    Feat: (Automatic) Martial Weapon Proficiency: Shortbow
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sneak Attack
    Feat: (Automatic) Trapfinding
    
    
    Level 2 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Search (+1)
    Feat: (Wizard Bonus) Spell Focus: Necromancy
    Feat: (Automatic) Dismiss Charm
    Feat: (Automatic) Inscribe Wizard Scroll
    Feat: (Automatic) Magical Training
    Enhancement: Acid Manipulation I
    Enhancement: Frost Manipulation I
    Enhancement: Storm Manipulation I
    Enhancement: Wizard Energy of the Scholar I
    
    
    Level 3 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Search (+1)
    Feat: (Selected) Maximize Spell
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    Enhancement: Racial Toughness I
    Enhancement: Glacial Spellcasting I
    Enhancement: Wizard Intelligence I
    
    
    Level 4 (Wizard)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Search (+1)
    Enhancement: Wizard Improved Maximizing I
    Enhancement: Charged Spellcasting I
    Enhancement: Deadly Ice I
    Enhancement: Deadly Shocks I
    Enhancement: Frost Manipulation II
    Enhancement: Storm Manipulation II
    
    
    Level 5 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Search (+1)
    Enhancement: Flame Manipulation I
    Enhancement: Force Manipulation I
    
    
    Level 6 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Search (+1)
    Feat: (Selected) Greater Spell Focus: Necromancy
    Feat: (Wizard Bonus) Spell Focus: Enchantment
    Enhancement: Racial Toughness II
    Enhancement: Wizard Spell Penetration I
    Enhancement: Wizard Energy of the Scholar II
    
    
    Level 7 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Wizard Improved Maximizing II
    
    
    Level 8 (Wizard)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+0.5)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Frost Manipulation III
    Enhancement: Wizard Pale Master I
    
    
    Level 9 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+0.5)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Greater Spell Focus: Enchantment
    Enhancement: Frost Manipulation IV
    Enhancement: Storm Manipulation III
    Enhancement: Storm Manipulation IV
    
    
    Level 10 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+0.5)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Wizard Intelligence II
    
    
    Level 11 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+0.5)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Wizard Bonus) Heighten Spell
    Enhancement: Wizard Improved Heightening I
    
    
    Level 12 (Wizard)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+0.5)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Spell Penetration
    Enhancement: Wizard Energy of the Scholar III
    
    
    Level 13 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+0.5)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Wizard Pale Master II
    
    
    Level 14 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+0.5)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Frost Manipulation V
    Enhancement: Storm Manipulation V
    Enhancement: Wizard Intelligence III
    
    
    Level 15 (Rogue)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Tumble (+5)
    Skill: Use Magic Device (+6)
    Feat: (Selected) Quicken Spell
    Feat: (Automatic) Evasion
    Enhancement: Wizard Energy of the Scholar IV
    
    
    Level 16 (Wizard)
    Ability Raise: INT
    Skill: Concentration (+2)
    Skill: Disable Device (+1)
    Skill: Haggle (+0.5)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Wizard Improved Quickening I
    Enhancement: Frost Manipulation VI
    Enhancement: Frost Manipulation VII
    
    
    Level 17 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Wizard Bonus) Extend Spell
    Enhancement: Wizard Improved Quickening II
    
    
    Level 18 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Greater Spell Penetration
    Enhancement: Storm Manipulation VI
    Enhancement: Storm Manipulation VII
    
    
    Level 19 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 20 (Wizard)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Improved Concentration I
    Enhancement: Improved Concentration II
    Enhancement: Wizard Spell Penetration II
    Enhancement: Shroud of the Lich
    Enhancement: Wizard Pale Master III
    Talk low, talk slow, and don’t talk too much.

  5. #25
    Community Member Krago's Avatar
    Join Date
    Mar 2006
    Posts
    641

    Default

    I went on a crafting binge, I am now 50/49/48. I cannot make anything better than what we find.

    I have a long ways to go to just make flaming of pure good weapons. I think pure good requires lvl 80 divine, (48) now.


    I would spread the Rogue levels out on the Ranger/Rogue to maximize skill allocation. UMD is SO nice to have, even if you only get it to 20. It opens up alot of RR weapons and the like.
    3 Rules to Life

    1.) "Dont teach a pig how to sing because it wastes your time and annoys the pig."
    2.) "Never wrestle a pig in mud, because you get dirty and the pig enjoys it."
    3.) "Never argue with an idiot because people watching cannot tell the difference."
    Krago - Dwarven Barbarian

  6. #26
    Hero Hellllboy's Avatar
    Join Date
    Mar 2006
    Location
    Grand Rapids, MI
    Posts
    923

    Default

    Hey, just a Heads up-I will not be around on Wed. this week-heading to Detroit. Cya next week!

  7. #27
    Community Member SerCana's Avatar
    Join Date
    Nov 2010
    Posts
    177

    Default

    Krago, thanks for comments, rogue levels 1 and 8 maybe?

    I also have to apologize will not be here on wed 28 nov. Going to see the Blue Man Group.

    See ya Next week.
    Talk low, talk slow, and don’t talk too much.

  8. #28
    Community Member Krago's Avatar
    Join Date
    Mar 2006
    Posts
    641

    Default

    Sorry I missed last week, my daughter was born that nite. I will probably miss this week too until I can get everyone back on schedule.
    3 Rules to Life

    1.) "Dont teach a pig how to sing because it wastes your time and annoys the pig."
    2.) "Never wrestle a pig in mud, because you get dirty and the pig enjoys it."
    3.) "Never argue with an idiot because people watching cannot tell the difference."
    Krago - Dwarven Barbarian

  9. #29
    Hero Hellllboy's Avatar
    Join Date
    Mar 2006
    Location
    Grand Rapids, MI
    Posts
    923

    Default

    Quote Originally Posted by Krago View Post
    Sorry I missed last week, my daughter was born that nite. I will probably miss this week too until I can get everyone back on schedule.
    Hey! Congrats on your newborn!

  10. #30
    Community Member SerCana's Avatar
    Join Date
    Nov 2010
    Posts
    177

    Default

    congrats on the baby. hope all are doing well.
    Talk low, talk slow, and don’t talk too much.

  11. #31
    Community Member SerCana's Avatar
    Join Date
    Nov 2010
    Posts
    177

    Default

    sorry for short notice folks, but won't be on tonight, see ya next week
    Talk low, talk slow, and don’t talk too much.

  12. #32
    Community Member SerCana's Avatar
    Join Date
    Nov 2010
    Posts
    177

    Default

    I will be about 30 minutes late tonight.
    Talk low, talk slow, and don’t talk too much.

  13. #33
    Hero Hellllboy's Avatar
    Join Date
    Mar 2006
    Location
    Grand Rapids, MI
    Posts
    923

    Default

    I won't be available tonight for our static group. I am pressed for time on a TR project that I need to complete tonight and want to take advantage of the xp bump.

    Sorry gang-hope to see ya next week!

  14. #34
    Hero Hellllboy's Avatar
    Join Date
    Mar 2006
    Location
    Grand Rapids, MI
    Posts
    923

    Default

    With regret, I am going to take a break from our dedicated static group on Wed. night. I have a very early morning every week and it is getting very difficult to make it through the evening.

    I wish you all the best of luck in your future adventures.

    Happy questing and keep in touch.

    Brew

Page 2 of 2 FirstFirst 12

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload