Thanks for the write-up, Khurse. I'd +1 but "You must spread some Reputation around before giving it to Khurse again." My own review of the changes:
Characters on Sarlona: Ungnad (Morninglord, Wizard 17 / Favored Soul 2 / Fighter 1) -- Baerktghar (Dwarf, Paladin 18 / Fighter 2) -- Simulacruhm (Bladeforged, Artificer 16 / Paladin 3 / Wizard 1)
No matter what side of the argument you are on, you always find people on your side that you wish were on the other.
-- Jascha Heifetz
I wish they would have kept the chattering ring on that one just as a joke. No one would craft it anyways even if the cost was just the essences so having the chattering ring still there would have been fun.
There's very little I'd like more than annihilating some Halfling village (especially if it had some of my guildies with their toons in it )
I completely get some of the bane changes, and these I guess make sense (need soul gems and slayer arrows to craft a bane) but it's like- halfing bane? Is there a quest they're worth crafting for?
I'm curious if someone killed one of Eladrin's halflings in PVP , which kinda set this whole crafting change in motion.
Oh I missed the flawless red on the greater dragon bane. So I guess that recipe is the top cost one now...seriously they need to stop dumping this junk on live and go through layers of feedback on lamaland for crafting.
Some of these choices just plain demonstrate a lack of knowledge of the game.
Proud Recipient of At least 8 Negative Rep From NA Threads.
horrible change overall..
Don't get me wrong i can live with the lds and the boot ingredients but the bound to account
pots needed for recipes and those can only be grinded out with favor is just a slap in the face
for the f2p and casual players out there who dont have the simply horrible necro 1~3 / catacombs
wich are pure trash all of them..
Actually I like them.
And honestly- and perhaps rudely, I don't have much concern about F2P player not being able to grind out top tier recipes.
They can certainly craft decent items, but I don't how F2P being unable to craft +5 Holy Burst of Greater Evil Outsider bane is a big deal.
I'll tell you one thing, I'm not risking an LDS on less than 100% chance of crafting.
Are there still plenty of cheap garbage shards you can craft for training purposes?
I really opposed to SF pots being used, I'm a premium player and I have refused to buy Necro1-3 and the catacombs after I received a few guest passes from friends. Those packs weren't a lot of fun for me, now I either forget about holy burst or buy packs I don't like and run them all on elite... from my perspective it is turbine doing a money grab, in a bad way.
Also I don't like tomes being used, +1 and +2's will now be harder for everyone to obtain and hurts new players the most. The rare +3 tome that's put up for roll will be less likely, and it may be rolled on some who just want purified shards.
Edit: Many more quips are these changes, but won't go into it all. Just will say the crafting requirements seem skewed, some will take much more effort/cost then others, some less desired shards cost more then high demand ones...etc.
Last edited by FastTaco; 07-13-2011 at 10:07 AM.
What it will do is make it nearly impossible to buy a tome on the AH now for a reasonable price. Guess I'll need to grind for my +2 tome favor each life now so I can at least have the +2 in my main stat.
if they massively lowered the cost of the garbage shards used just for leveling I'd be okay with this.
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