I'm back with another tweaked version of The Generalist. And, naturally, I'm planning on rounding off my sorcerer's with the other two Savant's, and I've recently heard about something called the Acolyte of the Skin.....oooooooooooOOoooooo.....


Code:
Character Plan by DDO Character Planner Version 03.12.01
DDO Character Planner Home Page

Comments in Red!!

Earth Savant
Level 20 Chaotic Neutral Drow Male
(20 Sorcerer) 
Hit Points: 222
Spell Points: 2199 
BAB: 10\10\15\20
Fortitude: 10
Reflex: 6
Will: 11

                  Starting            Ending          Feat/Enhancement
Abilities        Base Stats         Base Stats         Modified Stats
(28 Point)       (Level 1)          (Level 20)           (Level 20)
Strength             10                 10                   10
Dexterity            10                 10                   10
Constitution         14                 18                   18
Intelligence         10                 10                   10
Wisdom                8                  8                    8
Charisma             20                 29                   32

Tomes Used
+1 Tome of Constitution used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Constitution used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Constitution used at level 11
+3 Tome of Charisma used at level 11
+4 Tome of Constitution used at level 15
+4 Tome of Charisma used at level 15

Tomes are entirely up to you

                  Starting            Ending          Feat/Enhancement
                 Base Skills        Base Skills        Modified Skills
Skills           (Level 1)          (Level 20)          (Level 20)
Balance               0                  0                    6
Bluff                 5                 11                   11
Concentration         6                 27                   27
Diplomacy             5                 11                   11
Disable Device        n/a               n/a                   n/a
Haggle                5                 11                   11
Heal                 -1                 -1                   -1
Hide                  0                  0                    0
Intimidate            5                 11                   11
Jump                  0                  0                    0
Listen               -1                 -1                    1
Move Silently         0                  0                    0
Open Lock             n/a               n/a                   n/a
Perform               n/a              n/a                   n/a
Repair                0                  0                    0
Search                0                  0                    2
Spot                 -1                 -1                    1
Swim                  0                  0                    0
Tumble                n/a               n/a                   n/a
Use Magic Device      7                 22.5                 22.5


Notable Equipment:

Minos Legens 
Torc of Prince Raiyum-de II 
Noxious Embers 
Shiona's Pendant 
Smedgar's Necklace 
Epic Torc of Prince Raiyum-de II 
Epic Spectacles of Spirit Sight 
Supreme Tyrant Green Steel Goggles of Positive 
Supreme Tyrant Green Steel Goggles of Ice 
Head of Good Fortune 
Litany of the Dead 
Blue Dragonscale Robe 
Bracers of the Glacier 
Bracers of the Demon's Consort 
Epic Red Dragonscale Robe 
Stormreaver's Napkin 
Epic Cloak of the Zephyr 
Epic Cloak of the Silver Concord 
Dragontouched Shroud (Greater False Life, Constitution +6, Greater Spell Penetration VIII)
Dragontouched Shroud (Greater False Life, Constitution +6, Glacial Assault)
Dragontouched Shroud (Greater False Life, Constitution +6, Potency VIII)
Dragontouched Shroud (Greater False Life, Constitution +6, Earthen Guard)
Supreme Tyrant Green Steel Bracers of Positive 
Gloves of the Glacier 
Seven Fingered Gloves 
Vile Blasphemy 
Rahkir's Sash 
Vorne's Belt 
Feather Falling Boots 
Kundarak Delving Boots 
Firestorm Greaves 
Gnawed Ring 
Rahkir's Ring 
Ring of Elemental Essence 
Ring of Spell Storing 
Epic Ring of Spell Storing 
Skiver 
Supreme Tyrant +5 Green Steel Scepter of Positive



Level 1 (Sorcerer)
Skill: Concentration (+4)
Skill: Use Magic Device (+2)
Feat: (Selected) Empower Spell
Spell (1): Acid Spray
Spell (1): Niac's Cold Ray
Enhancement: Acid Manipulation I
Enhancement: Frost Manipulation I
Enhancement: Flame Manipulation I
Enhancement: Sorcerer Energy of the Dragonblooded I


Level 2 (Sorcerer)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (1): Hypnotism
Enhancement: Corrosive Spellcasting I
Enhancement: Glacial Spellcasting I
Enhancement: Sorcerer Charisma I


Level 3 (Sorcerer)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Extend Spell
Spell (1): Charm Person
Enhancement: Combustive Spellcasting I
Enhancement: Deadly Acid I
Enhancement: Acid Manipulation II
Enhancement: Sorcerer Wand and Scroll Mastery I


Level 4 (Sorcerer)
Ability Raise: CHA
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (2): Web
Enhancement: Deadly Ice I
Enhancement: Deadly Flame I


Level 5 (Sorcerer)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (2): Melf's Acid Arrow
Enhancement: Corrosive Spellcasting II
Enhancement: Acid Manipulation III
Enhancement: Sorcerer Spell Penetration I
Enhancement: Sorcerer Energy of the Dragonblooded II


Level 6 (Sorcerer)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Maximize Spell
Spell (3): Acid Blast
Enhancement: Sorcerer Earth Savant I
Swap Acid Spray for Expeditious Retreat


Level 7 (Sorcerer)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (2): Blur
Spell (3): Fireball
Enhancement: Deadly Acid II
Enhancement: Acid Manipulation IV
Enhancement: Sorcerer Wand and Scroll Mastery II


Level 8 (Sorcerer)
Ability Raise: CHA
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (4): Acid Rain
Enhancement: Sorcerer Charisma II


Level 9 (Sorcerer)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Heighten Spell
Spell (2): Scorching Ray
Spell (3): Displacement
Spell (4): Wall of Fire
Enhancement: Corrosive Spellcasting III
Enhancement: Deadly Acid III
Enhancement: Acid Manipulation V
Enhancement: Flame Manipulation II


Level 10 (Sorcerer)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (5): Hold Monster
Enhancement: Combustive Spellcasting II
Enhancement: Sorcerer Energy of the Dragonblooded III
Swap Hypnotism for Jump


Level 11 (Sorcerer)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (3): Protection From Energy
Spell (4): Stoneskin
Spell (5): Cone of Cold
Enhancement: Corrosive Spellcasting IV
Enhancement: Acid Manipulation VI
Enhancement: Frost Manipulation II


Level 12 (Sorcerer)
Ability Raise: CHA
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Spell Focus: Evocation
Spell (6): Acid Fog
Enhancement: Sorcerer Earth Savant II
Enhancement: Deadly Acid IV
Swap Melf's Acid Arrow for Resist Energy


Level 13 (Sorcerer)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (4): Enervation
Spell (5): Break Enchantment
Spell (6): Disintegrate
Enhancement: Sorcerer Charisma III


Level 14 (Sorcerer)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (7): Finger of Death
Enhancement: Sorcerer Improved Maximizing I
Enhancement: Corrosive Spellcasting V
Enhancement: Acid Manipulation VII


Level 15 (Sorcerer)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Spell Penetration
Spell (5): Protection From Elements
Spell (6): Reconstruct
Spell (7): Delayed Blast Fireball
Enhancement: Sorcerer Improved Maximizing II
Swap Protection From Energy for Rage


Level 16 (Sorcerer)
Ability Raise: CHA
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (8): Black Dragon Bolt
Enhancement: Sorcerer Energy of the Dragonblooded IV


Level 17 (Sorcerer)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (7): Mass Protection From Elements
Spell (8): Polar Ray
Enhancement: Corrosive Spellcasting VI
Enhancement: Glacial Spellcasting II
Enhancement: Deadly Acid V
Swap Protection From Elements for Teleport


Level 18 (Sorcerer)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Toughness
Spell (9): Wail of the Banshee
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Sorcerer Earth Savant III
Swap Acid Blast for Haste and
Finger of Death for Waves of Exhaustion


Level 19 (Sorcerer)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (8): Trap the Soul
Spell (9): Energy Drain
Enhancement: Sorcerer Improved Heightening I
Swap Enervation for Dimension Door


Level 20 (Sorcerer)
Ability Raise: CHA
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (9): Mass Hold Monster
Enhancement: Sorcerer Bloodline of Power
Enhancement: Deadly Acid VI
Enhancement: Deadly Flame II
It doesn't really matter (too much)what spell you choose at this level.
Hope you liked the build!
Post below if you have any questions, comments, or recommendations.
I also did some research while making this build, and I found that the Acolyte of the Skin isn't a real enhancement...