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  1. #1
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    Default A review of my build, please!

    Hello!

    Well, based on the threads, voodoogroves posted links to.. I've decided on trying a 11 Ranger / 9 Rogue build with my Warforged still focusing on using bows.

    This build will give a lot of useful feats (especially Improved Precise Shot), which can make it alot easier to kill the magic users (who can be a pain, due to my low will saves) and groups of weaker monsters.

    My criteria for the build is as following:

    - 28 points, since i don't have access to 32 points.
    - Warforged, mainly because it will be my first time to play this race.
    - PrE: Deedwood Sniper I is chosen for its increase in dmg/range with the feat Point Blank Shot
    - PrE: Rogue Mechanic I is chosen for its increase in the chance for getting parts from traps and for its increase in DC for the traps i'll make myself with the skill Repair Construct as a small "health" bonus.
    - Bows, so not to waste a few feats and for flavor.


    This is the build i'm using:
    Code:
    Character Plan by DDO Character Planner Version 03.12.01
    DDO Character Planner Home Page
    
    Rookie 2.0
    Level 20 True Neutral Warforged Male
    (9 Rogue \ 11 Ranger) 
    Hit Points: 326
    Spell Points: 125 
    BAB: 17\17\22\27\27
    Fortitude: 14
    Reflex: 18
    Will: 6
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (28 Point)       (Level 1)             (Level 20)
    Strength             14                    14
    Dexterity            14                    20
    Constitution         16                    18
    Intelligence         14                    14
    Wisdom               10                    10
    Charisma              6                     6
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               6                    31
    Bluff                -2                    -2
    Concentration         3                     4
    Diplomacy             2                    21
    Disable Device        6                    30
    Haggle                2                     9
    Heal                  0                     0
    Hide                  2                    18
    Intimidate           -2                    -2
    Jump                  6                    12
    Listen                0                     0
    Move Silently         5                    18
    Open Lock             6                    32
    Perform              n/a                   n/a
    Repair                2                     4
    Search                6                    19
    Spot                  4                    15
    Swim                  2                     2
    Tumble                3                     6
    Use Magic Device      2                    21
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Diplomacy (+4)
    Skill: Disable Device (+4)
    Skill: Haggle (+4)
    Skill: Jump (+4)
    Skill: Move Silently (+3)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Toughness
    Feat: (Automatic) Attack
    Feat: (Automatic) Composite Plating
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Light Fortification
    Feat: (Automatic) Martial Weapon Proficiency: Rapier
    Feat: (Automatic) Martial Weapon Proficiency: Shortsword
    Feat: (Automatic) Martial Weapon Proficiency: Shortbow
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sneak Attack
    Feat: (Automatic) Trapfinding
    Feat: (Automatic) Warforged Immunities
    
    
    Level 2 (Ranger)
    Skill: Hide (+4)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Feat: (Favored Enemy) Favored Enemy: Monstrous Humanoid
    Feat: (Automatic) Bow Strength
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    Feat: (Automatic) Wild Empathy
    
    
    Level 3 (Ranger)
    Skill: Hide (+2)
    Skill: Jump (+1)
    Skill: Move Silently (+2)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Point Blank Shot
    Feat: (Automatic) Rapid Shot
    Feat: (Automatic) Two Weapon Fighting
    
    
    Level 4 (Ranger)
    Ability Raise: DEX
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1.5)
    Feat: (Automatic) Diehard
    
    
    Level 5 (Ranger)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1.5)
    Spell (1): Camouflage
    Spell (1): Jump
    Spell (1): Longstrider
    Spell (1): Merfolk's Blessing
    Spell (1): Ram's Might
    Spell (1): Resist Energy
    Spell (1): Summon Nature's Ally I
    Spell (1): Tumble
    
    
    Level 6 (Ranger)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1.5)
    Feat: (Favored Enemy) Favored Enemy: Giant
    Feat: (Selected) Weapon Focus: Ranged Weapons
    
    
    Level 7 (Ranger)
    Skill: Diplomacy (+0.5)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Improved Two Weapon Fighting
    Feat: (Automatic) Manyshot
    Enhancement: Rogue Haste Boost I
    Enhancement: Rogue Skill Boost I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Ranger Favored Attack I
    Enhancement: Ranger Favored Damage I
    Enhancement: Ranger Favored Damage II
    Enhancement: Ranger Deepwood Sniper I
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Improved Disable Device I
    Enhancement: Improved Hide I
    Enhancement: Improved Hide II
    Enhancement: Improved Move Silently I
    Enhancement: Improved Move Silently II
    Enhancement: Improved Open Lock I
    Enhancement: Improved Spot I
    Enhancement: Improved Spot II
    Enhancement: Ranger Dexterity I
    Enhancement: Rogue Improved Trap Sense I
    Enhancement: Warforged Constitution I
    
    
    Level 8 (Rogue)
    Ability Raise: DEX
    Skill: Balance (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+3)
    Skill: Haggle (+1)
    Skill: Open Lock (+3)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Evasion
    Enhancement: Rogue Sneak Attack Accuracy I
    Enhancement: Rogue Wand and Scroll Mastery I
    
    
    Level 9 (Rogue)
    Skill: Balance (+3)
    Skill: Diplomacy (+2)
    Skill: Disable Device (+2)
    Skill: Open Lock (+2)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Power Attack
    Feat: (Automatic) Trap Sense
    Enhancement: Warforged Constitution II
    
    
    Level 10 (Rogue)
    Skill: Balance (+2)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+3)
    Skill: Open Lock (+3)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Trapmaking
    Feat: (Automatic) Uncanny Dodge
    Enhancement: Rogue Skill Boost II
    Enhancement: Rogue Sneak Attack Training II
    Enhancement: Improved Disable Device II
    Enhancement: Improved Open Lock II
    
    
    Level 11 (Rogue)
    Skill: Balance (+4)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+2)
    Skill: Open Lock (+2)
    Skill: Use Magic Device (+1)
    Enhancement: Rogue Haste Boost II
    
    
    Level 12 (Rogue)
    Ability Raise: DEX
    Skill: Balance (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+5)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Critical: Ranged Weapons
    Enhancement: Rogue Fire Trap Lore I
    Enhancement: Rogue Mechanic I
    Enhancement: Warforged Power Attack I
    
    
    Level 13 (Ranger)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Improved Wild Empathy
    Enhancement: Iron Companion
    Enhancement: Rogue Sneak Attack Accuracy II
    
    
    Level 14 (Ranger)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    Spell (2): Barkskin
    Spell (2): Bear's Endurance
    Spell (2): Cat's Grace
    Spell (2): Cure Light Wounds
    Spell (2): Hold Animal
    Spell (2): Mass Camouflage
    Spell (2): Owl's Wisdom
    Spell (2): Protection From Energy
    Spell (2): Snare
    Spell (2): Spike Growth
    Spell (2): Summon Nature's Ally II
    Enhancement: Racial Toughness III
    
    
    Level 15 (Ranger)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Augment Summoning
    Enhancement: Ranger Favored Damage III
    Enhancement: Warforged Power Attack II
    
    
    Level 16 (Ranger)
    Ability Raise: DEX
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    Enhancement: Racial Toughness IV
    
    
    Level 17 (Ranger)
    Skill: Diplomacy (+0.5)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Greater Two Weapon Fighting
    Feat: (Automatic) Improved Precise Shot
    Feat: (Automatic) Precise Shot
    Spell (3): Cure Moderate Wounds
    Spell (3): Neutralize Poison
    Spell (3): Remove Disease
    Spell (3): Summon Nature's Ally III
    Spell (3): Wild Instincts
    Enhancement: Warforged Power Attack III
    
    
    Level 18 (Rogue)
    Skill: Balance (+6)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Toughness
    Enhancement: Rogue Haste Boost III
    
    
    Level 19 (Rogue)
    Skill: Balance (+1)
    Skill: Diplomacy (+3)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+3)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Improved Uncanny Dodge
    Enhancement: Ranger Favored Resistance I
    Enhancement: Ranger Favored Resistance II
    Enhancement: Rogue Sneak Attack Training III
    
    
    Level 20 (Rogue)
    Ability Raise: DEX
    Skill: Balance (+1)
    Skill: Diplomacy (+5)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Improved Balance I
    Enhancement: Improved Balance II
    Enhancement: Improved Balance III
    Enhancement: Improved Disable Device III

    This is the build, that i began with:
    Code:
    Character Plan by DDO Character Planner Version 03.12.01
    DDO Character Planner Home Page
    
    Rookie 
    Level 20 True Neutral Warforged Male
    (1 Fighter \ 13 Rogue \ 6 Ranger) 
    Hit Points: 330
    Spell Points: 50 
    BAB: 16\16\21\26\26
    Fortitude: 15
    Reflex: 15
    Will: 6
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (28 Point)       (Level 1)             (Level 20)
    Strength             14                    19
    Dexterity            14                    14
    Constitution         16                    18
    Intelligence         14                    14
    Wisdom               10                    10
    Charisma              6                     6
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               6                    24
    Bluff                -2                    -2
    Concentration         3                     4
    Diplomacy             2                    21
    Disable Device        6                    31
    Haggle                2                    20
    Heal                  0                     0
    Hide                  2                    15
    Intimidate           -2                    -2
    Jump                  6                    14
    Listen                0                     0
    Move Silently         5                    21
    Open Lock             6                    31
    Perform              n/a                   n/a
    Repair                2                     6
    Search                6                    28
    Spot                  4                    17
    Swim                  2                     4
    Tumble                3                     3
    Use Magic Device      2                    21
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Diplomacy (+4)
    Skill: Disable Device (+4)
    Skill: Haggle (+4)
    Skill: Jump (+4)
    Skill: Move Silently (+3)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Toughness
    Feat: (Automatic) Attack
    Feat: (Automatic) Composite Plating
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Light Fortification
    Feat: (Automatic) Martial Weapon Proficiency: Rapier
    Feat: (Automatic) Martial Weapon Proficiency: Shortsword
    Feat: (Automatic) Martial Weapon Proficiency: Shortbow
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sneak Attack
    Feat: (Automatic) Trapfinding
    Feat: (Automatic) Warforged Immunities
    Enhancement: Rogue Haste Boost I
    Enhancement: Rogue Skill Boost I
    Enhancement: Improved Disable Device I
    Enhancement: Rogue Improved Trap Sense I
    
    
    Level 2 (Ranger)
    Skill: Hide (+5)
    Skill: Jump (+1)
    Skill: Move Silently (+2)
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    Feat: (Automatic) Bow Strength
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    Feat: (Automatic) Wild Empathy
    Enhancement: Ranger Favored Damage I
    Enhancement: Ranger Favored Defense I
    Enhancement: Improved Open Lock I
    Enhancement: Improved Spot I
    
    
    Level 3 (Ranger)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Search (+2)
    Skill: Spot (+2)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Point Blank Shot
    Feat: (Automatic) Rapid Shot
    Feat: (Automatic) Two Weapon Fighting
    Enhancement: Racial Toughness I
    Enhancement: Ranger Favored Resistance I
    Enhancement: Improved Hide I
    Enhancement: Improved Move Silently I
    
    
    Level 4 (Ranger)
    Ability Raise: STR
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1.5)
    Feat: (Automatic) Diehard
    Enhancement: Warforged Constitution I
    
    
    Level 5 (Ranger)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1.5)
    Enhancement: Improved Hide II
    Enhancement: Improved Move Silently II
    Enhancement: Improved Spot II
    
    
    Level 6 (Ranger)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1.5)
    Feat: (Favored Enemy) Favored Enemy: Lawful Outsider
    Feat: (Selected) Weapon Focus: Ranged Weapons
    Enhancement: Racial Toughness II
    Enhancement: Ranger Favored Damage II
    
    
    Level 7 (Ranger)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Improved Two Weapon Fighting
    Feat: (Automatic) Manyshot
    Enhancement: Ranger Favored Attack I
    Enhancement: Ranger Deepwood Sniper I
    
    
    Level 8 (Rogue)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+3)
    Skill: Haggle (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+2)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Evasion
    Enhancement: Rogue Wand and Scroll Mastery I
    Enhancement: Warforged Constitution II
    
    
    Level 9 (Rogue)
    Skill: Balance (+3)
    Skill: Disable Device (+3)
    Skill: Open Lock (+3)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Power Attack
    Feat: (Automatic) Trap Sense
    Enhancement: Rogue Fire Trap Lore I
    Enhancement: Racial Toughness III
    
    
    Level 10 (Rogue)
    Skill: Balance (+2)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+3)
    Skill: Open Lock (+3)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Trapmaking
    Feat: (Automatic) Uncanny Dodge
    Enhancement: Rogue Skill Boost II
    Enhancement: Improved Disable Device II
    Enhancement: Improved Open Lock II
    
    
    Level 11 (Rogue)
    Skill: Balance (+3)
    Skill: Diplomacy (+4)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Rogue Haste Boost II
    Enhancement: Rogue Improved Trap Sense II
    
    
    Level 12 (Rogue)
    Ability Raise: STR
    Skill: Balance (+2)
    Skill: Disable Device (+1)
    Skill: Haggle (+5)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Critical: Ranged Weapons
    Enhancement: Rogue Mechanic I
    
    
    Level 13 (Rogue)
    Skill: Balance (+1)
    Skill: Diplomacy (+6)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Iron Companion
    Enhancement: Steel Companion
    
    
    Level 14 (Rogue)
    Skill: Balance (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+5)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Improved Uncanny Dodge
    Enhancement: Mithral Companion
    Enhancement: Improved Disable Device III
    Enhancement: Improved Open Lock III
    
    
    Level 15 (Rogue)
    Skill: Balance (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+3)
    Skill: Open Lock (+1)
    Skill: Search (+2)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Augment Summoning
    Enhancement: Racial Toughness IV
    
    
    Level 16 (Rogue)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Open Lock (+1)
    Skill: Search (+4)
    Skill: Use Magic Device (+1)
    Feat: (Rogue Bonus) Slippery Mind
    Enhancement: Rogue Haste Boost III
    
    
    Level 17 (Rogue)
    Skill: Balance (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Open Lock (+1)
    Skill: Search (+4)
    Skill: Use Magic Device (+1)
    Enhancement: Adamantine Companion
    
    
    Level 18 (Rogue)
    Skill: Balance (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Move Silently (+3)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Toughness
    Enhancement: Rogue Haste Boost IV
    Enhancement: Rogue Mechanic II
    
    
    Level 19 (Rogue)
    Skill: Balance (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Move Silently (+3)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Rogue Bonus) Improved Evasion
    Enhancement: Rogue Extra Action Boost I
    Enhancement: Rogue Wand and Scroll Mastery II
    
    
    Level 20 (Fighter)
    Ability Raise: STR
    Skill: Diplomacy (+1)
    Skill: Use Magic Device (+1)
    Feat: (Fighter Bonus) Precise Shot
    Feat: (Automatic) Heavy Armor Proficiency
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Tower Shield Proficiency
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Toughness I
    Enhancement: Warforged Power Attack I
    Enhancement: Warforged Power Attack II
    Thanks to voodoogroves for his imput. If there are others, who would like to help, you are all welcome...



    ...
    WeberCC
    Last edited by WeberCC; 04-09-2012 at 02:30 PM.

  2. #2
    Community Member voodoogroves's Avatar
    Join Date
    Oct 2009
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    Posts
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    Default

    My opinion: I think you're on the cusp of something - but right now you're kinda in two worlds. You need to commit to bows or crossbows and build to do as best as you can with one of them. The build you're showing right now is kinda midling with either. Both have merits, and both styles have entered into the realm of mainstream viability. You can try to do well at each, but it isn't easy and will have a very tough road ahead.




    I'd go with less WIS. You can get what you need to cast spells with items eventually. Extras into DEX if you want to get Precise Shot / Improved Precise Shot.

    When the changes allowing for increased sneak range came out, there were a number of threads on the topic. Here are some (a few builds kinda hashed out as well)

    http://forums.ddo.com/showthread.php?t=314783
    http://forums.ddo.com/showthread.php?t=308935
    http://forums.ddo.com/showthread.php?t=317572

    These are mostly focused on Crossbows, but I see you're looking at bows. Bows work too, but these days you're behind the curve with the AAs. The repeater will offer better consistent DPS output.

    NOTE: Your self healing will be far better from UMDing scrolls and wands w/ your rogue skills than anything Mechanic can provide.
    Ghallanda - now with fewer alts and more ghostbane

  3. #3
    Community Member
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    Denmark
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    Default

    Updated, please see 1st post!

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