Believe me, I understand that some people get completely bent at the idea of proxy rolling. But it doesn't bother me when someone proxy rolls on an item I want and I don't care if people do it when I put something up for roll. Statistically, it doesn't affect my chances at all, and it actually improves my chances (infinitesimally) for future rolls because it means there is now one less person interested in the item I want.
All on Thelanis: Archenpaul Sixblade, Archernicus Thornwood, Gregorovic Redcloak, Hermanius Brightblade, Jaklomeo Evermug, Jonathraxius Kane, and Praetoreus Silvershield.
Guild: Guinness Knights
Cogito ergo summopere periculosus.
If I kept going I'd just be repeating myself. Thanks all for your replies.
In the above example 1 named item dropped in the chest, and they view it as dropping for the entire party. It however did not. It dropped for a specific person, and there was equal chance it could have been there 12 times over for each person to pull out potentially. 11 people had bad luck and now one or more are feeling entitled to that one members luck. Luck is like that, when its good everyone wants it, when its bad your never more alone.
If the suggested changes ever took place it would actually reduce loot drop rates as only one copy of a given item would have a chance of spawning per group rather then per party member.
If they were to do this then I would be even more interested in soloing.
Right now with Dungeon Scaling it makes more sense for me to solo even on Elite than group 9 times out of 10 (though I still group probably 7 times in 10).
Add this so that a named item just goes for a roll and I say forget it, I'll just solo and always get the item.
The way it works now is nice enough. We all get a chance and those who don't need it often (but not always) throw it up for a roll. Heck many times it's first to claim it gets it. This is far more fair when grouping.
Thought about it,
You already rolled for a chance at loot. Sometimes you get a good roll and a named item drops in your name.
I don't care if guildies want to pass to other guildies first.
I don't care if a friend wants to pass their loot to another friend.
I don't feel this is actually needed and won't really help anything.
Since I already rolled on the loot and won, I'll do with my loot as I wish.
Last edited by KillEveryone; 05-25-2012 at 09:15 AM.
Disappointed and without trust in the powers that be.
As for the suggestion in the OP? Not just no, but (censored) no. The game rolls for the players already. The player's being generous if they put it up for roll a second time because for whatever reason they don't want it (or can't take it in the case of exclusive raidloot.)
.:Sarlona - ELH:. Inamorata (TR11 Completionist WIP) / Groundloop (TR2) / Signalmixer (TR) / Serraphiia (TR)
Angelorum (TR) / Darqchylde / Aetherielle / Rashree / Colordepth / Wintremoon / Tarrynn
Amarizi / Genozid / Arising / Tenpercenter / Ellixia / Zecele / Harika / Lainiel / Zephale
If you have named loot in a raid chest, a teleport lock is enforced until the item is taken or reassigned?
Nothing we can do if they DC...but under normal circumstances, just don't let them leave until named is claimed.
If you want to travel quickly, go alone; if you want to travel far, go together.
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