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  1. #1
    Community Member MoonRunner's Avatar
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    Default Going to LR my Pally

    I built this toon before U9 when intim mattered and also had Haggle bot in mind so stats are currently poor. I have other toons and one currently undergoing a tr at level 5 one at level 18 and yet another I want to tr from clonk to fvs sometime down the line so TRing this is more time consuming than I want to invest for now for only 5% healing amp. The extra 2 ability points don't help much either with the build I have in mind (at least not worth the grind ATM) Now I have included what I think is the gear setup I want for tanking. For me a good tank is high AC/DR, HP, Hate and Healing amp and probably in that order. My build generater however does not add in all my AC bonus' as it shows me with a 58 AC with my belt on and off and I believe that +2 ac from the defender set stacks with EVERYTHING. So I would like some feedback. Mainly can anyone figure my real AC with this build as I have it geared. Yes there are other great tank builds and maybe even better but I will not be splashing evasion or anything that keeps me from getting pally capstone. Call it flavor if you must but some toons I want to be pure and some toons I build for the exploiter and mix multi classes. This is one of those cases I want to stay pure. That in mind do you see anything you might change in the build or gear to make it a better tank? BTW I left the boot slot blank because I will have to use my tap shoes in TOD and I use my Converse AllStars (Cannith boots) the rest of the time.

    Code:
    Character Plan by DDO Character Planner Version 03.12.01
    DDO Character Planner Home Page
    
    ThrasiuusLR 
    Level 20 Lawful Good Human Male
    (20 Paladin) 
    Hit Points: 402
    Spell Points: 260 
    BAB: 20\20\25\30\30
    Fortitude: 31
    Reflex: 21
    Will: 18
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             16                    22
    Dexterity            11                    13
    Constitution         16                    20
    Intelligence         11                    13
    Wisdom                8                    10
    Charisma             14                    16
    
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Constitution used at level 12
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               2                    12
    Bluff                 2                     3
    Concentration         3                     8
    Diplomacy             2                     3
    Disable Device        n/a                   n/a
    Haggle                2                    10
    Heal                 -1                     3
    Hide                  0                     1
    Intimidate            6                    26
    Jump                  5                    17
    Listen               -1                     0
    Move Silently         0                     1
    Open Lock             n/a                   n/a
    Perform               n/a                   n/a
    Repair                0                     1
    Search                0                     1
    Spot                 -1                     0
    Swim                  3                     6
    Tumble                n/a                   2
    Use Magic Device      n/a                   n/a
    
    {\b {\ul Notable Equipment }} \par Levik's Defender \par Levik's Bracers \par Belt of the Defenders of Siberys \par Band of Siberys \par Epic Grim's Bracelet \par Supreme Tyrant Green Steel Goggles of Negative \par Dragontouched Plate Armor \par Epic Spectral Gloves \par Epic Seal of the Earth \par Epic Cloak of Night \par Epic Brawn's Spirits \par Epic Grim's Bracelet \par Epic Shining Crest of St. Markus \par  \par Level 1 (Paladin)
    Feat: (Human Bonus) Shield Mastery
    Feat: (Selected) Toughness
    
    
    Level 2 (Paladin)
    
    
    Level 3 (Paladin)
    Feat: (Selected) Weapon Focus: Slashing Weapons
    
    
    Level 4 (Paladin)
    Ability Raise: STR
    
    
    Level 5 (Paladin)
    
    
    Level 6 (Paladin)
    Feat: (Selected) Tower Shield Proficiency
    Enhancement: Paladin Armor Class Boost I
    Enhancement: Paladin Armor Class Boost II
    Enhancement: Follower of the Sovereign Host
    Enhancement: Human Improved Recovery I
    Enhancement: Paladin Courage of Good I
    Enhancement: Paladin Bulwark of Good I
    Enhancement: Paladin Focus of Good I
    Enhancement: Paladin Resistance of Good I
    Enhancement: Paladin Extra Lay on Hands I
    Enhancement: Paladin Defender of Siberys I
    Enhancement: Racial Toughness I
    Enhancement: Paladin Devotion I
    Enhancement: Paladin Devotion II
    Enhancement: Paladin Toughness I
    Enhancement: Paladin Toughness II
    Enhancement: Paladin Divine Might I
    
    
    Level 7 (Paladin)
    
    
    Level 8 (Paladin)
    Ability Raise: STR
    
    
    Level 9 (Paladin)
    Feat: (Selected) Dodge
    
    
    Level 10 (Paladin)
    
    
    Level 11 (Paladin)
    
    
    Level 12 (Paladin)
    Ability Raise: STR
    Feat: (Selected) Combat Expertise
    Enhancement: Unyielding Sovereignty
    Enhancement: Paladin Bulwark of Good II
    Enhancement: Paladin Resistance of Good II
    Enhancement: Paladin Divine Righteousness I
    Enhancement: Paladin Extra Lay on Hands II
    Enhancement: Paladin Defender of Siberys II
    Enhancement: Paladin Redemption I
    Enhancement: Racial Toughness II
    Enhancement: Paladin Toughness III
    Enhancement: Paladin Divine Might II
    
    
    Level 13 (Paladin)
    
    
    Level 14 (Paladin)
    
    
    Level 15 (Paladin)
    Feat: (Selected) Power Attack
    
    
    Level 16 (Paladin)
    Ability Raise: STR
    
    
    Level 17 (Paladin)
    
    
    Level 18 (Paladin)
    Feat: (Selected) Improved Critical: Slashing Weapons
    Enhancement: Human Improved Recovery II
    Enhancement: Paladin Bulwark of Good III
    Enhancement: Paladin Bulwark of Good IV
    Enhancement: Paladin Resistance of Good III
    Enhancement: Paladin Extra Lay on Hands III
    Enhancement: Paladin Defender of Siberys III
    Enhancement: Paladin Toughness IV
    
    
    Level 19 (Paladin)
    
    
    Level 20 (Paladin)
    Ability Raise: CON
    Enhancement: Paladin Armor Class Boost III
    Enhancement: Paladin Weapons of Good
    Enhancement: Paladin Item Defense I
    Enhancement: Paladin Divine Light I
    Enhancement: Paladin Divine Light II

  2. #2
    Community Member MoonRunner's Avatar
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    Default

    This shows my DT and how I plan to slot my epics

    Head Epic Shining Crest of St Markus Heavy Fort Imp Devotion 8 Greather Healing Lore Toughness
    Goggles GS HP 45 HP 6 str skills Slay living guard
    Armor DT Armor Heal amp 10% true seeing levics 5 AC Leviks 30% hate
    Shield Leviks Defender sonic guard healers bounty
    Weapon
    Bracers Leviks Bracers Heal Amp 20% Str +6
    Ring Band of Syberis Str 6 Exc Cha 1 15% hate 2 AC
    Boots
    Gloves Epic Spectral Gloves Ethereal Dex 7 4 attack Wis 6
    Ring Epic seal of the Earth Nat armer 6 Greater acid resist cha 6
    Belt Belt of the defender Con 6 GFL
    Cloak Epic Cloak of night Invis Guard Ghostly DB Nightmare Guard Dodge 2 DR 5/Good
    Trinket Epic Brawns Spirits Intim 20 Exc con 2 Hate 10% 1 neg to wis and int Good Luck 2
    Neclace Grims Bracelet Str 7 Dodge 3 Nimble Moves


    Str 7
    Dex 7
    Con 6 2
    Int -1
    Wis 6 / -1
    Cha 6 1
    Hate 30% / 15% / 10%
    Healing amp 20% /
    GFL , DB

    AC Boosts
    Insight +5
    Dodge 1, 2, 3
    ToD set +2
    Natural armor 6
    nimble moves 2

    OK this didnt fomat from excell very good my appolagies, but I think it is still legible.
    Last edited by MoonRunner; 04-15-2012 at 11:17 AM.

  3. #3
    Community Member MoonRunner's Avatar
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    Default

    Any thoughts?

  4. #4
    Community Member MoonRunner's Avatar
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    Default

    Worst thread ever??

  5. #5
    Community Member karnokvolrath's Avatar
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    Grangeville, ID
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    Default

    I hate to say what you dont want to hear.....TR him instead.

    For a Tank that 5% healing amp and two build points can make a big difference, expecially on a a pally.

    Other then that he looks alright to me, shrug.

    Edit : Id prolly park him ntil your other TRs are cought up though.
    Gasoline(tr) Favored Soul - 5th Life
    Deadwall(tr) - Soul Survivor - 2nd Life
    Gasolinex - Pale Master
    Gasomatic Systematic - Bard

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