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  1. #1
    SithDDO Symerith's Avatar
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    Mar 2010
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    Arrow --> NutsLander Goddess <--

    Finally decided to TR my Monster (2 fighter PL) into a fun, simple but very effective build in endgame.

    The NutsLander Goddess takes advantage of both stunning fist & stunning blow, while maintaining high sustainable DPS and healing amplification.

    Note: This build was inspired by Dark-Star's Beotch Slapper from U1.

    This build relies on a decent amount of gear and Alchemical Handwraps which are a life changer for any unarmed fighter (Air/Air if you can't get tier3).

    NutsLander Goddess
    12 Fighter / 7 Monk / 1 Rogue

    Human Lawful Good


    Highlights:
    # High stunning DCs : 47 SF and 46/51 SB (Unbuffed, Buffed).
    # Very fast attack rate
    # High survivability via Scroll healing, high healing amplification, ability to stun mobs and light monk finisher
    # High DPS

    Brief Explanation:
    # Human : 1.3 Healing Amp, Extra Skill Point per level, Extra feat (You can't be a Goddess if you look ugly).
    # (12 Fighter) Kensai I/II : Extra Ki Generation, Haste Boost IV, Tactic Enhancements, Power Surge.
    # 7 Monk : Unarmed Fighting, Evasion, Light finishers, Wind Stance II (at all times), 1.2 Healing Amp.
    # 1 Rogue : UMD, 1d6+3 SA.

    ==> Benefits from Fighter, Monk & Paladin PL. (My own has 2 Fighter PL).

    Stats: (36) (32 - Lower Str and Wis)
    Str 16 + 5level + 2tome +6item +1exc + 1human +3chrono +2ship = 36 +8Power Surge +2rage +2yugo = 46 (+18) sustainable. 56 with double madstone and Titan.
    Dex 15 + 2tome +6item +1exc +2ship = 26 + 2stance = 28
    Con 14 +2tome +7item +1 human +2ship = 26 -2stance = 24
    Int 8 +2tome +2ship = 12
    Wis 16 +3tome +6item + 3exc +2ship = 30
    Cha 8 +2tome +7item +1exc +2ship = 20

    Feats - 17 total
    TWF
    ITWF
    GTWF
    Weapon Focus
    Weapon Specialization
    Greater Weapon Focus
    Greater Weapon Specialization
    Icrit: Blunt
    Power Attack
    Toughness x3
    Stunning Blow
    Stunning Fist
    Skill Focus : umd
    Quick Draw
    Improved Sunder

    Skills:
    Concentration
    UMD
    Balance
    Extras: Jump, Open lock.

    UMD
    23 base
    5 cha
    4 GH
    2 luck
    6 cha skills
    3 feat
    43
    3 cartouche
    5 skill boost
    = 51

    Gear:
    Helmet - Epic Helm of Frost (Greater False Life)
    Goggles - Epic Raven's Sight
    Trinket - Epic Gem of Many facets
    Cloak - Epic Evenomed Cloak (Toughness)
    Belt - Epic Spare Hand
    Ring 1 - Morah's Band (Holy Burst)
    Ring 2 - Kyosho's Ring (Acid Burst)
    Necklace : Shintao Necklace
    Gloves - Epic Gloves of the Claw
    Boots - Epic Boots of Corrosion (+1 exc. wisdom)
    Bracers - +45 GS HP Item (Haste clickie)
    Armor - Dragontouched Vestments (+10% HA, +20% HA, Earthgrab Guard)

    Healing Amplification:
    10% DT
    10% Ship
    20% DT
    20% Monk
    30% Human
    30% Claw
    =294% Healing Amplification

    441 per heal scroll should be more than you will ever need.

    Nutsing! Finally!

    Stunning Blow
    10 base
    + 13 str (Unbuffed)
    + 10 stunner
    + 4 ftr enh
    + 2 ftr PL
    + 2 Kensai II
    + 5 Spare Hand
    = 46 Unbuffed

    - 13
    + 18 str (Buffed - Rage, yugo, Power Surge)
    = 51 Sustainable

    - 18
    +23 str (Titan, Double Madstone)
    = 56 Unsustainable

    More with Event cookies, House D pots, etc.

    Stunning Fist
    10 base
    + 10 mnk lvls
    + 10 wis
    + 10 stunner
    + 2 Kensai II
    + 5 Spare Hand
    = 47 Unbuffed


    Hitpoints:
    120 Fighter
    + 56 Monk
    + 6 Rogue
    + 30 GFL
    + 10 Dragonic Vitality
    + 20 Heroic Durability
    + 30 Human Toughness
    + 40 Fighter Toughness
    + 45 Greensteel Item
    + 20 Toughness
    + 150 Constitution
    + 66 Toughness (Feat x3)

    - 20 Stance
    =573

    + 20 Rage
    + 80 Madstone x2
    + 20 Yugo (Almost never)
    + 20 From not using Wind Stance
    = 712 More than you will ever need

    AC:

    I believe you can get a somewhat decent AC to max the survivability of the build but quite honestly, it's not of real use besides the lower levels and I'm pretty bad at AC breakdowns


    Overall, it is extremely fun to play, very versatile and more than capable in Epics.
    Being able to raise, heal scroll, keep yourself alive, crowd control via Nutsing and dish out sick amounts of DPS at an insane speed is pretty awesome!

    Leveling Order:
    Lvl 1 - Rogue (More skills Points)
    Lvl 2-3 - Monk (Evasion)
    Lvl 4 - Fighter (Haste Boost)
    Lvl 5-9 - Monk
    Lvl 10-20 - Fighter

    Another option would consist in taking 6 levels of fighter early for SD (bonuses to AC & HP), then respec to Kensai at Cap when you get Power Surge.





    Any comments or feedback is welcome.

    Sith.
    Last edited by Symerith; 04-21-2012 at 04:47 PM. Reason: Typo..

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