That's still rather nice.
That's still rather nice.
Eternal Infinity: Wruntjunior ~ DI Sorc // Youngwrunt ~ Survivalist Paladin // Wruntarrow ~ Monkcher // Wruntsonmonk ~ Wis-Based Monk
Updated for MotU
I decided to tune the build further towards DPS.
Exchanged Empower for ITHF and Extend for GTHF.
Reasons are simple:
I only use Empower for BB and DP. Not for healing. I find myself using those spells less and less, but they are still OK to use without.
For Extend: I liked it for Divine Power, Divine Favor, Holy Aura, Recitation, Prayer. The benefits of the latter 3 have become redundant and therefore having extend just for DP and DF is just not worth it.
DPS overall is pretty nice for a pure fvs with the whole THF chain now, i like it a lot.
I've played variations of this build for more than 18 months. I found Stunning Blow to be highly desired against casters especially in EE content. Helf fighter dilettante can get +2 DC to it as well.
Also splashing 2 monk is very effective compared to the minor tradeoffs. Easily allows you to fit in the feats you want. My current setup:
1 Half-Elf Dilettante: Fighter
1 Monk: Power Attack
3 Great Cleave
15 Monk: Toughness
15 Stunning Blow
18 Improved Critical (Slashing)
21 Overwhelming Critical
24 Epic Toughness
Cleave + Great Cleave + Momentum Swing + Lay Waste is super fun. Personally I've never found a need for Empower Healing on any Favored Soul build, even with 892 HP. Could swap out Epic Toughness for it if you prefer big number heals.
10 FvS Damage Boost IV
6 FvS Damage Boost II
4 Unyielding Sovereignty
6 Angel of Vengeance II
2 Human Adaptability STR
4 Human Adaptability CON
2 Human Improved Recovery I
10 Human Versatility IV
3 Racial Toughness II
6 FvS Energy of the Scion III
1 FvS Prayer of Smiting I
1 FvS Prayer of Incredible Smiting I
10 Favored Soul Smiting IV
6 Favored Soul Life Magic III
2 Helf Fighter STR I
3 FvS Toughness II
3 Helf Strategy Stunning Blow II
1 Way of the Patient Tortoise
Hat: Epic Helm of Frost (yellow: GFL)
Cloak: Epic Envenomed Cloak (+1 exceptional CON)
Boots: Epic Boots of Corrosion (green: Good Luck, colorless: +6 DEX)
Chest: Epic Marilith Chain (blue: Toughness)
Neck: Green Steel 150 SP, Wizardry VI, +6 CHA skills
Ring1: Encrusted Ring with +78 Devotion
Ring2: Seal of House Dun'Robar (+2 Insightful STR, +10 Stunning)
Bracer: Epic Bracers of the Claw
Gloves: Epic Gloves of the Claw
Trinket: Holy Symbol of Lolth (102 radiance+impulse)
Goggles: Green Steel 45 HP ConcOpp
Belt: Epic Spare Hand (blue: empty, colorless: empty) - swap to
Knost's Belt for bosses
A more DPS focused build can swap out one of the Greensteel items for Tharnes Goggles.
Primary melee weapon would be eSoS, swapping to eGA or crafted Holy Burst of Greater Bane as needed.
18 STR (16 points) + 4 tome + 6 item + 3 profane + 6 level ups + 1
dilettante + 1 human adaptability + 2 ship + 2 yugo + 5 primal scream
+1 exceptional + 2 insightful = 51
18 CON (16 points) + 3 tome + 7 item + 1 exceptional + 2 insightful +
1 human greater adaptability + 2 ship + 2 yugo + 5 primal scream = 41
(screams for a +4 tome)
8 DEX + 3 tome + 6 item + 2 ship = 19
8 INT + 3 tome +2 ship = 13
8 WIS + 3 tome +2 ship = 13
12 CHA (4 points) + 3 tome + 7 item + 2 ship = 24
-3 CON/STR if you don't have Primal Scream (but have Rage).
You say at level 20 you use the Antique Great Axe. I am wondering where you picked up martial weapons proficiency or do you take the non-proficiency penalty?
15-20 x3 crits is pretty sweet combined with a Stunning Blow+Trip DC in the mid 50s.
Both toons play very differently, but I like both.
Edit: She was using scimitars at first (Epic Kronzeks+Epic Mirage). Swapped to Longswords later (+4 extra Damage from Enhancements) wielding Tinah + Tier 3 Alchemical Longsword.
But the warhammers are ahead by far damage wise.
Last edited by Eth; 11-23-2012 at 09:11 AM.
Last edited by Zerkul; 12-03-2012 at 09:34 AM.
Guild Leader of "GODS - Guardians Of the Dragon Sanctuary" on Cannith --- My Characters: Zavarthak (20 Barbarian Frenzied/Ravager DPS - MAIN), Ryumajin (Warlock,), Leohands (Evocation FVS firstlife), Galvano (Paladin TWF). - If you like or find useful my posts, consider adding reputation.
The original build would in this thread still works, but as already mentioned I'm running a 18/2 FvS/Fgt split since some months now.
Posted below now.
Last edited by Eth; 12-05-2012 at 07:30 AM.
Tomes (not required for anything, works with lower):
Some in Jump and tumble.
Feats (no particular order):
Impr. Crit: Slash
AoV I with prereqs
FvS Damage Boost IV
Extra Action Boost II
Human Versatility IV
Fighter Haste Boost
Paladin Dilletante II
Life Magic III
Scroll Mastery III
Fighter Str I
Human Str I
Human Con I
Human Heal Amp II
Switching between LD and Fury.
LD mainly for soloing (Masters Blitz is awesome). Fury for grouping.
Extra Action Boost III
Momentum Swing III
Haste Boost III
Crit. Damage III
Twists: Sense Weakness, Primal Scream, Brace for Impact
Primal Scream III
Tunnel Vision II
Acute Instincts III
Sense Weakness III
Overwhelming Force III
Twists: Crit. Damage III, Momentum Swing, Brace for Impact
Head: Epic Mask of comedy slotted with +4 saves
Necklace: Epic Torc slotted with except. Str
Trinket: Litany/Planar Focus of Prowess (8 Str)
Cloak: Adamantine Cloak of the Wolf
Ring1: Seal of House Avithoul
Ring2: Encrusted Ring
Boots: Elite Treads of Falling Shadows
Gloves: Epic Claw
Bracers: Epic Claw
Armor: Comyr. Red Dragon Full Plate
Goggles: Conc Opp 150SP/Conc Opp 45HP (Switching after 300 SP are gone)
Weapons: ESOS/EAGA/Triple Pos. GS MAul/Cleaver
...and alot of swap stuff + clickies depending on situation.
For elite quests you will mainly want Tier2 GS Displacement clickies. The more the better.
Usual Stats (in Fury):
HP 821 - 866 (after swapping GS Goggles)
SP 2000 - 2600 (I swap in Archmagi + Pirate cleverness before buffs)
Reflex Save: 45+
Fort Save: 45+
Will Save: 40+
Displace Clickies + Scrolls
12 Seconds Fury Knockdown (no save)
Improved Deception (totally awesome)
20% Less Damage through PRR
Solid - go figure
Last edited by Eth; 12-05-2012 at 07:39 AM.
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