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  1. #1
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    Default What happens to the crystals when a kobold dies?

    In the Cove and in Challenges, what happens to the crystals when a kobold dies? I can think of a number of possibilities, but I'm not sure which one is actually true:

    1. The crystal is lost forever.
    2. The kobold still has the crystal and will turn it in if resurrected.
    3. The crystal is dropped nearby (possibly without being visible) and another kobold can pick it up.
    4. The crystal reappears in its original location.
    5. Something else.
    Last edited by Snarglefrump; 05-02-2012 at 12:35 PM.
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  2. #2
    Community Member KraahgDaAxe's Avatar
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    Quote Originally Posted by Snarglefrump View Post
    In the Cove and in Challenges, what happens to the crystals when a kobold dies? I can think of a number of possibilities, but I'm not sure which one is actually true:

    1. The crystal is lost forever.
    2. The kobold still has the crystal and will turn it in if resurrected.
    3. The crystal is dropped nearby (possibly without being visible) and another kobold can pick it up.
    4. Something else.
    Number 1.

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    Quote Originally Posted by KraahgDaAxe View Post
    Number 1.
    Could you describe the observations you've made that lead you to that conclusion?
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    Community Member Chai's Avatar
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    Quote Originally Posted by Snarglefrump View Post
    Could you describe the observations you've made that lead you to that conclusion?
    Kobold with purples in barrels dies. I grab its stone and go up to the foreman and have it raised. No crystal. I also do not see a crystal drop near the corpse, or another kobold pick up a dropped crystal.
    Advocating repeated nerfs in the name of "balancing the game" then complaining about how DDO is moving away from D&D, is a direct contradiction in logic - D&D 3.5 (what DDO is based on) is not a balanced game. We can either have a balanced clone MMO with homogenized classes, or we can have a D&D game. We cant have both.

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    Community Member brian14's Avatar
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    Quote Originally Posted by Chai View Post
    Kobold with purples in barrels dies. I grab its stone and go up to the foreman and have it raised.
    How exactly do you raise a dead kobold?
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    Quote Originally Posted by brian14 View Post
    How exactly do you raise a dead kobold?
    Pick-up the stone and carry it to the foreman. Talk to the foreman and he will give you an option to res the kobold.
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    Community Member TPICKRELL's Avatar
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    Quote Originally Posted by brian14 View Post
    How exactly do you raise a dead kobold?
    Talk to the forman, he takes crystals to raise the kobold. the cost increases with each rez.

  8. #8

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    Quote Originally Posted by kraahgdaaxe View Post
    number 1.

    Kraahg
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    Quote Originally Posted by FlimsyFirewood View Post
    qft.
    Sooo.... what you're saying is....

    When the kobold with the progenitor crystal dies, my hireling dies, I die, my panther dies, and then a minute later the progenitor crystal is turned in for successful completion ... it's a bug? :-)

    It's happened to me at least twice. You should here the funny quotes in a cute voice that the bug makes while it's carrying the progenitor crystal, BTW.
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  10. #10
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    Quote Originally Posted by Snarglefrump View Post
    When the kobold with the progenitor crystal dies, my hireling dies, I die, my panther dies, and then a minute later the progenitor crystal is turned in for successful completion ... it's a bug? :-)

    It's happened to me at least twice. You should here the funny quotes in a cute voice that the bug makes while it's carrying the progenitor crystal, BTW.
    happened to me once also. was quite strange indeed.

  11. #11

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    Yeah, if you lose the kobold carrying the progenitor crystal, the crystal is supposed to go away. Originally we wanted to also make it explode (think big barrels in Siegebreaker), but didn't have time to put it in.
    From dev meeting: "It's fun to fail!"
    "Grouping in MMOs is 1d6 players pretending to like each other long enough to start drama over loot."
    "There is a way to implement it but it’s got so many red flags it’s like communism."
    "That tears it. I need to get a donkey."

  12. #12
    Community Member Munkenmo's Avatar
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    Quote Originally Posted by FlimsyFirewood View Post
    Yeah, if you lose the kobold carrying the progenitor crystal, the crystal is supposed to go away. Originally we wanted to also make it explode (think big barrels in Siegebreaker), but didn't have time to put it in.
    no time like the present.

    hop to it.

  13. #13
    Community Member Ebondevil's Avatar
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    Quote Originally Posted by FlimsyFirewood View Post
    Yeah, if you lose the kobold carrying the progenitor crystal, the crystal is supposed to go away. Originally we wanted to also make it explode (think big barrels in Siegebreaker), but didn't have time to put it in.
    Wouldn't it make more sense to just have any and all crystals just drop on the ground, then the purples could explode causing mayhem, while the Kobolds run into danger to get them and get killed by what killed the last holder?

  14. #14
    Community Member Diyon's Avatar
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    Quote Originally Posted by FlimsyFirewood View Post
    Yeah, if you lose the kobold carrying the progenitor crystal, the crystal is supposed to go away. Originally we wanted to also make it explode (think big barrels in Siegebreaker), but didn't have time to put it in.
    That would be awesome. Puts emphasis on the "you just really messed up" aspect. Do it!
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  15. #15
    Scholar Of Adventure & Hero Missing_Minds's Avatar
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    Quote Originally Posted by FlimsyFirewood View Post
    Yeah, if you lose the kobold carrying the progenitor crystal, the crystal is supposed to go away. Originally we wanted to also make it explode (think big barrels in Siegebreaker), but didn't have time to put it in.
    Put...

    It...

    In...

  16. #16
    The Hatchery sirgog's Avatar
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    Quote Originally Posted by Missing_Minds View Post
    Put...

    It...

    In...
    This.

    Usually losing a proggie is a wipe anyway (groups usually recall and retry at this point), so why not actually have it wipe the group too?

    Nothing quite like a spectacular explosion to make up for you messing up really, really badly. And it might make for some very interesting griefing opportunities in epic token farming groups....
    I don't have a zerging problem.

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  17. #17
    Community Member Entelech's Avatar
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    Quote Originally Posted by Missing_Minds View Post
    Put...

    It...

    In...

    Agreed. Right after you fix the problem with Air Savant messing up the Greater Dragonmark of Storm. And everything else that's been on the Known Issues list for more than a year.
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  18. #18
    Community Member Teharahma's Avatar
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    Quote Originally Posted by FlimsyFirewood View Post
    Yeah, if you lose the kobold carrying the progenitor crystal, the crystal is supposed to go away. Originally we wanted to also make it explode (think big barrels in Siegebreaker), but didn't have time to put it in.
    Ah yes, more content published unfinished.

    At least you guys are consistent.
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    Quote Originally Posted by JollySwagMan View Post
    But in terms of actual quest ideas, perhaps something where Halflings ride around on Warforged in battle-backpacks with shoulder-mounted repeating crossbows.

  19. #19

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    Quote Originally Posted by FlimsyFirewood View Post
    Yeah, if you lose the kobold carrying the progenitor crystal, the crystal is supposed to go away. Originally we wanted to also make it explode (think big barrels in Siegebreaker), but didn't have time to put it in.
    man that would have been so coooool

  20. #20
    Founder THAC0's Avatar
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    Imo... A dead kobold should drop their crsytals where they die. The other kobolds could grab them on the line.

    Also... There should be a 2nd optional available if you meet the 200 quota.... For example... Collect another 100 for a second optional. Any beyond 300 increment in sets of 100 for a third optional. Usually have time to kill in there and have to wait for the quest to end. Trapping the kobolds up top is fun though.... ;-)

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