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  1. #21
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    Dec 2009
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    nebraska
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    Quote Originally Posted by freekay View Post
    I'm a derp - SFL can go in epic pouch of jerky, +2 con moves to epic bracers of the claw
    Switch in Epic brawns when needed.
    i already knew this......
    Oneil/Imamonk/Sabaktes/Lunchable

  2. #22
    Community Member
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    Dec 2009
    Location
    nebraska
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    Default or possibly this route

    Code:
    Character Plan by DDO Character Planner Version 03.12.01
    DDO Character Planner Home Page
    
    Imamonk 
    Level 20 Lawful Good Half-Elf Male
    (6 Fighter \ 12 Monk \ 2 Artificer) 
    Hit Points: 382
    Spell Points: 155 
    BAB: 16\16\21\26\26
    Fortitude: 18
    Reflex: 13
    Will: 14
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (36 Point)       (Level 1)             (Level 20)
    Strength             16                    27
    Dexterity            14                    17
    Constitution         17                    21
    Intelligence          8                    10
    Wisdom               10                    13
    Charisma             13                    16
    
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Strength used at level 11
    +3 Tome of Dexterity used at level 11
    +3 Tome of Constitution used at level 11
    +3 Tome of Wisdom used at level 11
    +3 Tome of Charisma used at level 11
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               6                    12
    Bluff                 1                     3
    Concentration         3                    10
    Diplomacy             1                     3
    Disable Device       n/a                    n/a
    Haggle                1                     3
    Heal                  0                     1
    Hide                  2                     7
    Intimidate            3                    25.5
    Jump                  3                    10
    Listen                0                     1
    Move Silently         2                     7
    Open Lock             n/a                   n/a
    Perform               n/a                   n/a
    Repair               -1                     0
    Search               -1                     0
    Spot                  0                     1
    Swim                  3                     8
    Tumble                n/a                   6
    Use Magic Device      3                    21
    
    Level 1 (Monk)
    Feat: (Selected) Dodge
    Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Barbarian
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Monk
    Feat: (Monk Bonus) Power Attack
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Toughness
    
    
    Level 3 (Monk)
    Feat: (Selected) Past Life: Disciple of the Fist
    Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
    
    
    Level 4 (Monk)
    
    
    Level 5 (Artificer)
    
    
    Level 6 (Artificer)
    Feat: (Selected) Two Weapon Fighting
    
    
    Level 7 (Fighter)
    Feat: (Fighter Bonus) Weapon Focus: Bludgeoning Weapons
    
    
    Level 8 (Fighter)
    Feat: (Fighter Bonus) Improved Sunder
    
    
    Level 9 (Monk)
    Feat: (Selected) Quick Draw
    
    
    Level 10 (Monk)
    Feat: (Monk Bonus) Stunning Fist
    
    
    Level 11 (Fighter)
    
    
    Level 12 (Fighter)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    Feat: (Fighter Bonus) Improved Two Weapon Fighting
    
    
    Level 13 (Monk)
    
    
    Level 14 (Fighter)
    
    
    Level 15 (Fighter)
    Feat: (Fighter Bonus) Greater Two Weapon Fighting
    Feat: (Selected) Weapon Specialization: Bludgeoning Weapons
    
    
    Level 16 (Monk)
    
    
    Level 17 (Monk)
    
    
    Level 18 (Monk)
    Feat: (Selected) Toughness
    
    
    Level 19 (Monk)
    
    
    Level 20 (Monk)
    Enhancement: Fighter Armor Class Boost I
    Enhancement: Fighter Haste Boost I
    Enhancement: Fighter Haste Boost II
    Enhancement: Half-Elf Improved Damage Reduction I
    Enhancement: Fighter Stalwart Defender I
    Enhancement: Fighter Strategy (Sunder) I
    Enhancement: Human Adaptability Strength I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Improved Recovery II
    Enhancement: Human Versatility I
    Enhancement: Human Versatility II
    Enhancement: Human Versatility III
    Enhancement: Human Versatility IV
    Enhancement: Static Charge
    Enhancement: Way of the Patient Tortoise I
    Enhancement: Way of the Patient Tortoise II
    Enhancement: Fists of Iron
    Enhancement: Monk Improved Recovery I
    Enhancement: Monk Improved Recovery II
    Enhancement: Monk Improved Recovery III
    Enhancement: Monk Ninja Spy I
    Enhancement: Monk Ninja Spy II
    Enhancement: Void Strike I
    Enhancement: Adept of Rock
    Enhancement: Master of Stone
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Improved Intimidate I
    Enhancement: Improved Intimidate II
    Enhancement: Improved Jump I
    Enhancement: Improved Jump II
    Enhancement: Improved Tumble I
    Enhancement: Improved Tumble II
    Enhancement: Half-Elf Barbarian Constitution I
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Half-Elf Barbarian Toughness I
    Enhancement: Half-Elf Barbarian Toughness II
    Enhancement: Artificer Wand and Scroll Mastery I

    maybe this would do as well
    Oneil/Imamonk/Sabaktes/Lunchable

  3. #23
    Community Member
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    Apr 2010
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    44

    Default

    If you are going for ac you may want to find room for combat expertise. requires 13 int though.

  4. #24
    Community Member
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    Dec 2009
    Location
    nebraska
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    Quote Originally Posted by MrWicae View Post
    If you are going for ac you may want to find room for combat expertise. requires 13 int though.
    tbh im not sure my ac would even be worth mentioning lol
    Last edited by stargate_god; 02-14-2012 at 08:39 AM.
    Oneil/Imamonk/Sabaktes/Lunchable

  5. #25
    Community Member nbaker18's Avatar
    Join Date
    Jan 2010
    Location
    Michigan
    Posts
    110

    Default

    I think if you were aiming towards the 12 monk/6 fighter/2 arti build you might aim for some ac since that build is capable of hitting over 90 self buffed which is very helpful even in end game
    ~CANNITH~
    ~A Tribe Called Zerg~
    ~Nohaforged 29th Heroic Life (12 Iconic PL's) (8 Epic PL's)~
    ~Noha // Hayona // Nohacast // NoMooseForYou~

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