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  1. #1
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    Default Warforged 13 acrobat 6 ninja 1 fighter unarmed

    Code:
    Character Plan by DDO Character Planner Version 03.11.02
    DDO Character Planner Home Page
    
    Level 20 Lawful Neutral Warforged Male
    (1 Fighter \ 6 Monk \ 13 Rogue) 
    Hit Points: 346
    Spell Points: 40 
    BAB: 14\14\19\24
    Fortitude: 17
    Reflex: 19
    Will: 12
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (36 Point)       (Level 1)             (Level 20)
    Strength             17                    26
    Dexterity            15                    22
    Constitution         16                    22
    Intelligence         12                    16
    Wisdom               11                    17
    Charisma              6                    10
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               6                    26
    Bluff                -2                     3
    Concentration         3                    28
    Diplomacy            -2                     3
    Disable Device        5                    30
    Haggle                2                    28
    Heal                  0                     6
    Hide                  6                    34
    Intimidate           -2                     5
    Jump                  6                    23
    Listen                0                     6
    Move Silently         6                    32
    Open Lock             6                    13
    Perform              n/a                    n/a
    Repair                1                     7
    Search                5                    31
    Spot                  0                     6
    Swim                  3                    11
    Tumble                3                    29
    Use Magic Device      2                    27
    
    Level 1 (Rogue)
    Feat: (Past Life) Past Life: Artificer
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Bard
    Feat: (Past Life) Past Life: Cleric
    Feat: (Past Life) Past Life: Favored Soul
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Monk
    Feat: (Past Life) Past Life: Monk
    Feat: (Past Life) Past Life: Monk
    Feat: (Past Life) Past Life: Paladin
    Feat: (Past Life) Past Life: Paladin
    Feat: (Past Life) Past Life: Paladin
    Feat: (Past Life) Past Life: Ranger
    Feat: (Past Life) Past Life: Rogue
    Feat: (Past Life) Past Life: Rogue
    Feat: (Past Life) Past Life: Sorcerer
    Feat: (Past Life) Past Life: Wizard
    Feat: (Selected) Two Weapon Fighting
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Stunning Fist
    
    
    Level 3 (Monk)
    Feat: (Selected) Completionist
    Feat: (Monk Bonus) Power Attack
    
    
    Level 4 (Fighter)
    Feat: (Fighter Bonus) Quick Draw
    
    
    Level 5 (Rogue)
    
    
    Level 6 (Rogue)
    Feat: (Selected) Past Life: Berserker's Fury
    
    
    Level 7 (Rogue)
    
    
    Level 8 (Monk)
    Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
    
    
    Level 9 (Rogue)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 10 (Monk)
    
    
    Level 11 (Rogue)
    
    
    Level 12 (Rogue)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    
    
    Level 13 (Monk)
    
    
    Level 14 (Rogue)
    
    
    Level 15 (Rogue)
    Feat: (Selected) Past Life: Sneak of Shadows
    
    
    Level 16 (Monk)
    Feat: (Monk Bonus) Dodge
    
    
    Level 17 (Rogue)
    Feat: (Rogue Bonus) Improved Evasion
    
    
    Level 18 (Rogue)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 19 (Rogue)
    
    
    Level 20 (Rogue)
    Feat: (Rogue Bonus) Opportunist
    Enhancement: Rogue Haste Boost I
    Enhancement: Rogue Haste Boost II
    Enhancement: Rogue Haste Boost III
    Enhancement: Rogue Skill Boost I
    Enhancement: Static Charge
    Enhancement: Way of the Clever Monkey I
    Enhancement: Way of the Clever Monkey II
    Enhancement: Monk Improved Recovery I
    Enhancement: Monk Ninja Spy I
    Enhancement: Adept of Wind
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Racial Toughness III
    Enhancement: Rogue Faster Sneaking I
    Enhancement: Rogue Thief-Acrobat I
    Enhancement: Rogue Thief-Acrobat II
    Enhancement: Rogue Sneak Attack Accuracy I
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Rogue Sneak Attack Training II
    Enhancement: Rogue Sneak Attack Training III
    Enhancement: Improved Balance I
    Enhancement: Improved Balance II
    Enhancement: Improved Jump I
    Enhancement: Improved Jump II
    Enhancement: Improved Search I
    Enhancement: Improved Tumble I
    Enhancement: Improved Tumble II
    Enhancement: Rogue Dexterity I
    Enhancement: Rogue Dexterity II
    Enhancement: Rogue Dexterity III
    Enhancement: Monk Wisdom I
    Enhancement: Monk Wisdom II
    Enhancement: Fighter Toughness I
    Enhancement: Rogue Improved Trap Sense I
    Enhancement: Warforged Constitution I
    Enhancement: Warforged Constitution II
    Enhancement: Warforged Healer's Friend I
    Enhancement: Warforged Healer's Friend II
    Enhancement: Warforged Power Attack I
    So was going to run a 19 rogue assassin 1 monk build as my first completionist life but reports are in that assassinate still is not working properly with some/all wraps. this has me bummed, but this is my idea to have big fun on the rogue life besides the bug. Maxed sneaky skills as I might be pausing for some time at 20 with this build if i like it. Have a large stock of docents to work from with this toon as well so figured its been awhile since I was a warforged punching, have all gear listed minus a spare hand and my pirate hat has +15 intim instead of move silent, but figured if it comes around while im on this life (might be a long while) there it is.

    Head____Seeker 6, move silent 15 pirate hat
    Neck____Shintao
    Trink____Litany
    Cloak____GS radiance HP
    Belt_____Spare hand w/ toughness & +1 dex
    Ring#1__Shintao w/holy B
    Ring#2__+6 cha tod ring w/ +1 con w/ Acid Burst
    Glove___Epic claw
    Boots___Madstone/Propulsion/GS trip air haste clickie/cha skills
    Bracer__Epic claw
    Armor___DT w/ 10/20% heal amp & dodge +3 also have 10/20% amps + destruction if AC isnt a concern
    Goggles_E. time sensing w/ +6 int and +1 wis or Tharnes for SA dam
    Main wraps: second tier air/air alchemicals

    Cha: 6 base + 2 completionist + 2 tome + 6 item +1 exc + 1 profane + 2 ship = 20
    UMD: 23 ranks + 5 cha mod (including ship buff) + 3 tod ring + 6 boots + 2 completionist + 1 rog PL + 4 GH + 1 ship buff +3 belt = 48 + 3 bunny hat for scrolls = 51

    Wis: 11 base + 2 completionist + 2 tome + 6 item + 3 exc + 2 ship + 1 monk enh + 1 profane = 28
    Fist DC: 20 base + 8 wis + 10 wraps + 5 belt + 3 fighter PLs + 1 WF tactics = 48

    Dex: 15 base + 2 completionist + 3 rog enh + 6 item + 1 exc + 2 alch + 2 tome + 2 ship + 1 profane +2 stance = 36
    AC: 10 base + 2 comp plating + 2 reinforced docent + 6 docent + 13 dex + 9 wis + 5 wis yugo pot +1 yugo dex pot + 1 monk AC + 1 dodge feat + 4 insight + 3 dodge + 3 ship buffs + 1 haste + 1 alch craft -2 rage = 60 before boosts, 68 self buffed AC w/ boost inc (meh)

    Con: 16 base + 6 item + 3 exc + 2 wf enh + 2 ship - 2 stance + 2 rage + 2 completionist +1 profane = 32 + 6 Pl clickie and madstone = 38, 42 double madstoned
    HP: 346 + 20 feat + 10 argo + 30 GFL + 45 GS + 20 rage + 100 con items + 20 ship = 591 + 40 yugo = 631 + madstone = 671-711 not shabby for a rogue.

    Str: 17 base + 2 completionist + 5 level ups + 1 exc + 1 profane + 2 ship + 2 rage +2 tome + 6 ring = 38 + 4-6 madstone/PL clickied = 42-44
    Non SA To-hit: 14 BAB + 3 fighter PLs + 14 str (std buffs not madstoned/PLed) + 2 shintao set + 6 wraps + 4 GH + 2 ship = 45 not inc buffs, DP clicks or madstone. 52 tohit with madstone alone

    10% fort bypass w/ access to trip dark monk finisher

    3% belt doublestrike 6% wrap doublestrike 2.5% stance doublestrike = 11.5% doublestrike proc chance (unsure on doublestrike maths exactly) + ripsote guard

    +6 dam (claw/shintao) +10 SA dam clickie + 1 litany dam + 3 monk PL dam + acid/holy/shocking burst + lightning strike + 8 SA item
    Last edited by jeremyt; 01-19-2012 at 11:31 PM. Reason: more info
    Reckter: 28 heroic, 3 iconic and 19 eic PLs, now a 17 art/3rog shadar-kai. Anhilliation: 3x wiz/sorc PLs, 13 epic PLs now a dwarf 17barb/3bard. . Vikzor: 2xfvs + 4x epic PL horc 19fvs 1 fighter. Rekter: 3x rog & 1 fighter + 4 epic PLs, h-orc 13 rogue 6 monk 1 druid. Veisha: 3x bard + 4 epic PLs, PDK 16 bard 4 fighter.

  2. #2
    Community Member OldAquarian's Avatar
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    With that many past lives, you might be able to skip rogue and go unarmed kensai/ninja
    This will allow you to:
    take more of the past lives that cost a feat
    as well as build up a nice tactics build, imp sunder is good, 2xstuns

    so obviously 12 fighter/6 monk with possibly 2 more in monk/fighter or possibly Ranger or Pally
    Ranger would be my choice, you gain a feat like fighter, and get favored enemy and sprint

    You would lose a lot of sneak attack, but it might pay off

  3. #3
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    hey man, actually already have all 3 fighter PLs on this guy (went 12 fighter 7 monk 1 rogue WF for my lives) so while I would be pausing on this build awhile I would for sure want it to add to a stack instead of being all for nothing (or eat multiple +ed LR hearts) when i moved on. Builds you listed are solid and good fun though. This build gains full ranks of sneaky stuff, faster sneaking, UMD w/o int investment and big SA numbers. So it shouldnt be all that shabby. 48 stunning fist DC/radiance guard means even solo ill be getting SA damage quite often. Oh and immunity to knockdowns is nice. oh and improved evasion is nice
    Last edited by jeremyt; 01-20-2012 at 12:10 AM.
    Reckter: 28 heroic, 3 iconic and 19 eic PLs, now a 17 art/3rog shadar-kai. Anhilliation: 3x wiz/sorc PLs, 13 epic PLs now a dwarf 17barb/3bard. . Vikzor: 2xfvs + 4x epic PL horc 19fvs 1 fighter. Rekter: 3x rog & 1 fighter + 4 epic PLs, h-orc 13 rogue 6 monk 1 druid. Veisha: 3x bard + 4 epic PLs, PDK 16 bard 4 fighter.

  4. #4
    Community Member OldAquarian's Avatar
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    lol, I'm not used to counting past lives to see if somebody has all 3 of something

    So, I dare you to run this as your last rogue life then - sorry it's a drow, cuz it has to be for the build to work

    http://forums.ddo.com/showthread.php?t=329576

  5. #5
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    heh that would be quite the challenge to level..i imagine 'uuuuh...guild needs me kbai' would be heard alot trying to pug

    honestly might give a thrower flavor build a go (not for 4.3 mil mind you) but the arti life has shown me I truly dont enjoy ranged centric combat in DDO.
    Reckter: 28 heroic, 3 iconic and 19 eic PLs, now a 17 art/3rog shadar-kai. Anhilliation: 3x wiz/sorc PLs, 13 epic PLs now a dwarf 17barb/3bard. . Vikzor: 2xfvs + 4x epic PL horc 19fvs 1 fighter. Rekter: 3x rog & 1 fighter + 4 epic PLs, h-orc 13 rogue 6 monk 1 druid. Veisha: 3x bard + 4 epic PLs, PDK 16 bard 4 fighter.

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