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  1. #1
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    Question Artificer Dilettante: numbers?

    I've done a cursory forum and Google search, and can't find any specifics about what I'm looking for. Has anyone done the math or have any insight on the Helf Arti Dilettante and improved Dilettantes? As a refresher:

    Code:
    	
    Half-Elf Dilettante: Artificer 	
    Passive 	
    You have watched the artificers of House Cannith work their trade. 
    You gain proficiency with all crossbows, and Artificer Knowledge: 
    Scrolls (You gain a +2 bonus to Use Magical Device checks when 
    using scrolls, and their Caster Level is increased by one - this Caster 
    Level increase is capped by your Intelligence modifier.) You are able 
    to use wands and scrolls as if you are a level one artificers. For 
    item use purposes you count as a level one artificer in addition to 
    any other classes you possess (though this does not grant the 
    ability to use Rune Arms). 	
    Requirements: Half-Elf, 13 Intelligence 
    
    Improved Artificer Dilettante I: Your knowledge of magical items 
    has improved, and now extends to potions. Also increases your caster 
    level in your dilettante class by 1, so you are now treated as a second 
    level Artificer instead of first level for scrolls and purposes.
    AP Cost: 1 	Level: 5 	Progression: 15 	Requires: Half-Elf Artificer Dilettante
    	
    Improved Artificer Dilettante II: Your knowledge of magical items 
    has improved, and now extends to wands. Also increases your caster level 
    in your dilettante class by 1, so you are now treated as a third level 
    Artificer instead of first level for scrolls and purposes.
    AP Cost: 2 	Level: 10 	Progression: 34 	Requires: Improved Artificer Dilettante I
    
    Improved Artificer Dilettante III: Your knowledge of magical items 
    has improved, and now extends to magical arms and armor. Also increases 
    your caster level in your dilettante class by 1, so you are now treated as 
    a fourth level Artificer instead of first level for scrolls and purposes.
    AP Cost: 3 	Level: 15 	Progression: 53 	Requires: Improved Artificer Dilettante II
    What does this mean, exactly, for UMD'ing scrolls as a rogue? Will I have a higher success % earlier, or be casting at a higher caster level as I progress? If I take these and a couple of the Rogue scroll/wand mastery enhancements (for +45% effectiveness), will I be able to function as a competent backup healer/buffbot? I know I'd still be missing things like quicken, heighten, etc. I'm planning a TR and the Artificer Dilettante appears to be the most useful to parties.

    Feedback is, as always, appreciated.

  2. #2
    Community Member Symar-FangofLloth's Avatar
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    Quote Originally Posted by WirelessJoe View Post
    What does this mean, exactly, for UMD'ing scrolls as a rogue? Will I have a higher success % earlier, or be casting at a higher caster level as I progress?
    Yes. You'll have a +2 UMD on whatever items are listed in the tier you have, and you'll also cast the items as if they were 1 caster level higher.
    Former Xoriat-er. Embrace the Madness.

  3. #3
    Community Member Nuryam's Avatar
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    Artificer Knowledge:
    Scrolls (You gain a +2 bonus to Use Magical Device checks when
    using scrolls, and their Caster Level is increased by one - this Caster
    Level increase is capped by your Intelligence modifier.)

    Improved Artificer Dilettante I: Your knowledge of magical items
    has improved, and now extends to potions.

    I assumed the +1 CL would also apply to potions by taking this enhancement. But I found out it does not. Anyone have thoughts/experiences with this?

  4. #4
    Community Member wax_on_wax_off's Avatar
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    Artificer dilettante on a rogue makes you the second best scroll healer in the game (after an actual artificer). +2 UMD is really nice as well. +1 intelligence is really nice for assassinate DC. Repeater proficiency is really nice for those times that you have to ranged.

    All around, artificer dilettante is an excellent choice for a rogue.
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  5. #5
    Community Member Emili's Avatar
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    Quote Originally Posted by wax_on_wax_off View Post
    Artificer dilettante on a rogue makes you the second best scroll healer in the game (after an actual artificer). +2 UMD is really nice as well. +1 intelligence is really nice for assassinate DC. Repeater proficiency is really nice for those times that you have to ranged.

    All around, artificer dilettante is an excellent choice for a rogue.
    Artificer dilettante on anything you plan to use scrolls from is a (Int)elligent idea. Even if you were considering a Bard (which drip of UMD to start) or anything with scroll mastery the synergy and benefit is still enticing.
    Last edited by Emili; 05-05-2012 at 02:14 PM.
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