I was recently crafting Natural Armor shards. When I went to put it on my neclace, it said that it already had a suffix (which it did). However, it went on a ring as a prefix but the name of the item showed it as a ring of Natural Armor +1 and dropped the ACTUAL suffix from the item name. Your planner shows Natural Armor as a prefix, so I just wanted to give you a heads up. You might want to check this out for yourself. Perhaps it's a bug since U14 because I've crafted these shards for some time and never notices this before.
Added in a couple preset filters that can be used on the search and crafting screens. There is a filter to block out all of the "caster focused" shards and one to block all of the "skill boost" shards.
As for the shards that have mixed up prefix / suffix: I'm holding off on changing that in the code for now until Turbine gets them all straightened out. Since they are buggy in how they work and sometimes "morph" depending on the order in which things are applied, I want to ensure that Turbine has them fixed prior to changing things on the site that could confuse people even further.
First off, huge thanks for you and your contributors. For a while, I was using this tool everyday, several times a day and it helped a ton.
I haven't had a chance to test in-game, but I cannot add any flexible shards to goggles in the planner. I don't know if it's related, but in the searching tab where all the shards are described, all the flexible shards description have Google instead of Goggles as an item where you can craft the shard on.
Since the flexible shards include the goggles (or googles ) as a valid item, I'm guessing this is not WAI?
Bug report: When selecting 'Exclude skill boosts' filter in the Crafting tab, healing lore suffixes are also removed from the list.
Added new requested functionality: "How Many Can I Make?"
When on the search tab there is now a button for each result in the list.
Clicking the button will give you a screen where you can enter in how many lessers and greaters you have of the required essence type and it will calculate how many shards you can make and how many of the greaters you will have to sunder.
In an effort to keep the VALUABLE information on your planner up to date and correct, I recently noticed that the Improved Slowburst shard is now +3 potential, +6 ML rather than +2 potential and +4 ML. Keep up the great (and appreciated) work.
Fixed a couple shards to correct if they were suffix or prefix that I could verify in game (ones that seem "bugged" in game, I'm not changing yet just because I don't know which is right)
Fixed the potential for slowburst and improved slowburst
I'm trying to create a new Spell boosting item for my Sorc using the Cannith planner and noticed:
"Total Item Potential Required: 14 (Min Level on item will be 20)"
I'm not 100% sure how this works, but with the level cap raise to 25, wouldn't the min level for such an item be ( 14 * 2 ) - 1 = 27 (capped at 25)?
cannith items are never above ML 20 no matter the enchantment level.
It appears you have Enchantment Save shards mistakenly marked as "caster" shards ("Exclude Caster" excludes them).
Based on the planner I have attempted to add flexible devotion +48 or flexible devotion +48 to a cloak.
The crafting machines does not allow this and looking at EllisDee's comment:
Anyone else able to confirm?
As you said in post#1 "Please let me know if I've made any mistakes or missed anything" - so just looks like a small oversight was all.
Thanks for the speedy reply (and action too!)
Here's what I've seen in a quick look on the Auction House. These items don't say "Craftable", so I assume that they are random found loot, not made with Flexible shards:
- Intimidation: Prefix ("Intimidating") on belts, necklaces, and rings; suffix ("of Intimidation") on headgear and rings.
- Minute Seeing: Prefix on gloves, necklaces, headgear; suffix on goggles, rings.
- Balancing: prefix (as both "Balance" and "Balancing") on rings, cloaks; suffix on belts, boots, rings.
I haven't noticed a particular pattern.
Last edited by shawnvw; 08-19-2012 at 04:01 PM.
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