What a major disappointment! We were all geared up for a big fight that never came. Mowhirlio entered the room with 360 hit points, a 30 reflex save, and Improved Evasion. He was dead in under a minute. The rest of the party died in half that, some of them having 40 points worth of resists, protection from elements, and about 300 hit points. The ability to heal or repair themselves mattered not one bit!
Say what you will, but I think it's a design flaw when the environmental effects of a room do more damage than the big bad boss you are fighting (or about to fight). Most people didn't get one swing at the dragon. Quite a disappointment in a game of Dungeons & Dragons. But I won't complain excessively. It seems it wasn't meant for us, even though some of us were a little bit familiar with the room.
No spoiling if you know what I'm talking about. Just wanted to record the fact here that we completed the actual quest on hard with zero problems and then wiped in mere seconds (one of us managed to survive) in one of the dragon rooms.
See you in Faerun!