Hello forum people,
I need some help understanding the differences, the pro’s and con’s, between the many different variations in 10k stars archers. Not only am I interested in the actual number differences but I want to know if there are much differences in play stile.
Ill list some the splits I have seen floating around so far.
(all half-elf with cleric/rogue/pally deli)
12 monk/6 ranger/2 fighter (or pally)
12 monk/6 fighter/1 arti + 1 arti/fighter
12 fighter/6 monk/1 arti +1 arti/monk
12 ranger/6 monk/2 fighter (or pally)
I think all of these builds are able to self heal, range, melee, and have solid survivability which is what I am looking for. However, when I start to look into the specifics of the builds I get overwhelmed by the feats needed and the many enhancement possibilities. This is good, I like the potential of all this confusion, I just can’t seem to lay out the differences in the builds and I’m sure there are others out there who feel similarly.
To further add complications and interest there are some very nice looking tank builds which use some of the above splits.