Here's an easy one for ya...
I've tended to not use trip, sunder, etc., but I'm beginning to wonder if that makes me a bad player... :S
In the past I've always been a drow rogue/ranger type, so since I didn't have much STR these attacks usually failed. And I was more concerned about sneak attacks, weapon switching, tumbling, all the other things that give DDO melee flavor.
Now I've got 32 pt builds and a brand new paladin, and as these effects are proving more valuable, I'm wondering if I've been doing it wrong (TM).
If I understand correctly, these attacks don't break the attack sequence, so there's no down side there. They actually seem a little faster, using a hot key, than just keeping the button mashed and waiting for the next auto attack. So even if the effect is saved against, there still might be reason to do them.
Is there any reason not to do trip, sunder, etc.?