Threnal without a doubt. However, I get annoyed by any of the escort quests. "OH save me brave adventurer, and I'll help you by attacking anything I see without any weapons."
Seriously? Coyle is the worst about this but darn near any person you have to rescue will just charge straight into battle or that trap you hadn't disabled yet. The only reason to run it is for the Mantle and honestly I've only gotten the Mantle on one character. Haven't bothered with any of the others.
Cannith - Falconsbane(8 - 3rd life), NeedOil (14), NeedMead, Needfood, hobbitarcher(5)
Sarlona - Zebidiahh (19.8), Anotherpers(20), Smurgh(16), Falconsbane(14), Needoil(15)
The first rule of the trashcan guild is expect to die...
There is no second rule.
But on topic - yes Fleshmakers is now almost unbeatable solo even duo is hard - but 3 or more and it is nearly trivial.
gotta to kick at the darkness til it bleeds daylight - B. Cockburn
Guild Leader - Order of the Silver Dragons
Mains Darlao Completionist Toogor Sorc TR7 Also Listarn Shadar Kai Rogue 20/8 - WhiskyTango CL28 TR4 - Toongor Bd28 TR2 - Sooey Dwarf ConBarb28 TR2 Pusshy -WizMo 18/ 2/8+9 More
#4 Restless Isle (Lots of foot traffic)
#3 Tangleroot Gorge (Good xp but mindless and so blasted repetitive)
#2 Threnal (We all know the story here)
#1 The entire instance of Three Barrel Cove ("...We hates it, Precious!")
I've only run Tangleroot and Threnal for the gear. When I do make the favor run again I'll go back out to 3barrel, but I can understand Threnal being #1 and endorse the sentiment. I think the thread as a whole speaks a loudly enough request for change... post the new release.
Well, in my mind here are the chains that I don't see posted very often at level:
3. Sharn Syndicate (to a lesser extent by far than the two above)
And, in the current trend of the day being to TR often, the quests in the chains above except for an odd exception here and there are not great xp per min, and don't really offer anything interesting for rewards or renown above and beyond the norm. I can't find any desire to run these when bringing up a TR, and if I go by general LFM postings, I just don't see them up often at level. Its almost a rarity to see them posted. Sentinels in particular is really probably my vote as worst in the game, (discounting 3 barrel cove but that thing is so dated and weak I'm just assuming its not even worth listing here!)
Now there are a lot of rants out there about Threnal. I like Threnal, and I do actually run the full chain every other life or so just for fun. Also, the Mantle is great on a TR, especially now that the trinket spot is ever so full of better goodies to put in there rather than slot voice. As a pure XP farm, its not worth it to do the whole chain though. But, I still like it as a run now and again.
as for Co6, I think its a great chain, I run it every life just for the metal type staves that drop on chain end reward (hence the nickname Cult of the Stix)......those things rock if you are a crafter....they always come in handy as a DR breaker or undead beater for low levels and any class can use them and they are bound to account making them very handy. Same with Catacombs.
As for Tangleroot, this is something I do every life for the XP, its a grind, and XP farm grind..that's it...its not about the fun of it, its a pure XP grind that puts out a lot of XP per min if done correctly.
I saw comments in this thread about Necro IV. Nothing to complain about here even Fleshmakers with a mediocre party on elite at level is trivial. Its just not easy to solo, so what post a PUG its no big deal.
Now Necro III as how blade barrier from hires no longer makes Tormented trivial, I will probably skip its just too much time to mess with now.
RTFM on Khyber
Personally, I love Tangleroot.
But I'm - on the other hand - still fairly new to the game. I don't even own all of the packs.
Zerg all the quests! My kind of NPC ~ Just soloed the chain last night, i would say the only thing that needs to be changed is the base xp - ~3k with streak and xp tome is ridiculous for 15 mins.Seriously? Coyle is the worst about this but darn near any person you have to rescue will just charge straight into battle or that trap you hadn't disabled yet.
Last edited by achitophel; 05-02-2012 at 07:45 AM.
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