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There are some things that always interest me in games like these, one of them is finding "secrets" and near-impossible places to reach. When I have time to spare or have to wait on something I often practice-jump on things or try to reach something I think might be reachable. Since there don't seem to be many or any topics about this I'm making one and maybe people can also post suggestions in this post!
For a good jump you need speed and jump skill (40 max), monks offcourse get the extra speed and abundant step, where favored souls get leap of faith. On top of that it helps to have striding and haste for increased possible distance to jump. It also helps to have some proper feel for the spot you will reach with your jump, because some areas have very small room for error.
on top of the crashed ship in three barrel cove, good luck reaching this one ^^
16 part precision jump in house K
the broken ship in mired in kobold
on top of the map in siegebreaker
on top of the invisible barrier between the inside of cannith and behind the fence
stormcleave outpost, on top of one of the rune pillars (almost all of them can be reached on top)
on top of the mountains in ataraxia
highest reachable point in house K
On the harbor mast next to the Irestone inlet quest
House Kunderak, above the entrance of Chambers of insanity
On top of the entrance of Running with devils
Glitched area of market
above cerulean entrance
high ledge in market
xorian cipher, edge of the map
here you have a view on the mountain tops leading to the air altar (north west)
try getting out of that one =)
edge of the mountains, outside view.
view on the outside world, note that there seems to be some kind of mapping on the top left
The place I want to reach:
house jorasco on top of the city walls,
I hope there are some climbers on the forums that like to do the same, it has been very hard for me to find people in the game that do these things.