Please add crafted handwraps to your list. Still all kinds of buggy.
I've not seen any die when no-one is attacking them mind you. So if that's happening, obviously its a larger issue!
I am sorry if this is said elsewhere, but if you have a hireling in one of the new quest or wilderness you can not recall out because "your not allowed to have a hireling in a raid group", while in a normal group.
great thread by the way.
Moobs in House C go poof if you vorpal/smite/destruct them. just like some mobs do in shroud pt1 on various instakill effects
May I add a few things ? THANKS :-D
Either: Artificers in general or Repeaters or Arty Pets...or some combo of that Is causing a huge amount
of lag in dungeons. I can run with a full group, no arties...very little lag.
Same group with 1 arty...lag. More than 1 arty...unplayable lag.
might be the runearm animation..the pet...all them bolts but it is something.
Halloween is dead on DDO.
Kobalds stole it
can you add log in screen shows 1/0 updates and shows loading but never loads anything then sends you to game. This is happeneing to me ever since mondays maintenance happened.
Life is just a candle and a dream
Must give it flame :Rush
Graceana, 28 rogue (TRing) ~ Xiya, 12 ranger/8 fighter ~ Shinshi, 28 monk ~ Ayaxi, 20 rogue (TRing) ~ Saravi, 28 cleric ~ Sanziana, 20 ranger (TRing)
Talvi, 20 druid ~ Zinzie, 18 sorcerer/2 paladin ~ Kishori, 20 bard ~ Faunia, 9 druid/9 monk/2 fighter/8 epic ~ Viven, 16 bard/4 fighter/8 epic
Cliodna, 18 wizard/2 rogue (TRing) ~ Serenwyn, 15 bard/3 fighter/2 rogue ~ Duisteri, 12 monk/5 wizard/3 rogue/4 epic
The Casual Obsession
Hmm, as far as the disapearing mobs when they die. You know theyr'e jsut gone, no death animation or sound effect. I haven't noticed it in the new House C raids, but have noticed it inthe House C explorer areas as well as all the regular quests. I noticed it on all my classes Barb, Bard, Cleric, FvS, Wizzy, Sorcy.... So it seeme it doesn't matter how they die.
Has anyone mentioned that the slay living and solid fog potions from the crystal cove (back in Feb) are all now broken - unless you are a rogue
“If at first you don't succeed, keep on sucking till you do succeed.”
Saw it less in quests, in fact I don't actually recall seeing it in quests at all, mostly just the explorer areas.
Officer of the Platinum Knights of Cannith, Founder of the guild GHOSTBANE of Cannith
Main - Death - Completionist and then some...
Other Characters - Holy, Leap, War, Optimusprime, Intimitank, Lanfear, Can, Afkbiobrb, Garagesale, Leverpuller and many more
I joke, but yes, please, fix this; I've been forced to play my casters, and nobody wants that.
To lazy to read back through entire thread to see if someone has listed this one, but getting a issue where casting animations are sometimes casting at the speed of unquickened when quicken is set to (always on) for the spell but the spell goes off in the middle of the animation, example start to cast symbol of death it does the super slow hand motions but 50% of the way through the animation the symbol appears but still continues to finish the super slow animation leaving me to be eaten by many mobs .
Also noticed when casting buffs that are set to quicken (always off) they cast at the faster speed like quicken was on and interupt the next buff from going off since that previous buff still hasnt been cast just the quickened speed it was cast at made it look like it had finished already and you could hit the next buff leaving me walking into battle half buffed and yet again being eaten by many mobs
This isnt 100% of the time and im not sure what the cause is but randomly happens on entering a quest/quest area when buffing/offensively casting. Can get it to stop sometimes by switching weapons and turning off the quicken always on/off afew times. Turning on/off the normal quicken meta on a hot bar yields no results.
Also seen this with my Wizard, targeting a monster, ready to instant-kill it, seeing that the melees are taking it down quite fast (so deciding not to spend the spell points), only to see it die instantly. At first, I thought the healers used some instant kill spells but after a lot of repetition of the same thing, I paid notice that the healers were not casting anything - and I was the only caster in the group, so it definitely wasn't me.
Maybe we get free Quickened, Silent, Still death spells! :O
Endure... In enduring, grow strong...
-- Dak'kon, of the People
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