I've a doubt...
I'm running an experimental build of mine (Stormchanter : bard 12 warchanter / ranger 6 tempest / fighter 2) a melee one that at end game should slash everything, at least in theory, with a couple of mountain's fist.
From my calculation MF is better than Axe of Adaxus about damage + it has an additional augment slot so a win-win to me since I've a couple of em EE.
Now I was trying to fit my build with Toughness to adress a little bit more survivability and I noticed I forgot to slot Exotic weapon proficiency : Dwarven Axe.
For what I know Be un-proficient with a weapon should give u a -4 to hit... once that was a awkward debuff due to lack of to hit and old AC system but I was wondering if it's so terrible now with new system where even a mage with a stick can hit a boss mob almost everytime.
It's that the only debuff I'll get using an un-proficient weapon?
It will count so much on my end game whit all the buffs and stuffs I can count on?
Ty all for the answer