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  1. #1
    Community Member Antiopa's Avatar
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    Default Some comments on a spellsinger please :)

    I was planning to reincarnate my bard. I would like some comments on my build since I was warchanter before and would like to try spellsinger this time....

    As you can see I'm going human and pure bard. I'm a bit unsure of the stats since I'm not planning to melee that much. And if so I will probably use a vorpal or something like wounding of puncturing..

    As far as I can see my spell DC on enchantment will end up on 38. (+10, +2 capstone, +2 item, +2 feats, +1 past life and +15 cha. mod.(40 cha. -> Maybe able to push it to 42 with exceptional))
    Isn't that a bit low if I wanna do epics? And do you guys have any suggestions on how to raise it?

    If you have any comments at all. Please do share

    Code:
    Character Plan by DDO Character Planner Version 03.12.01
    DDO Character Planner Home Page
    
    Elizaa 
    Level 20 Neutral Good Human Female
    (20 Bard) 
    Hit Points: 200
    Spell Points: 1075 
    BAB: 15\15\20\25\25
    Fortitude: 9
    Reflex: 12
    Will: 11
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (34 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength             14                 14                   14
    Dexterity            10                 10                   10
    Constitution         16                 16                   16
    Intelligence          8                  8                    8
    Wisdom                8                  8                    8
    Charisma             18                 25                   31
    
    Tomes Used
    +2 Tome of Charisma used at level 20
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 20)          (Level 20)
    Balance               4                 23                   23
    Bluff                 8                 33                   34
    Concentration         7                 26                   32
    Diplomacy             4                 10                   11
    Disable Device       n/a               n/a                   n/a
    Haggle                8                 33                   34
    Heal                 -1                 -1                   -1
    Hide                  0                  0                    0
    Intimidate            4                 10                   11
    Jump                  2                  2                    2
    Listen               -1                 -1                   -1
    Move Silently         0                  0                    0
    Open Lock             n/a               n/a                   n/a
    Perform               8                 33                   34
    Repair               -1                 -1                   -1
    Search               -1                 -1                   -1
    Spot                 -1                 -1                   -1
    Swim                  2                  2                    2
    Tumble                n/a               n/a                   n/a
    Use Magic Device      8                 33                   38
    
    Level 1 (Bard)
    Feat: (Human Bonus) Empower Healing Spell
    Feat: (Past Life) Past Life: Bard
    Feat: (Selected) Spell Focus: Enchantment
    
    
    Level 2 (Bard)
    
    
    Level 3 (Bard)
    Feat: (Selected) Past Life: Bardic Dilettante
    
    
    Level 4 (Bard)
    Ability Raise: CHA
    
    
    Level 5 (Bard)
    
    
    Level 6 (Bard)
    Feat: (Selected) Greater Spell Focus: Enchantment
    
    
    Level 7 (Bard)
    
    
    Level 8 (Bard)
    Ability Raise: CHA
    
    
    Level 9 (Bard)
    Feat: (Selected) Heighten Spell
    
    
    Level 10 (Bard)
    
    
    Level 11 (Bard)
    
    
    Level 12 (Bard)
    Ability Raise: CHA
    Feat: (Selected) Spell Penetration
    
    
    Level 13 (Bard)
    
    
    Level 14 (Bard)
    
    
    Level 15 (Bard)
    Feat: (Selected) Quicken Spell
    
    
    Level 16 (Bard)
    Ability Raise: CHA
    
    
    Level 17 (Bard)
    
    
    Level 18 (Bard)
    Feat: (Selected) Greater Spell Penetration
    
    
    Level 19 (Bard)
    
    
    Level 20 (Bard)
    Ability Raise: CHA
    Enhancement: Bard Extra Song I
    Enhancement: Bard Inspired Attack I
    Enhancement: Bard Inspired Attack II
    Enhancement: Bard Inspired Bravery I
    Enhancement: Bard Inspired Bravery II
    Enhancement: Bard Inspired Bravery III
    Enhancement: Bard Inspired Damage I
    Enhancement: Bard Inspired Damage II
    Enhancement: Bard Inspired Damage III
    Enhancement: Bard Lingering Song I
    Enhancement: Bard Lingering Song II
    Enhancement: Bard Lingering Song III
    Enhancement: Bard Lingering Song IV
    Enhancement: Bard Spellsinger I
    Enhancement: Bard Spellsinger II
    Enhancement: Bard Musical Prodigy
    Enhancement: Human Adaptability Charisma I
    Enhancement: Improved Concentration I
    Enhancement: Improved Concentration II
    Enhancement: Bard Lyric of Song I
    Enhancement: Bard Lyric of Song II
    Enhancement: Bard Song Magic I
    Enhancement: Bard Song Magic II
    Enhancement: Bard Song Magic III
    Enhancement: Bard Improved Spell Penetration I
    Enhancement: Bard Improved Spell Penetration II
    Enhancement: Bard Improved Spell Penetration III
    Enhancement: Bard Energy of the Music I
    Enhancement: Bard Energy of the Music II
    Enhancement: Bard Energy of the Music III
    Enhancement: Bard Charisma I
    Enhancement: Bard Charisma II
    Enhancement: Bard Charisma III
    Orien - Antiopa 25 cleric (TR) · Bonebaby 18 artificer / 2 monk / 2 epic (2. TR) · Kamaya 24 sorcerer (2. TR) · Leeva 20 barbarian (2. TR) ·
    Elizaa 6 favored soul (TR)
    · Irieonna 15 monk (TR) · Annastasija 25 ranger

  2. #2
    Community Member Miahoo's Avatar
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    I dont know much about SS, but I can tell you 38DC is not enough for epics. You wanna try push it to 42.

    Did you put +7 Item, +3 Exceptional and +3 Tome in your CHA calculation? What about yogo?
    Last edited by MiahooJunk; 02-18-2012 at 02:34 PM.
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  3. #3
    Community Member Tuney's Avatar
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    Your enchantment is fine , I run around with a 38 enchantment but I also use Crushing Dispair as a 'lead' to increase my hold's landing and sticking. But you forgot 'spellsong trance' adds an extra 1 so you'd be good.

    Inspire Bravery line is ... well usless when you factor in Greater Heroism or Heroes' Feast both granting immunity to fear. Got lots of differnt places where you can put the 6 points but most would say 'Wand and Scroll mastery' but some would notice the lack of 'inspire attack 3' and put it there.

    This is very close to how my bard runs sans Spell pen feats and Enchantment lines hehe.

    Other then what I noted , with the gear you should be fine both as CCing and healing.

    The 'higher number' on enchantment is just to basicaly be sure to land on 'casters' but as bards lack any real reliable 'mass CC' that DOES NOT break on damage.

  4. #4
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    Your builds CC versus affected mobs will be excellent.

    You should be able to get your DCs to 43 fully gears. My DC is 41 and I'm missing litany, a +4 tome, the +1 DC from bard past life feat that you picked up.

    Personally, I think you drop one of the Spell Focus focus feats for extend - so you can chuck out 4 minutes displacements.

    I would also take Maximise over Empower Healing for more healing oooomph.

    Anyway, as it stands your DC will look like:

    Cha:18+5 +2tome +3exceptional +2 yugo +2guild +7item +2captstone +2bard enhancements +1human enhancement = 44 =+17 to your DC
    So, 46 with a +3 tome and an extra bard enhancemnt, 48 with top gear.

    DC based on 44cha: 10 base, 6 spell level, 17 charisma, 3 feats, 1spell song, 2capstone, 2item = 41
    Server: Thelanis
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  5. #5
    Community Member Antiopa's Avatar
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    Okey thanks guys

    Will switch empower healing for maximize then. And I actually didn't think about the bravery but makes perfect sense so that's being changed as well.

    But what about the strength? Would you lower that and put the points towards something else?
    Orien - Antiopa 25 cleric (TR) · Bonebaby 18 artificer / 2 monk / 2 epic (2. TR) · Kamaya 24 sorcerer (2. TR) · Leeva 20 barbarian (2. TR) ·
    Elizaa 6 favored soul (TR)
    · Irieonna 15 monk (TR) · Annastasija 25 ranger

  6. #6
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    Quote Originally Posted by Antiopa View Post
    But what about the strength? Would you lower that and put the points towards something else?
    A personal choice thing, but at endgame I felt I was getting very little use out of my str - so rearranged yo 18/18 cha/con, to make up for the lack of toughness (which you also lack).

    I wield a epic elyd (cha instead of str based) and swashbuckler (6% doublestrike) when I feel like hitting stuff.

    A bit of strength is certainly very useful while leveling - you could consider str while levellinging then a LR to go all con/cha.
    Server: Thelanis
    Guild: Fallen Immortals
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  7. #7
    Hero nibel's Avatar
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    @OP:

    Your charisma ends in an odd number. If you don't fill with a +3 tome, +7 Cha item, or +1 exceptional cha, save 6 AP not buying charisma 3. When you get one of those (or more), keep respeccing it on and off.

    You are missing wand mastery. Any bard (and artie and rogue) should spend at least 3 points to tier 2 for +45% bonus on heal scrolls.

    Dropo something for Toughness (I would drop quicken). +42 HP is too useful to ignore.

    As already said, Inspire Bravery is a waste of points. Warchanters only get it because they are pre-requisite for the prestige. Get 6 Ap back from it.

    Not saying this is a must have, but keep an eye on Music of Makers and Music of the Dead. Being able to fascinate constructs and undeads is great in certain quests.

    Quote Originally Posted by BoBoDaClown View Post
    I would also take Maximise over Empower Healing for more healing oooomph.
    I wouldn't.

    Empower Healing is +10 SP for +50%. Maximize is +25 SP for +100%. And bards don't have metamagic enhancement lines to reduce this. Also, you can craft efficient empower healing on a shield. A +0 efficient emp heal II mithral small shield of greater/major healing lore does wonders for any spellsinger on healing duty. You can use Staff of Fleshshaping, but since they are two-handers, you'll lose the benefits if you forget to switch back after scrolling a heal.

    Suyre, you will not hit mass cure lights for 200, but a spamming mass cure bard is great as the second healer. You can tell the cleric to turn off quicken to save SP, and just spam mass heal. Your constant streaming of mass cure light/mod will keep people alive between mass heals.
    Last edited by nibel; 02-19-2012 at 09:40 AM.
    Amossa d'Cannith, Sarlona, casually trying Completionist (12/14) [<o>]
    Almost-never-played-alts: Arquera - Chapolin - Fabber - Herweg - Mecanico - Tenma


    I want DDO to be a better game. Those are my personal suggestions on: Ammunition, Archmage, Combat Stances, Deities, Dispel Magic, Epic Destiny Map, Fast Healing, Favor, Favored Enemy, Half-elf Enhancements, Monk Kensai, Monk Stances, Past Life, Potency, Potions, Ranger Spells, Summons, Tiered Loot.

  8. #8
    Community Member Tuney's Avatar
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    If you can get over 400 HP with out toughness, I wouldn't get toughness the 3 AP and feat can be used elsewhere. Quicken is useful for two things , High completely unavoidable damage and ... well dropping Discoballs in 'high tense' areas where you need there now and in heated combat.

    He is also a 'first life tr' so odds are in his favor he has gear waiting for him to fill in stat points and other key factors.


    But a lot of this is my personal view of things... well other then the quicken... The quicken part is fact!

  9. #9
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    Quote Originally Posted by nibel View Post
    @OP:

    Your charisma ends in an odd number. If you don't fill with a +3 tome, +7 Cha item, or +1 exceptional cha, save 6 AP not buying charisma 3. When you get one of those (or more), keep respeccing it on and off.

    You are missing wand mastery. Any bard (and artie and rogue) should spend at least 3 points to tier 2 for +45% bonus on heal scrolls.

    Dropo something for Toughness (I would drop quicken). +42 HP is too useful to ignore.

    As already said, Inspire Bravery is a waste of points. Warchanters only get it because they are pre-requisite for the prestige. Get 6 Ap back from it.

    Not saying this is a must have, but keep an eye on Music of Makers and Music of the Dead. Being able to fascinate constructs and undeads is great in certain quests.



    I wouldn't.

    Empower Healing is +10 SP for +50%. Maximize is +25 SP for +100%. And bards don't have metamagic enhancement lines to reduce this. Also, you can craft efficient empower healing on a shield. A +0 efficient emp heal II mithral small shield of greater/major healing lore does wonders for any spellsinger on healing duty. You can use Staff of Fleshshaping, but since they are two-handers, you'll lose the benefits if you forget to switch back after scrolling a heal.

    Suyre, you will not hit mass cure lights for 200, but a spamming mass cure bard is great as the second healer. You can tell the cleric to turn off quicken to save SP, and just spam mass heal. Your constant streaming of mass cure light/mod will keep people alive between mass heals.
    I find SP isn't usually a problem - so I want more bang. If I found myself consistently running out of SP I'd consider Empower Healing. When you are main healing, you want great heals.

    Quicken is a must on a CC Bard.

    On my bard I have ~520hp without toughness - yes I would like more hps, but I struggle to fit it. Certainly toughness is very important if you can't get into that hp range.
    Server: Thelanis
    Guild: Fallen Immortals
    Toons: Soza, Sozz, Sozza, Sossa (bards)

  10. #10
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    Quote Originally Posted by BoBoDaClown View Post
    I find SP isn't usually a problem - so I want more bang. If I found myself consistently running out of SP I'd consider Empower Healing. When you are main healing, you want great heals.

    Quicken is a must on a CC Bard.

    On my bard I have ~520hp without toughness - yes I would like more hps, but I struggle to fit it. Certainly toughness is very important if you can't get into that hp range.
    agreed maximise over empower healing any day. don't forget that maxmise -4 sp item can be slotted in many places the easiest would be the epic ornamented dagger but also trinkets or the warchanter tod set, staf and i'm pretty sure there are a lot more where you can slot it.

    bards need all the healing power they can get if they want to heal someone in end game. quicken is a must if you want to heal.. and especially if you do not want to wait 10 seconds for your discoball cast animation.

    i would drop greater spell pen feat myself but i would think about getting extend.. since they took extend away from our enchant spells its kinda meh.. sure 4 min displace and 4 min haste and 6 min rage are great.. but the lack of extended dicoballs,mass suggestions with spell resistance kinda irks me on my spellsinger.. if i got trouble in end game with spellresistance its the first thing that has to go and i will get the first tier or spellpen instead.

    my spellsinger whos now 19 will end up with 42 enchant dc 39 or 40 and up is where you wanna be at to have solid crowdcontrol. if i could do it over.. i would have been a wizard my 2nd life and then reverted backto spellsinger again.. the past life active and pasive are great for a bard.

    and if you ever happen to get spellpoints problem later in end game make sure to get the eardweller not only will it give you the 200% boost to healspells but it will also give you a larva if you use it.. x3 and if you eat it it will give back spellpoints.. about 3 sp every 5 seconds.. add that to the 2 sp you get back from the vigor.. and it can really add up ^^, and yea they do stack.
    Last edited by bartosy; 02-20-2012 at 01:58 AM.

  11. #11
    Hero nibel's Avatar
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    Maybe it's just slot consolitation, then. I only have one epic ornamented dagger (in my sorc), and found out the shield slot for efficient/lore was better than what was there first. When I reach cap and can remove my voice, I may think about respeccing it to maximize and slot a trinket.

    At least this made me run some numbers, and the max or empheal numbers on mass cure mod is exactly the same ratio. The lower healing spells lose, but not by that much.
    Amossa d'Cannith, Sarlona, casually trying Completionist (12/14) [<o>]
    Almost-never-played-alts: Arquera - Chapolin - Fabber - Herweg - Mecanico - Tenma


    I want DDO to be a better game. Those are my personal suggestions on: Ammunition, Archmage, Combat Stances, Deities, Dispel Magic, Epic Destiny Map, Fast Healing, Favor, Favored Enemy, Half-elf Enhancements, Monk Kensai, Monk Stances, Past Life, Potency, Potions, Ranger Spells, Summons, Tiered Loot.

  12. #12
    Community Member Antiopa's Avatar
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    I thought about the toughness feat myself.. But to be honest I'd rather be better at the CC. I don't plan to melee so if I have 500 or 540 hp won't matter much to me...

    But I will see if I can somehow get extend in there.. It's a good point that the discoball is affected by this and therefore usefull..

    And the scroll mastery is definately also getting in there somehow :P

    The charisma won't be at an odd number since I have epic Elyd Edge waiting for me
    Orien - Antiopa 25 cleric (TR) · Bonebaby 18 artificer / 2 monk / 2 epic (2. TR) · Kamaya 24 sorcerer (2. TR) · Leeva 20 barbarian (2. TR) ·
    Elizaa 6 favored soul (TR)
    · Irieonna 15 monk (TR) · Annastasija 25 ranger

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