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  1. #1601

    Default

    Wonder if we will ever see flying races in DDO?



    Hovering and tiny size anyone?

    I have decided to quit asking for more bank slots.
    No more will that be my way.
    From now on, I want one of these following me around everywhere:

    Last edited by Silverleafeon; 12-25-2013 at 10:58 PM.

  2. #1602

    Default

    Last edited by Silverleafeon; 12-25-2013 at 08:03 PM.

  3. #1603

    Default

    Finished book 10 of the Wheel of Time.

    Around book 6, there seemed to be two problems developing with the writing.
    First, Rand was too powerful; second the storyline slumped and repeated the same events from multiple angles.

    By book 9, much of this was corrected.
    Rand become more like Rastalin with health impairing power; the plot moves onward at a nice pace again.

    Nice to see a writer grow and learn.
    The whole series has an epic feel to it with the multiple perspectives which is very interesting.
    He must keep detail notes on each individual, something to remember in future.

    Putting aside The Wheel of Time for awhile, as I have some gifts books by Brandon Sanderson arrived.
    Building up DDO adventure credits, but a race house needs to walk otherwise he will faint...
    Walk a mile, run a mile, walk a mile, covers the distance better.


    Hmm...time for a break.
    Maybe I should just be the resting tigger?


  4. #1604

    Default

    More crazy twist math for later reference (may be flawed in places)

    Fawngate picked up 4 / 3 / 1 awhile back.

    She had 18 from ed farming.
    She had ddo store +2 tome of fate
    She has 15 epic past lives = 3.75 fate points
    Needs 5 more for epic completionist (round about path)
    Current total = 23 fate points

    Twist one to tier four = 10 fate points
    Twist two to tier three = 9 fate points
    Twist three to tier one = 3 fate points
    Total needed for 4/3/1 = 22 fate points
    Past lives needed to get there = 8


    Ideal Twist Set up.
    Epic Completionist gaining 12 epic past lives and gaining 3 fate points
    Full ED farming to level 5 including an upcoming divine ED = 60 total levels = 20 fate points
    Tome of Fate +2 = 2 fate points
    Total Fate Points earned = 25 fate points

    Twist one to tier four = 10 fate points
    Twist two to tier three = 9 fate points
    Twist three to tier one = 3 fate points
    Twist four to tier one = 4 fate points
    Total needed for 4/3/1/1 = 26 fate points spent
    Past lives needed to get there = 4 (enough to fully upgrade two toggles)


    ;;;;


    Further confusing the whole thing, is whether ED levels will increase to level 10 as I predict without any proof from devs.

    Add 60 more total ED levels = 20 more fate points.
    Fully farmed out ED (including new divine ED) = 40 fate points.

    4/4/4 twist requires 10+14+18 fate points =42 fate points
    (looks like a +2 tome of fate helps here too)

    4/4/4/1 twist requires 46 fate points
    Epic Completionist gaining 12 epic past lives and gaining 3 fate points
    Past lives needed to get there = 4 (enough to fully upgrade two toggles)


    ;;;


    What will adding more epic destinies level 6 thru 10 do to farming epic past lives?

    I am estimating that I can gain 2 epic past lives while at the same time raising all ed of a sphere to max.
    {Absolutely no proof, just hunches.}

  5. #1605

    Default Fawn's Fate

    Fawn's Fate part 25

    Part 24 link: https://www.ddo.com/forums/showthrea...=1#post5209773
    Part 26 link n/a


    in progress
    Last edited by Silverleafeon; 12-27-2013 at 02:48 PM.

  6. #1606

    Default Iconic Tips ~ How not to lose DDO points thru a misdone LR +1

    Greeting everyone,

    I am sure players from time to time, and place to place want to remove the class associated with an iconic.

    How is this done?

    Plan your class levels carefully.
    Realize alignment may become an issue.
    Realize you can never have more than three potential classes ever.
    This means with a potential three class build, you may want to start with only two classes,
    adding more later with your second heart.

    First reincarnate / create your toon for this life.

    You must take one level of the class associated with this toon.
    Hit character creation, finished.

    Enter the world.
    Refuse additional training from your choosen mentor.

    Find the proper trainers and level up your first set of class choices.
    If you wish a complex arranged triple class, plan out carefully.

    Example, a bladeforged seeking Fighter 12 / Monk 6 / Ranger 2 is complex creature.
    You would need to start with Pally 1 / Fighter 11 / Monk 3.
    You could then remove the Pally for a Fighter level, moving to Fighter 12 / Monk 3, and level that up.
    You should not attempt to swap the Pally directly for a Ranger level, because you would have four classes at one moment in time.
    {Class swapping from, Class swapping into, future Classes you will have ~ must not exceed three total}
    You should be able to trade a latter fighter level with a ranger level as you no longer have that pally level.

    Anyone, find, trade, purchase your heart of choice, like a +1 lesser heart.

    Start the process which will move you to the character creation screen.
    At this point, you must do something that is not obvious.

    Click on Melee or Caster or Specialist.
    The mistake you are needing to avoid is during the character creation process do NOT leave the Iconic choice clicked.
    This will result in a wasted heart.

    A warning will pop up, informing you that you are using one of your class changes.
    Accept this and move on.
    This will not affect your past lives, nor will it affect your iconic status.

    In step two of the character creation process, click on the class that you wish to replace the auto choosen iconic class.

    Continues the rest of character creation process as normally done.
    Click finish.

    You will now find yourself with life shaper.
    Continues your plan as desired, working thru the 15 levels.
    Leave life shaper.

    Earn xp.
    Good luck!

  7. #1607
    Community Member
    Join Date
    Oct 2013
    Posts
    487

    Default

    Quote Originally Posted by Silverleafeon View Post
    Greeting everyone,

    I am sure players from time to time, and place to place want to remove the class associated with an iconic.

    How is this done?

    Plan your class levels carefully.
    Realize alignment may become an issue.
    Realize you can never have more than three potential classes ever.
    This means with a potential three class build, you may want to start with only two classes,
    adding more later with your second heart.

    First reincarnate / create your toon for this life.

    You must take one level of the class associated with this toon.
    Hit character creation, finished.

    Enter the world.
    Refuse additional training from your choosen mentor.

    Find the proper trainers and level up your first set of class choices.
    If you wish a complex arranged triple class, plan out carefully.

    Example, a bladeforged seeking Fighter 12 / Monk 6 / Ranger 2 is complex creature.
    You would need to start with Pally 1 / Fighter 11 / Monk 3.
    You could then remove the Pally for a Fighter level, moving to Fighter 12 / Monk 3, and level that up.
    You should not attempt to swap the Pally directly for a Ranger level, because you would have four classes at one moment in time.
    {Class swapping from, Class swapping into, future Classes you will have ~ must not exceed three total}
    You should be able to trade a latter fighter level with a ranger level as you no longer have that pally level.

    Anyone, find, trade, purchase your heart of choice, like a +1 lesser heart.

    Start the process which will move you to the character creation screen.
    At this point, you must do something that is not obvious.

    Click on Melee or Caster or Specialist.
    The mistake you are needing to avoid is during the character creation process do NOT leave the Iconic choice clicked.
    This will result in a wasted heart.

    A warning will pop up, informing you that you are using one of your class changes.
    Accept this and move on.
    This will not affect your past lives, nor will it affect your iconic status.

    In step two of the character creation process, click on the class that you wish to replace the auto choosen iconic class.

    Continues the rest of character creation process as normally done.
    Click finish.

    You will now find yourself with life shaper.
    Continues your plan as desired, working thru the 15 levels.
    Leave life shaper.

    Earn xp.
    Good luck!
    This is a great guide that I wish I had sooner. Thanks very much for posting...+1.

  8. #1608
    Community Member Maatogaeoth's Avatar
    Join Date
    Mar 2006
    Location
    Missouri
    Posts
    348

    Default

    I lucked out with a super-easy class swap. My current incarnation is a morninglord pure wizard PM.

    Currently 18, got 19 banked and making my way to 20. Been a LONG time since I've been a wizard and once I got back in the groove, it's be super fun dropping insta-kills and mass holds.

    Really really fun part is that my leveling partner is rolling a pure sorc bladeforged. He blows up groups and I pop healers and orange named bosses.

  9. #1609

  10. #1610

    Default



    I guess everyone can guess what Mon gave Fawn for Christmas.

    Only need Brace and Block Energy for Epic Completionist (one of every epic past life) due to some Holiday Bonus time.
    Two left, kind of exciting!

    Energy Criticals x1; Enchant Weapon x1; Arcane Alacrity x1
    Power of Life and Death x2
    Doublestrike x3; Skill Mastery x1; Fortification x3
    Colors x3; Double Shoot x1; Fast Healing x1


    Have to have some sort of celebration giveaway when that happens...

    Mom and I went to see Frozen again, and loved it.

    Finished the book Mistborn by Brandon and really liked it.

    Very much enjoying Druid.
    Strong heals and crowd control.
    My long standing supply of sp potions is slowly dwindling, but its a lot of fun.
    Last edited by Silverleafeon; 01-03-2014 at 09:11 PM.

  11. #1611

  12. #1612

  13. #1613

    Default

    Apparently one easy way to bug your DDO sound is to have something else using sound while you load up and log into DDO.
    Had that happen several times, not sure of details.
    Easy to fix, simply shut down the game and restart.

  14. #1614

    Default

    Level 27, does Fawn head for Epic Completionist or try something new?

    Thank you Drowrogue for the gift, it is very appreciated!

    Druid caster set up reminds me of the confidence I have with a Favored Soul.
    It would be easy to do Druid Exalted Angel for a wisdom bonuses and some odd extras.

    Perhaps an iconic reincarnation, into something new and different.
    The Divine Sphere is under review, hopefully that will work miracles on its weaknesses.
    I could wait on those last two epic past lives.

    Hmm...Fawnforged, PDK, or Ninja Lady Iconic?

  15. #1615

    Default

    Ran into massive several minute lag on Khyber, Friday night at 9:30 pm eastern time.
    Someone checked the logins and 260 toons logged in all at once.
    Probably for guild/channel raids.

    Interesting, and then it went away.

  16. #1616

    Default

    Quote Originally Posted by thesnoman View Post
    I played the max dodge build - check out this thread (also mine):

    https://www.ddo.com/forums/showthrea...and-the-OMFG!!


    Yes - Quickened Reconstruct - a must have for WF.

    Max/Empower are for the Shiradi Procs - makes a Boom! proc into a BIG BADABOOM!!! proc. Basically you run with Max/Emp turned on and then, in your bar, turn Max/Emp ALWAYS OFF on the missile spam spells (MM, CM, FM, SR) The spells cost the measly SP amount that they normally do, but the Procs tick off the maximize and empower. Plus, Max/Emp always on for DBFB, (for clearing rooms - provided they don't evade), for Ice Storm, (again - procs tick off the Max/Emp), and for Eldars Surge and Niacs Biting Cold (soloing TOR Black Dragon).

    Plus - I've moved a few things around for enhancements - leveraging a bit of Eldrich Knight to get a bit more force spell power (and HPs because it's all that's worth taking in Tier 1).

    Overall, I like this build better for end game than the dodge build. After all - you don't have to dodge what's already dead.

    Endless Faith is really only for soloing EE WGU - I just unlocked the second T2 twist (so now T4/T2/T1) and I'm playing with what twists I'll have in there most often.
    Quote Originally Posted by thesnoman View Post
    I have tested and confirmed that Max/Empower work on Shiradi Procs even if they are turned off on the base spell.

    Test Method 1 Prism Stance:

    Sobrien on Claw Of Vulkoor. Since damage is very unpredictable while in Prism, I only cast Scorching Ray - this allowed me to see only the damage from Procs since Sobrien is immune to fire spells.

    There was no marked difference between average damage of procs cast with Max/Empower on and the spell set to any of the settings Always Off, Always On, and Standard while in Prism Stance. When Max/Emp were turned off there was a marked difference in damage of procs while in Always Off/Standard vs. Always On

    Test Method 2 Stay Frosty Stance:

    Again Sobrien, but I used a combination of spells to make testing faster. To eliminate any odd damage that may have occurred from any of the other random procs, I focused entirely on the Ice Damage since it pops in purple numbers against Sobrien and is easy to pick out.

    This was easy - While leaving both Magic Missile and Force Missile in "Always Off" I toggled Max/Emp on and off and focused entirely on the Ice Damage.

    FIRST FIGHT: With Max/Emp OFF, Average Damage was in the 180 -230 range with the lowest number recorded at 108 and the highest at 468.

    SECOND FIGHT: With Max/Emp ON, Average Damage was in the 280 - 320 range with the lowest recorded number at 228 and the highest recorded number at 848.

    Third and Forth Fights: Toggled Max/Emp on and off thoughout the fight. Much less scientific and I didn't record numbers, but it is apparent that when Max and Emp are turned on and the spells are set to "Always Off" Procs are affected by the metamagic feats.


    Again - this is easiest tested with "Stay Frosty" since the frosty procs are purple on Sobrien and are easy to pick out. Prism/Double Rainbow is much harder to tell what damage is multiplied and what isn't, but it is blatantly obvious that Max/Emp effect the damage of Shiradi Procs even when they are turned off on the spell itself.
    Silly me, well, you learn something new every day...

  17. #1617
    Uber Completionist
    Join Date
    Jun 2013
    Location
    Quebec, Canada
    Posts
    796

    Default

    Quote Originally Posted by Silverleafeon View Post
    Level 27, does Fawn head for Epic Completionist or try something new?
    I'd say get it done, just in case they eventually give you something for it.

    Personally, I have completed " Epic " and " Iconic " Completionist.

  18. #1618

  19. #1619

  20. #1620

    Default

    Ok, so I see a new players asking about 12 favored soul / 8 sorcerer.
    Not a good idea especially for a first life toon without shirdai.

    But it occurs to me, that Exalted Angel grants:

    Each additional level of Exalted Angel grants 50 sp and +1 to Cleric, Paladin and Favored Soul caster levels.

    We know the problem with a 10/10 cleric / favored soul split is caster levels.
    But if Exalted Angel is not bugged this becomes cleric caster level 15 and favored soul caster level 15.

    One can only take one tier five so, we need to do a 12/8 split instead.
    12 favored soul = archon, and archon is essential for life as and exalted angel.

    What does that do for the SLAs of Divine Disciple?
    Cleric caster level 8
    + 5 Exalted Angel
    + 3 Zealous Faith: The maximum caster level of your Fire, Force, Light, and Physical damage spells are increased by 1/2/3.
    +3 Intense Faith: Your Fire, Force, Light, and Physical damage spells are cast at +1/+2/+3 caster level.

    Looking good, but likely zealous and intense faith only affects favored soul spells.
    Still the normal maximum caster level of searing light is caster level 10, and you should have a cleric caster level of 13.
    You would have sun bolt as a normal spell and its max caster level is 15.
    Your nimbus of light SLA has no max caster level.
    Your holy smite SLA (spell like ability) has a max caster level of 10.


    You would miss out on higher level spells:
    1 level six/2 level five/3 level four/4 lower level favored soul spells cast at caster level 17
    plenty of level four and under cleric spells cast at caster level 13

    The big problem is choosing between blade barrier/heal/comet fall as your top favored soul spell, but it would have max caster level.

    Epic Destiny SLAs Divine Wrath and Avenging Light are based on character levels.

    Hmm...interesting....

    7 Heroic Feats:
    Max, Empower, Empower Healing, Quicken, ?

    Heighten is useless or is it?
    It certainly will not help blade barrier.

    Spell Pen is nice, but Fawn has plenty of past lives to cover that.
    Enlarge would be interesting.

    One could add Mental Toughness and Improved Mental Toughness, pushing critical hits higher yet.

    Spell Focus Evocation opens up Magistar Twists, but what about a full prism twist, that would require 4/3/2
    or 10+9+7=26 fate points. Fawn only has 24 fate points, so that is impossible; she can only do 4/3/1

    Twist Three: Twisting in Tier One Cocoon is a serious consideration to help with healing.
    Twist Two: Twisting in Tier Three Tsunami is a serious consideration to help with SLAs.
    Twist One: Twisting In Tier Four Energy Burst grants some AoE abilities.
    Or Twist One and Two could be Prism/Double Rainbow {without Rainbow}

    If one went with the Mental Toughness line, oh I forgot again, need a slot for completionist, still we could
    go with Epic Mental Toughness at level 24 still.

    Level 26 epic destiny feat could be Epic Spell Power Light.
    Level 27 epic feat would be Ruin.
    Level 28 epic destiny feat hardly matters as would likely reincarnate before using.


    I'm kind of liking the whole idea.
    The disadvantage is you carry the favored soul symbol and the expectations therein, but heal/cocoon/renewal handles most of that.
    Single target death ward, no resurrection, only quickened raise dead.

    So again, the biggest question, blade barrier, heal, or comet fall.
    Comet fall relies on DC casting and without heighten that fails.
    One could slant the build to 7 Cleric / 13 Favored Soul to gain blade barrier plus heal on the favored soul spell list.

    Choosing Past Life: Arcane Initiate + Spell Focus Evocation + Completionist
    Twisting tier two [Spell School] Specialist: Passive Bonus: +[1/2/3] DC to chosen school +
    Twisting tier three [Spell School] Augmentation: Passive Bonus: Chosen school spells have [5/10/15]% chance to reduce target <save depending on school> by 10 for [10/20/30] seconds.
    makes a stab at DC casting with a free feat slot left.
    Last edited by Silverleafeon; 01-05-2014 at 08:49 PM.

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