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  1. #941
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    Good morning.

    Happy times, I tinkered with my microphone settings, and now it works.

    Since Fawn has the Epic Mabar Robes, this current build would actually be
    a good final build. So many choices, only one toon...

    DDOcast has a new podcast recorded yesterday, oh a full house even Cordovan.
    Well, I can listen to that and work on Fawngate's 20th level.


    { /ui layout load first ;; and use save instead of load to save ~ handy for each new life }
    ( change the word "first" for saving different style )
    Last edited by Silverleafeon; 05-27-2013 at 10:52 AM.

  2. #942
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    Well bank favor is done now.
    It was seriously neglected in the heroic stage.

    This is a unique life in that due to the free uber xp pot,
    Fawn ended up drinking it during heroic levels, so that
    she had 12 minutes left on it when she reached level 8
    and used her stone of experience.

    Also her 20% and 30% stacks of xp pots expired last life.
    This leaves her with a 7 hour 10% xp pot stack running,
    placing her in the position of not have the pressure of
    being efficient which is enjoyable.

    Sometimes I wonder if the heroic part of these lives is
    more difficult than the "paragon" lvl 19.

    Gear up twink gear
    Level 1 to 8 0 ~ 400k xp
    Gear up greensteels
    Level 19.? 3,876,473 ~ 4,378,500
    Bank Favor
    Empty TR cache

    Hmm...400 k vs 500 k ??


    Fawn has done the three new quests twice, normal and elite,
    and enjoyed them. She peeked at the social grouping as she was
    doing her bank favor but did not want to ruin bravery for a group
    forming there.


    In a way the new iconic epic TRing will be like everyone having an
    Otto's Box for that life since you start at level 15. Von 1 thru 4 first time
    elite is good xp if you are level 15, start there (or the harbor for backpack).

    Part of the reason I so like the Otto's Boxes is its such fun to skip sections
    that I has struggled thru over and over again. The amounts of lives done
    is staggering for Uber Completionist.

    When this Iconic TRing this kicks into high gear, that will be fun.
    Uber Iconic Completionist? I shudder to even consider that, lol...
    It will give new life to old classes.


    Of interest will be the expansion of Epic Destinies as well.
    The Epic Destinies have a warning on them about min levels,
    yet at the moment all five levels are min level 20. So, more,
    maybe much more coming that way.

    If you combine the two ~ greatly expanded epic destinies along
    with epic TRing, you end up with a pretty good combo of rewards
    for efforts. I never did like the old epics grinding for gear, that
    somehow Fawn sensed way long ago will be outdated someday.

  3. #943
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    Its late, watching some old black and white movies with mom.
    Cary Grant and Ginger Rogers

    Fawngate is still 18 as she randomly wanders around.
    She is getting a feel for this life, and not really being comfortable with it.
    I suspect she likes positive energy more than negative energy, but
    she is being polite about it.

    I almost get the feeling that she wants something...

    Now the debate begins in full:
    Go after the Horcruxes or the Deathly Hallows?

    Three lives left, just three...

    Fighter, Rogue, and Monk

    She still has those +5 hearts, since it made no sense to use them
    when lesser hearts are so much cheaper.

    Does she want to try out her divine trapper build just get the feel of it?
    As she now knows that Halfling is not the race for her nor necromancer
    her style, perhaps she needs to know or at least experience her idea?

    It would be very easy to use her one +3 heart and a +5 heart to convert
    Rogue 2/Favored Soul 18 into a Rogue past life. So, she could build it
    up, play some high level / epics with it.

    Or we could zerg to the end, to uber completionist.
    Go after the Horcruxes or the Deathly Hallows?

    I highly respect Fluffy's build, but her current attitude towards healing
    with negative energy might or might not influence whether she actually
    chooses it in the end. Its a good build, and deserves a nod of respect
    regardless.

    For the monk life, I debate highly whether a wandering monk life
    would be the choice. Simply giving Fawn the 3 bags for sale at the
    empty hand and a thousand plat for a poor life. I have learned a lot
    or been reminded how it is to play a brand new character without
    resources. To not be critical and realize how different your first toon
    really is. A stack of 100 Cure/repair Serious Potions makes such a
    difference in the first eight levels. Perhaps, she has already learned
    this lesson, hence she has moved past me; I should catch up with her.

    The perma-lich life is so easy to buffer. There are valuable but expendable
    items in her TR cache. Then the debate of the legality of death even
    occurs. Lol, an Elite Raider Guildie posted a screen shot of a ghost
    from the FOT raid attacking player in the public gianthold area.
    Need I say more?

  4. #944
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    I would like to just say thank you to the devs for giving us the
    Epic Lesser and Greater Tomes of Learning.

    I asked for this a long time ago, and here they are.
    Thank you again.


    I would like to try the wandering monk life, but as Cloey said a bit
    ago, "Leaving your gear in the bank will not make you a noob!"

    Or in the words of one of my MAC friends, "Its impossible to
    put an anchor on Fawn..."

    So I turn and watch what Fawn wants next instead,
    and if waiting on Uber Completionist happens, then it happens...

  5. #945
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    I guess I'm going to have to work this divine trapper build out in detail:

    Find Traps Divination
    Grants the caster the ability to find traps much like a skilled Rogue. The caster gains an insight bonus of caster level/2 to the Search Skill.
    Hmm...at level 28 that is +14 search.

    Skill tomes will be +3 on most skills, as she is building them up very quickly
    with all the LR and TRs.

    Need to add augment summoning into the mix, lol, this is going to be tight.

    QUOTE=Silverleafeon;5003700]Race: Human (most likely)

    Leveling Up Classes:
    Rogue level 1
    Favored Soul level 2 thru 17
    Using Stone of Experience
    Rogue level 18
    Favored Soul level 19 thru 20

    Epic Destiny http://ddowiki.com/page/Exalted_Angel

    All Twists are available



    Feats:

    Caster Healer package:
    Empowered Healing
    Quicken
    Empower Spell
    Maximized Spell
    Spell Pen

    General:
    Completionist
    Toughness

    Specialty Luxury:
    Heighten Spell
    Least Mark of Finding
    Past Life: Acolyte of Divine Secrets
    Past Life: Sneak of Shadows




    Skills:
    {Will seek out skill tomes if possible}

    Necessary:
    Concentration Max
    Disable Device Max
    Spot Good
    Search + http://ddowiki.com/page/Find_Traps Good
    Open Lock Fair (50% min success rate)

    Minor investestments
    Balance
    Jump
    Spellcraft
    Heal

    Luxury:
    UMD Max or None




    Stat Points:
    {36 point build with +4 tomes on all stats}
    STR ~ min 10
    CON ~ min 14
    DEX ~ min 14
    INT ~ min 14
    WIS ~ min 16
    CHA ~ min 08


    Main hand weapon ~ EE Forgotten Light (have epic and epic hard version only)
    Ranged weapon ~ EE Roadwatch Longbow (already have EE version)
    Armor ~ Likely Blue Dragonscale (don't have yet)
    Augments ~ http://ddowiki.com/page/Globe_of_True_Imperial_Blood
    (already have)


    Spells
    1st four: Nimbus of Light, Nightshield, Divine Favor, Remove Fear
    2nd four: Find traps, Resist Energy, Spawn Screen, ?
    3rd four: Magic Circle Against Evil, Remove Curse, Searing Light, Prayer
    4th four: Freedom of Movement, Divine Power, ?, ?
    5th four: Divine Punishment, ?, ?, ?
    6th three Blade Barrier, Heal, ?
    7th three Mass Cure Serious Wounds, Resurection, Destruction
    8th two Deathward Mass, ?
    9th one ?[/QUOTE]

    QUOTE=Silverleafeon;5003719]Might as well do the math to see if this is even possible.
    (Go ahead and hunt for Forgotten Light anyway..)


    Assume starting Int of 16 and human race.



    Level 1:
    (Class 8 + Race 1 + Int bonus 3 = 12 x 4 skill points)
    Concentration 4
    Disable Device 4
    Spot 4
    Search 4
    Open Lock 4
    Balance 4
    Jump 4
    Spellcraft 4
    Heal 4
    Listen 4
    Tumble 1
    Haggle 3
    Diplomacy 4

    Level 2 thru 6
    (Class 2 + Race 1 + Int bonus 3 = 6 skill points)
    Concentration 1 rank
    Disable Device cc two half ranks
    Spot cc half rank
    Search cc half rank
    Open lock cc half rank

    {Level 6}
    Concentration 9
    Disable Device 9
    Spot 6.5
    Search 6.5
    Open Lock 6.5
    Balance 4
    Jump 4
    Spellcraft 4
    Heal 4
    Listen 4
    Tumble 1
    Haggle 3
    Diplomacy 4

    Level 7 thru 14
    (Class 2 + Race 1 + Int bonus 4 = 7 skill points)
    Concentration 1 rank
    Disable Device cc two half ranks
    Spot cc two half ranks
    Search cc half rank
    Open lock cc half rank

    {Level 14}
    Concentration 17
    Disable Device 17
    Spot 14.5
    Search 10.5
    Open Lock 10.5
    Balance 4
    Jump 4
    Spellcraft 4
    Heal 4
    Listen 4
    Tumble 1
    Haggle 3
    Diplomacy 4

    Level 15 thru 17
    (Class 2 + Race 1 + Int bonus 5 = 8 skill points)
    Concentration 1 rank
    Disable Device cc two half ranks
    Spot cc two half ranks
    Search cc two half ranks
    Open lock cc half rank

    {Level 17}
    Concentration 20
    Disable Device 20
    Spot 17.5
    Search 13.5
    Open Lock 12
    Balance 4
    Jump 4
    Spellcraft 4
    Heal 4
    Listen 4
    Tumble 1
    Haggle 3
    Diplomacy 4

    Level 18
    (Class 8 + Race 1 + Int bonus 5 = 14 skill points)
    Distribute as needed
    Disable Device 1 rank
    Spot 3 ranks
    Search 5 ranks
    Open Lock 5 ranks

    {Level 18}
    Concentration 20
    Disable Device 21
    Spot 20.5
    Search 18.5
    Open Lock 17
    Balance 4
    Jump 4
    Spellcraft 4
    Heal 4
    Listen 4
    Tumble 1
    Haggle 3
    Diplomacy 4

    Level 19
    (Class 2 + Race 1 + Int bonus 5 = 8 skill points)
    Concentration 1 rank
    Disable Device cc two half ranks
    Spot cc two half ranks
    Search cc two half ranks
    Open lock cc half rank

    {Level 19}
    Concentration 21
    Disable Device 22
    Spot 22.5
    Search 19.5
    Open Lock 17.5
    Balance 4
    Jump 4
    Spellcraft 4
    Heal 4
    Listen 4
    Tumble 1
    Haggle 3
    Diplomacy 4

    Level 20
    Even up stuff
    (Class 2 + Race 1 + Int bonus 5 = 8 skill points)
    Concentration 2 ranks
    Disable Device cc two half ranks
    Spot cc half rank
    Search cc half rank
    Open lock cc half rank

    {Level 20}
    Concentration 23
    Disable Device 23
    Spot 23
    Search 20
    Open Lock 18
    Balance 4
    Jump 4
    Spellcraft 4
    Heal 4
    Listen 4
    Tumble 1
    Haggle 3
    Diplomacy 4

    Epic levels 21 thru 25
    +1 to each skill

    {Level 25}
    60? Concentration 28 +8? con bonus +5? greensteel boots bonus +15 item +2 luck +2 Completionist
    82? Disable Device 28 +8? int bonus + 7 tools + 15 item + 5? item + 4 human skill boost + 4 GH +2 luck +1 rogue +2 Completionist
    65 Spot 28 +13? wis bonus + 15 item + 4 GH +2 luck +1 rogue +2 Completionist
    79 Search 25 +8? int bonus + 7 tools + 11? find trap spell + 15 item + 4 human skill boost + 4 GH +2 luck +1 rogue +2 Completionist
    62 Open Lock 23 +8? int bonus + 7 tools +15 item +4 GH +2 luck +1 rogue +2 Completionist
    Balance 9 + dex bonus +4 GH +2 luck +2 Completionist
    17 Jump 9 + str bonus +4 GH +2 luck +2 Completionist
    Spellcraft 9 +int bonus +4 GH +2 luck +2 Completionist
    Heal 9 +wis bonus +4 GH +2 luck +2 Completionist
    Listen 9 +wis bonus +4 GH +2 luck +2 Completionist
    Tumble 6 +dex bonus +4 GH +2 luck +2 Completionist
    Haggle 7 +cha bonus +4 GH +2 luck +2 Completionist
    Diplomacy 9 +cha bonus +4 GH +2 luck +2 Completionist[/QUOTE]
    Last edited by Silverleafeon; 05-28-2013 at 02:27 AM. Reason: under review

  6. #946
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    Ok, first thing, stats:
    Looks like we need Human and 16 Int.
    Probably we will have to compromise with this build with 16 Wis.

    Str 10 (2 points)
    Dex 10 (2 points)
    Con 16 (10 points)
    Int 16 (10 points)
    Wis 16 (10 points)
    Cha 10 (2 points)


    If this was a 38 point build (Epic Iconic TRed once),
    we might could fit 18 Wis in. Also if we dropped the
    Con to 14, we might could fit 18 Wis in. Two points of
    Con is 1 hit point per level, or 28 hit points total.


    We could try:

    Str 10 (2 points)
    Dex 10 (2 points)
    Con 14 (6 points)
    Int 16 (10 points)
    Wis 18 (16 points)
    Cha 08 (0 points)

    In this case as in the other, we are depending on Fawn's +4 tomes,
    completionist feat, and item bonuses to keep her Charisma above 19.
    She needs Cha 10 + Spell Level to be able to cast her spells.


    Dropping Str down below average could create emcumbance,
    dropping Dex down below average is one less ref on the
    evasion saving throws.


    Lets look at feats now.

    Level 1
    Toughness
    Empower (prestige class)

    Level 3
    Completionist (increasing Cha to be able to cast)

    Level 6
    Augment Summoning (cause I like hires sometimes)

    Might use Otto's Box

    Level 9
    Maximize Spell (setting up for blade barrier)

    Level 12
    Past Life: Acolyte of Divine Secrets (granting a light SLA)

    Level 15
    Quicken (trade with Spell Pen?)


    Level 18 (if we take this then 18 Wis stat)
    Heightened

    Level 21
    Empowered Healing (for Renewal)

    Level 24 (opening up Spell Pen Twists)
    Spell Pen

    Level 27
    Least Mark of Finding
    Last edited by Silverleafeon; 05-28-2013 at 11:43 AM.

  7. #947
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    The two levels I have to work with most:

    {Level 6}
    Concentration 9
    Disable Device 9
    Spot 6.5
    Search 6.5 (find traps grants +3 placing it even with DD)
    Open Lock 6.5
    Balance 4
    Jump 4
    Spellcraft 4
    Heal 4
    Listen 4
    Tumble 1
    Haggle 3
    Diplomacy 4

    {Level 18}
    Concentration 20
    Disable Device 21
    Spot 20.5
    Search 18.5 (find traps grants +9 placing it above DD)
    Open Lock 17
    Balance 4
    Jump 4
    Spellcraft 4
    Heal 4
    Listen 4
    Tumble 1
    Haggle 3
    Diplomacy 4


    I think I can live with that.

  8. #948
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    Here is my deepest concerns along with the loss of the capstone SLA:
    {Opsay, looks like I left off Quicken on my feat list, I'll go back and fit it in.}

    Spells
    1st four: Nimbus of Light, Nightshield, Divine Favor, Remove Fear
    2nd four: Find traps, Resist Energy, Spawn Screen, Soundburst
    3rd four: Magic Circle Against Evil, Remove Curse, Searing Light, Prayer
    4th four: Freedom of Movement, Divine Power, Dismissal, Shield of Faith, mass
    5th four: Divine Punishment, Mass Cure Light Wounds, Slay Living, Greater Command
    6th three Blade Barrier, Heal, Cometfall (carry Harm scrolls for PM)
    7th three Mass Cure Serious Wounds, Resurection, Destruction
    8th two Deathward Mass, Firestorm (want Symbol of Death too)
    9th one Energy Drain (worst problem really want Mass Heal and Implosion)
    Last edited by Silverleafeon; 05-28-2013 at 11:44 AM.

  9. #949
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    Congratulations Mature Adventurer's Guild.

    Finally you have the big airship (with room for all the luxuries).
    Also I am told you are now the biggest guild in Khyber.
    Woot, congratulations again!


    Lol, divines are so flexable, no other class has to switch thinking.

    I think Hermosa said it best:
    (Party: [Party] Hermosa: me kill stuff n heal n things

    Congratulations, Hermosa on your 10th and final life.
    Thanks for the heals (and harms).

  10. #950
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    Big Crystal Challenge:

    go east get octopus crest, get max torches, get teleporter, get several healing torches,
    get workers, go straight forward, drop off rock bridge, go north look for gate, lay torches,
    find pad, place teleporter on pad, defend


    Having a fun day, challenges, etc...
    (almost rank 94, and still have farms open to do)

  11. #951
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    After a very fun Sane farm, I was chatting with Stormraiser
    (pardon me if the name is slightly off).

    The whole point of Fawngate pursuing Rogue was for evasion,
    because Fawnglow spent a lot of time on her bottom from
    Cometfall spells cast by foes.

    However, evasion is only good if you make your saving throws.
    So...rather important to consider just how good Fawn's saving throws
    will be. She needs at least a 50 ref.

    So we calculated them out:
    Dex base 10 +4 Tome + 8 Item = 22 ~ +6 modifier
    Twist of fate ~ +6
    Second twist of fate ~ +6
    18 levels of Favored Soul ~ +18
    2 levels of Rogue ~ +3
    Resistance item ~ +8
    Greater Heroism ~ +4
    +5 epic levels

    Total = 56



    But then thinking about it, any saving throw vs Cometfall
    will prevent the knockdown with or without evasion.

    So perhaps the saving throws are more important in some
    ways than the evasion itself?

    The problem becomes stretching one's self too far,
    pushing intelligence to get skill points will lower dexterity, etc...


    Compare say a human trapper build with a Halfling pure build:

    The Halfling can let go of the past life SLA because of the capstone.
    The Halfling can start with a 16 dex to a racial bonus.
    The Halfling gets +1 to all saves.
    The Halfling can spend six action points to get +3 to Ref saves.
    Add that up, and you +7 and -1 = net gain of +6 ref.
    Last edited by Silverleafeon; 05-29-2013 at 01:47 AM.

  12. #952
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    I think Fawn has seen enough of this divine trapper build already,
    she seems to moving on now.


    Lol, so funny, I am taking soooo long deciding what my next build will be,
    that the character in the character creation screen went to sleep!!!
    Its lying down, snoring with ZZZZsss.
    Woot!

    Nice touch, Devs!

    Fawngate is about to begin life 37, and she will be using the
    6 arty / 6 rogue / 6 fighter repeating xbow build again.

    Found here:
    https://www.ddo.com/forums/showthrea...=1#post5004223

  13. #953
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    /ui layout load first

    Saved me a quarter of an hour.
    Thanks Devs.

  14. #954
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    Fawn seems to leaning toward the Halfling race now.
    Perhaps its a nod towards the rogue splash survivability idea.
    Perhaps its because Halflings are cute.
    Perhaps its because of which Eberron Moon is full atm.

    Someday, Morninglord will be the new final build.
    That is an Elf Iconic.

    Human typical favored soul build:
    Greater Evocation Focus, Necro Focus, +2 Ship Buff, +2 Human Adaptablity.

    Fawn's possible Halfling favored soul build:
    More efficient healing, better Ref saves, Completionist +1 Ship Buff,
    Globe of True Imperial Blood, stronger light spells, smaller character box,
    less likely to draw agro

    I'm still seeing only 1 in 10 offensive spells cast being significantly better.
    So, a spell fails and she casts it again...

    Have to look the feat over again, she would lose Epic Spell Pen it seems.
    Its the loss of +1 skill points and one feat that hurts.
    So, we have to debate better survivability vs. more power?
    That actually was the original debate over monk splash which I
    turned into rogue splash because so many players have chosen monk.

    And if that is the case, rogue was chosen for originality and survivability,
    then would choosing the Halfling race be for the same reasons?

    Just a reminder, http://ddowiki.com/page/Rest_Stop is where one finds
    http://ddowiki.com/page/Item:Forgotten_Light_(Level_25) which is
    the subject of Fawn's Treasure hunt.

  15. #955
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    I am sure some of you have seen the loading screen with the hint that is a single word:
    "The"

    But what does it mean?
    What impact will it have on the game?
    Is it a secret message from an unexplored part of the game?
    Perhaps from one of those places that the plane scalar of the 12 will not send us?

    Or is it a new plot line now that the Truthfall One has been defeated?

    Or is it the key to opening a doorway to Sigil?

    Whatever it is, the suspense grows...

  16. #956
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    Quote Originally Posted by Silverleafeon View Post
    Fawngate is about to begin life 37, and she will be using the
    6 arty / 6 rogue / 6 fighter repeating xbow build again.

    Found here:
    https://www.ddo.com/forums/showthrea...=1#post5004223
    Thanks for the link that's what I was looking for... but changed my mind again and will do that build for next life
    ABBYdoll : Blond Brain - Huge butt (don't stay behind or you will see nothing)
    ABBYhawk : No Brain - Big Muscles (never trust him)
    Fyros : A noob with a Great Heart (have no expectation and you will be happy)

  17. #957
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    What am I thinking, Fluffy gives me some perfectly good advice and I don't listen...

    Lol, he says you don't need but several ranks in open lock Fawn.
    Well, that means one less set of skill points.
    Which means, Fawn could definitely drop to a 14 Int on her Divine Trapper build.
    Which means, Fawn could raise her Dex up to 14 on the same build.
    Also, she seems to managing fine with an 08 Str on this current life.

    Hmm....

    There are also a lot of skill bonuses in the Shadowdancer Epic Destiny.

    Fawn is so uber with an Xbow in her hands.
    {Ranger past lives, Monk past lives, Rogue past lives, ect...}
    She might could take Proficiency Repeating Xbow at level one,
    then trade it for the Completionist Feat when she reaches level 8.
    This would better allow an 08 Str earlier and trigger a reset
    of her Epic Destinies which will be need anyway.

    So...

    08 Str ~ 0 points
    14 Con ~ 6 points
    14 Dex ~ 6 points
    14 Int ~ 6 points
    18 Wis ~ 16 points
    08 Cha ~ 0 points

    Oh, that is a 34 points build, lol...
    {Someday 38 point build is going to be available with Epic TRing.
    Probably ETR of an Iconic Character.}


    For those who don't have the time to page thru all this thread:
    Current possibly flawed theories on the future:

    Additional Bound to Character Space ~ Someday but don't get
    too uptight about it. A little bird told me that this has some
    Technical Problems associated with it. A little bird also told me
    that the Dev definitely want to offer this. The little bird did
    not mention what the Technical Problems are.

    Iconics and Epic TRing and the new Epic Completionist Path. ~
    Iconics will receive Lesser Reicarnation as soon as the code is
    written up. Iconic will be able to be TRed into and out of possibly
    as soon as next summer. To Iconic ETR, one will have to
    reach level X (X being somewhere around lvl 28 to 30ish). When
    one TRs from an Iconic back into a nonIconic class, one returns
    to the Korthos Beach (level 1); making it less desirable to TR from
    Iconic to non Iconic more than a couple of times, so plan ahead.
    When one TRs into a new Iconic Life (regardless of what the old
    live was) the toon will start as a Level 15 toon. The Iconics will
    receive a past life based on their Iconic stats not their class.
    These Iconic past lives will be counted toward Iconic Completionist
    which is simply having all the Iconic Past Lives feats. Your first
    Passive Iconic Past life feat should open up 2 more build points for
    your Character. These would stack with those from Heroic TRing.

    This gives Fawn great hope for tomorrow and brings a light at the
    end of what appeared to be a trap.


    What I like about the current build is its flexibility.
    I was intending for this to be a rogue past life,
    leaving a Fluffy build fighter past life.

    However, if I turn it into a Fighter past life,
    then zerg the monk life? That leaves Fawn open to
    to the Divine Trapper as her 39th life.

    Some people have been asking as you going to do anything special
    for your last life? I am not sure if they mean the 39th or the 40th.
    Perhaps both, lol.

    But thinking about things, there is very little difference between
    Fawngate being on her 39th life doing Epic and Fawngate standing
    upon Korthos beach listening to Jeets on her 40th life.

    I mean, its more than in the bag when you are epic on your 39th life.
    One has Uber Completionist sewed up and done. All one has to do is
    TR and pick up the carrot.

    Well it might take a week when she decides. She has to use a +3 lesser
    heart then a +5 lesser heart, to achieve a Rogue 10 / Favored Soul 10 split.
    Rogue past life wins the tiebreaker (see details on DDO Wiki).

  18. #958
    Ultimate Completionist
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    I received several compliments last night.

    Most were about the fact that Fawn had an LFM listing up
    for levels 1 thru 25 telling people not to log out since
    for several hours one could not log in last night. Another player
    put up a LFM listing right beside it explaining details.

    So Fawn soloed zerged korthos and the harbor, watched some
    TV, surfed the internet a bit, and so forth.

    The Devs did fix the problem, and some people stayed logged
    in and playing thanks to the warning.

    The other compliment I received was that my thread helped them
    feel better about DDO in general. Perhaps because its not all
    Doom and Gloom here? In Poke'mon some called me the voice
    of reason. That is when they were not calling me deep and mysterious.
    You guys get it easy, I do a lot more plain talking here in DDO
    than I ever did in the past gaming.


    Anyway, whatever the reason, Fawn smiles and hopes you are
    having fun, cause this is a luxury game. She is glad she does
    not have to go get another roll of quarters frequently...

  19. #959
    Community Member Postumus's Avatar
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    Quote Originally Posted by Silverleafeon View Post
    I received several compliments last night.

    Most were about the fact that Fawn had an LFM listing up
    for levels 1 thru 25 telling people not to log out since
    for several hours one could not log in last night. Another player
    put up a LFM listing right beside it explaining details.

    So Fawn soloed zerged korthos and the harbor, watched some
    TV, surfed the internet a bit, and so forth.

    The Devs did fix the problem, and some people stayed logged
    in and playing thanks to the warning.

    The other compliment I received was that my thread helped them
    feel better about DDO in general. Perhaps because its not all
    Doom and Gloom here? In Poke'mon some called me the voice
    of reason. That is when they were not calling me deep and mysterious.
    You guys get it easy, I do a lot more plain talking here in DDO
    than I ever did in the past gaming.


    Anyway, whatever the reason, Fawn smiles and hopes you are
    having fun, cause this is a luxury game. She is glad she does
    not have to go get another roll of quarters frequently...

    So with the talk of changes to Iconics that will allow them to TR and be TR'd into, are you considering any iconic lives for FAwn?

    Have you tried the Iconic Bladeforged yet?

  20. #960
    Ultimate Completionist
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    Quote Originally Posted by Postumus View Post
    So with the talk of changes to Iconics that will allow them to TR and be TR'd into, are you considering any iconic lives for FAwn?
    Definitely.
    Sign Fawn up for Iconic Completionist!
    Woot!
    Maybe not all at once, enjoying each one as she goes...

    And a second Morning Lord Life as a possible final life.

    Have you tried the Iconic Bladeforged yet?
    I made one up, took the path, looked over the equipment.
    I like it, a lot.

    Actually playing time, well lets just say, I quested alongside Cloey's Bladeforged.
    We even zerged Ruin of Thernal + Delaras = ingrediants for xp augment.

    ;;;;


    Fawn wants to go all out on this 39th life and make it a Halfling.
    So, its divine trapper or bust!
    Cute is the theme.
    We can always TR her into her 40th life.

    I think we can take that extra 2 points and boost Str.
    This will give us better ref saves, and she can easily twist +6 trapping skills,
    or shift EDs.

    After all, often she will not be the trapper.

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