To expand on my prior post on learning Pathfinder, I'd love some input on character building. The group that I will be playing with has little to no D&D experience, and is not going to be a Min/Maxed play. This being said I would still like to be useful in combat, while leaning towards the out of battle skills. I'm leaning strongly towards either a Bard/rogue or Bard/ranger with the first being an information gather w/ some trap/thief skills and a melee fighter and the second would be an information gather with a bit of tracking and bow fighting. At least thats what thought based on my DDO experience.
But in looking though http://www.d20pfsrd.com a Rogue will add only 2 skill points (even when taken at level 1) but the specials it gets at level 1 and 2 seem quite useful (rogue talent, 1d6 sneakatk and evasion). But there does not seem much that would suggest TWF over THF. Thoughts? Do the 2 levels or rogue really add more then the two bard caster levels?
When looking at the first 2 levels of ranger, that seems to add nothing, and going pure bard with a bow would be better, or maybe a fighter level or 2 for a range feat.
Seems like I could take the Archer build from here (http://www.d20pfsrd.com/extras/commu...onks-lab/test2) and splash a level or 2 of rogue or fighter to great effect.
My second character thought was a fighting cleric. Does splashing a bit or Monk or fighter here help?
I would really like to multiclass, but not sure how alot of this translates to a non min/maxed PnP game, and advice would be much appreciated. Learning pathfinder seems like the first day I logged into DDO and was completely lost, and now, like then, I turn to the boards.
*EDIT* Just going core pathfinder right now, but may be able to add some prestige class.
Using just core pathfinder stuff right now, but may be able to introduce a prestige class, but not going to do multibu