This is just an idea for the moment:
11 wizard --> reconstruct, archmage 2, lvl 6 spells, ...
9 monk --> ninja spy 1(shadow fade, sneak attack), Touch of death, karmic strike, improved evasion, stunning fists, ...
The idea is to be a sort of selfbuffed melee toon with high dps(9 monk are for ToD 500 damage and karmic strike auto critic http://ddowiki.com/page/Karmic_Strike ). I think the new ring of the master artifice http://ddowiki.com/page/Ring_of_Master_Artifice works very good here.
I would also have a decent stunning fists dc, like 45+ with an epic spare hand (belt), to cover the lack in cc and to amplify dps*1,5.
Suppose to start with 16-18 constitution(need decent hp!) and 15 dex (for gtwf), then how to spend the other points?better go strenght based or wisdom based?probably with only 9 lvl monk the ToD dc is already too low, and not sure we can hit a decent ac(or maybe yes?). And the bab is 14 (without dp clikie) so maybe going strenght is a better choice.
What do you think?