Thought I'd level up my cleric...LFMs read ip...need elite opener...or when I do join one that doesn't say in essence avoid like the plague...folks running amuck...even had one leave me in the wilderness alone with a yellow alert as they all entered quest without me...leader was confused that I dropped group thinking that they had cleared way (lol not the way I knew).
Why the hurry to die/fail? Maybe learning curve --> that L10+ tend to be much harder to zerg than the low level ones.
Starting to understand why not many like playing clerics much (and why I don't play one much either).
Slow down, less pain and most times quicker more frequent completions. Buffs help...regrouping and healing after a tough fight helps.