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  1. #1
    Community Member bugse82's Avatar
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    Default Opinion for Bard build

    http://www.ddochargen.com/home.aspx?build=12318

    never leveled bard, and i find it pretty hard to make good bard.
    i post this without any selected enhancments (cus i can always correct them) and no tomes used.
    so make some suggestions about stats and feat building of 'musician' with some melee capabilities.

  2. #2
    Community Member Infant's Avatar
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    Quote Originally Posted by bugse82 View Post
    http://www.ddochargen.com/home.aspx?build=12318

    never leveled bard, and i find it pretty hard to make good bard.
    i post this without any selected enhancments (cus i can always correct them) and no tomes used.
    so make some suggestions about stats and feat building of 'musician' with some melee capabilities.
    Hi bugse82. First of all some very niche bard references:

    Diva's Bard Love Guide: http://forums.ddo.com/showthread.php?t=275472
    The Classic Rocker: http://forums.ddo.com/showthread.php?t=249865

    They will give you the basic ideas about bards and few very nice build, if you are willing to read.

    Basically, you want to decide what you want to do: Melee and Heal (STR based) or Cast CC spells and Heal (Cha based). Either way, your Perform skill and fascinate abilities will stay viable even in epic quests. Since you mentioned that you want some melee abilites, my opinion on your stat points distribution and feat selection (Assuming you INSIST on playing a drow. Other races are better suited for combat):

    Cha too high, Str and Con too low: This is too squishy and your CHA is doing nothing for you, since you aren't spell-CCing. I would go

    str: 16 (10pts)
    dex: 14 (4 pts)
    con: 14 (10 pts)
    int: 10
    wis:8
    cha:14 (4pts)

    Maybe dex 16 and Cha 12 if you want to go TWF with rapiers. Still, 14 Con is low on a d6 melee character.

    Concerning your Feat selection: SF: Perform, Combat Casting and Enlarge spell are utterly useless. Mental Toughness can be ok, but, imho, is a waste on feat starved class. If you are going Warchanter, you will need SF:<Prefered Weapon Type> and Power Attack.

    To give more information about feats, it would be nice to know what you are actually planning to do: SS or WC? TWF or THF? Scroll-Healing only or Spell-Healing aswell? You want to stay pure or is splashing ok?

    Hope this helps,
    Infant

  3. #3
    Community Member bugse82's Avatar
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    Default

    thank you! i admit i have no clue of building bard, so you were very useful. i'm thinking to make cha based cc/buffer.
    i'll read the guides you post in detail, cus i'm on work right now, but the things are more clear now.
    thanx again!

  4. #4
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    Quote Originally Posted by bugse82 View Post
    make cha based cc/buffer.
    Make it a CC Healer.

    All bards are buffers by default (take the insp. attack and damage song lines).
    Server: Thelanis
    Guild: Fallen Immortals
    Toons: Soza, Sozz, Sozza, Sossa (bards)

  5. #5
    Community Member ThePrincipal's Avatar
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    I use the spellsword approach to bard - twf warchanter

    human 28 pt

    str 16 dex 16 con 14 int 8 wis 8 cha 10

    feats
    toughness
    twf
    itwf
    gtwf
    ic: whatevs
    weapon focus (pre)
    power attack (pre)
    metamagic: maximize (heals) or extend (buffs)

  6. #6
    Community Member TheDearLeader's Avatar
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    Quote Originally Posted by TheDearLeader View Post
    Hobadash, Signature.

    End Game DCs and Spell Pen (DC 41 Enchantment, +30 Spell Pen).

    Buff up to 500 HP and 1600 SP.

    Helf.

    Does he have gear? Yeah. But I played him when he had much, much less.

    Give it a look see.

    Edit : Decided to add it to post. Instead of the Past Life, you can take GSF: Enchant. Drop Int from 10 to 8. Boom. 32 point.
    Quote Originally Posted by TheDearLeader View Post
    Using these posts as references for my builds. Assume all characters have 100% Fortification. SP/HP Values are *before* Ship/Raid buffs, DCs are *after* Ship/Self Buffs.

    Starting with.. Hobadash!

    Hobadash Landar, Level 20 True Neutral Half-Elf Bard. (34-Point)
    Base Stats : Str 14, Dex 8, Con 16, Int 10, Wis 8, Cha 18 (+5 Levelups)
    Unbuffed Stats: Str 22, Dex 11, Con 26, Int 18, Wis 16, Cha 42
    425 HP, 1570 SP
    Feats: PL:Bardic Dilettante, HE:Paladin, Extend, Maximize, Heighten, Quicken, SF: Enchantment, Spell Penetration
    Enhancements:
    Inspired Attack III, Inspired Damage III, Lingering Song IV
    Spellsinger II (And prereqs of : Bard Lyric of Song II, Improved Concentration II, Song Magic III, Energy of Music III)
    HA:Charisma, Bard Charisma III, Musical Prodigy (Capstone)
    Bard Lyric of Incredible Song I, Spell Penetration II, Wand and Scroll Mastery III
    UMD Capability: All. Can No-Fail Meteor Swarm Scrolls.

    Highlights : Enchantment DC of 41, +30 to Spell Penetration. Loves Crushing Despair in the moonlight. Also capable of assisting with Scroll - and - SP - based healing. Perform skill of 68 on the character sheet, when buffed.
    Quote Originally Posted by TheDearLeader View Post
    Being that my post is only 15 days old and addresses the exact same topic, I decided I didn't feel like retyping it. Take from it what you will.
    From the front page of the "Specialists" Forum. The post is only a week old. Obviously fulfills the role of "Cha-Based CC/Buffer", as well as healing. The changes necessary to make it 32-point first life, instead of 34/TR, are detailed in the first quote.

  7. #7
    Community Member ...v...'s Avatar
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    Quote Originally Posted by Infant View Post
    Hi bugse82. First of all some very niche bard references:

    Diva's Bard Love Guide: http://forums.ddo.com/showthread.php?t=275472
    The Classic Rocker: http://forums.ddo.com/showthread.php?t=249865

    They will give you the basic ideas about bards and few very nice build, if you are willing to read.

    Basically, you want to decide what you want to do: Melee and Heal (STR based) or Cast CC spells and Heal (Cha based). Either way, your Perform skill and fascinate abilities will stay viable even in epic quests. Since you mentioned that you want some melee abilites, my opinion on your stat points distribution and feat selection (Assuming you INSIST on playing a drow. Other races are better suited for combat):

    Cha too high, Str and Con too low: This is too squishy and your CHA is doing nothing for you, since you aren't spell-CCing. I would go

    str: 16 (10pts)
    dex: 14 (4 pts)
    con: 14 (10 pts)
    int: 10
    wis:8
    cha:14 (4pts)

    Maybe dex 16 and Cha 12 if you want to go TWF with rapiers. Still, 14 Con is low on a d6 melee character.

    Concerning your Feat selection: SF: Perform, Combat Casting and Enlarge spell are utterly useless. Mental Toughness can be ok, but, imho, is a waste on feat starved class. If you are going Warchanter, you will need SF:<Prefered Weapon Type> and Power Attack.

    To give more information about feats, it would be nice to know what you are actually planning to do: SS or WC? TWF or THF? Scroll-Healing only or Spell-Healing aswell? You want to stay pure or is splashing ok?

    Hope this helps,
    Infant
    What dos he need dex for?
    18 str
    8 dex
    16 con
    8int
    8 wisdom
    12 cha
    Warchanter

  8. #8
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by bugse82 View Post
    i'm thinking to make cha based cc/buffer.
    Sounds like you want a CHA-based Spellsinger, though I'll forewarn you that Enchantment-specced bards are a bit behind the CC curve compared to, say, an Enchant Archmage: fewer SPs, lower DCs, and no cheap spammable SLAs.

    Another option would be a melee-specced Virtuoso; you'll rely on your songs for CC (Enthrallment, Capering), your blades for DPS, and your spells for buffs & heals. To be honest, Warchanters are more popular for the extra party DPS they provide; but I find Virts make better soloers - plus I've never heard anyone complain when my Virt turned a beholder into a helpless spinning orb of anti-magic.

    Here's one example, sticking with drow:
    Code:
    Character Plan by DDO Character Planner Version 03.12.01
    DDO Character Planner Home Page
    
    Level 20 True Neutral Drow Female
    (20 Bard) 
    Hit Points: 222
    Spell Points: 612 
    BAB: 15\15\20\25\25
    Fortitude: 8
    Reflex: 16
    Will: 11
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (28 Point)       (Level 1)             (Level 20)
    Strength             16                    21
    Dexterity            16                    18
    Constitution         14                    14
    Intelligence         10                    10
    Wisdom                8                     8
    Charisma             12                    16
    
    Tomes Used
    +1 Tome of Dexterity used at level 8
    
    Level 1 (Bard)
    Feat: (Selected) Two Weapon Fighting
    
    
    Level 2 (Bard)
    
    
    Level 3 (Bard)
    Feat: (Selected) Toughness
    
    
    Level 4 (Bard)
    Ability Raise: STR
    
    
    Level 5 (Bard)
    
    
    Level 6 (Bard)
    Feat: (Selected) Skill Focus: Perform (swap for Power Attack after taking Extra Song IV)
    Enhancement: Bard Extra Song I
    Enhancement: Bard Extra Song II
    Enhancement: Bard Inspired Attack I
    Enhancement: Bard Inspired Damage I
    Enhancement: Bard Lingering Song I
    Enhancement: Bard Music of the Dead
    Enhancement: Bard Virtuoso I
    Enhancement: Drow Weapon Damage I
    Enhancement: Racial Toughness I
    Enhancement: Improved Perform I
    Enhancement: Improved Perform II
    Enhancement: Bard Charisma I
    Enhancement: Bard Wand and Scroll Mastery I
    Enhancement: Bard Wand and Scroll Mastery II
    
    
    Level 7 (Bard)
    
    
    Level 8 (Bard)
    Ability Raise: STR
    
    
    Level 9 (Bard)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 10 (Bard)
    
    
    Level 11 (Bard)
    
    
    Level 12 (Bard)
    Ability Raise: STR
    Feat: (Selected) Improved Critical: Piercing Weapons
    Enhancement: Bard Extra Song III
    Enhancement: Bard Inspired Attack II
    Enhancement: Bard Inspired Damage II
    Enhancement: Bard Lingering Song II
    Enhancement: Bard Music of Makers
    Enhancement: Bard Virtuoso II
    Enhancement: Drow Weapon Damage II
    Enhancement: Racial Toughness II
    Enhancement: Bard Charisma II
    
    
    Level 13 (Bard)
    
    
    Level 14 (Bard)
    
    
    Level 15 (Bard)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Bard)
    Ability Raise: STR
    
    
    Level 17 (Bard)
    
    
    Level 18 (Bard)
    Feat: (Selected) Extend Spell
    
    
    Level 19 (Bard)
    
    
    Level 20 (Bard)
    Ability Raise: STR
    Enhancement: Bard Extra Song IV
    Enhancement: Bard Inspired Attack III
    Enhancement: Bard Inspired Damage III
    Enhancement: Bard Musical Prodigy
    Enhancement: Elven Dexterity I
    Enhancement: Bard Lyric of Song I
    Enhancement: Bard Lyric of Incredible Song I
    Enhancement: Bard Song Magic I
    Enhancement: Bard Song Magic II
    Enhancement: Bard Song Magic III
    Enhancement: Bard Wand and Scroll Mastery III
    Enhancement: Bard Wand and Scroll Mastery IV
    It's also possible to respec into Warchanter: after swapping SF Perform for Power Atk, take WF Pierce instead of Extend at lvl 18.

  9. #9
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    Quote Originally Posted by ...v... View Post
    What dos he need dex for?
    probably the TWF line

  10. #10
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    ^^ I did a somewhat similar bard as the virt above.

    I didnt take imropved crit though and took maximize instead for decent spell heals and shout does some dmg when there is a group of mobs/chance to stun.

    I also try to collect a fair bit of healimg amp, because its the only thing that can beef up the hp regen from song of sustenance. And song of capering is just awesome (fast cast, long range, sooo many uses, I have 31). You may not be a spell singer, but if there are plenty of arcanes in your group you can crushing despair, hyponotise, mental fog, glitterdust etc for debuffs. And enthrallment lowers will by 2 on top of mezzing. Easy to debuff, enthrallment doesnt always break on hit.

    Using songs for buffs and CC leaves mana for heals.

    As others have said, if your new to bard, you need to accept that as you get higher in lvls, you really need to decide between melee or spell casting and stick to it (besides I assume a complex build based on specific items). The nice thing about the bard is that you can focus almost entirely on, say, melee, like mine has done with TWFx3 and power attack, but still do fantastic CC with songs, buff very well and even debuff to make your spells work in a pinch. Or reverse, I suppose you could CC mobs and buff yourself up to do some melee as a spell casting bard.
    Last edited by CanuckWisdom; 03-11-2012 at 09:47 PM.

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