DMII duration = same as Kensai Power Surge (and provides the same +4 damage)
DMII casting time...mentioned this as obnoxious...hence recommending ONLY DMII or higher to make it worthwhile.
Epics were NOT taken into account as I do not have the gear for it yet...you can see what gear I listed that I currently don't wear. With the missing gear my to-hit will increase at least +8-10 from where I'm at now, so I don't see it as relevant. This is also with 23 standing STR ATM...the build I posted will have less to-hit concerns than mine..hence my regret in building towards DMIII with power attack.
Yes, DMII is cheap enough AP-wise...that's why I like it as the breaking point.
I have 12 turns ATM (level 20 without ToD) and think it's a safe amount to keep my aura up and use DM liberally...If you're running low, it's not like you HAVE to use it on EVERY mob. I didn't even need to take tiers of extra turning...which can help if # of turns seems low for the playstyle.
Aura, Burst, and DM management...
I admit that the first thing I sacrifice when turns are low and SP is high is bursting...I'm addicted to the aura which provides far more healing. My bursts are reserved for emergency burst healing only....coincedently usually the same fights I'm on "healer" duty and not using DM anyway.
I honestly don't see what feat to sacrifice for Power Attack here. I like all 4 metas for Divine Punishment, Blade Barriers, and Bursts. What did you trade for it? The suggested stats I posted will end up with at least 30 STR standing...easily more with temporary buffs and better gear than the standard +6 stat.
You'll also notice, I didn't "dump" STR in the stats I posted...in fact STR remains the same as all the other builds posted so far AND allows DMII...my math example was theory explaining the potential value vs STR.
Edit: Bah! forgot the human bonus feat!....that's where power attack goes! I'm use to a dorf
Echos of power
According to this thread...you do NOT need to take your cleric level 1st to get it