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  1. #321
    Founder & Hero cdbd3rd's Avatar
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    Quote Originally Posted by Asketes View Post
    hi-lighted in red. wow this makes sense

    *begin Beavis & Butthead voice*

    hehheh, hehhHEHhehhe....

    You said, "wow"

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  2. #322
    Community Member slothinator's Avatar
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    Quote Originally Posted by Kourier View Post
    If you have to make dozens of recipes to level up aren't you going to require dozens of these rare items too? What's the drop rate on raid loot from reaver? Even the silly lightning amulet
    Didn't even consider the leveling aspect, as I was just looking at making specific shards. It would depend on if their are enough recipes at higher levels to generate the xp needed for leveling. Having to grind for three Tenebrous Stilletos to move up my crafting level by one sounds like.....well, I can't think of anything that bad.
    Sarlona: Stelvar, Stethos, Saltmint, Abbracadaver, Shaigh Hulud, Fujihowser MD, Soundwaive, Kuddlefish and some others

  3. #323
    Community Member darksol23's Avatar
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    Quote Originally Posted by MadFloyd View Post
    Whooops. We clearly were out of line with several of these ingredients. Including items like Dreamspitter and Chattering Ring is an embarrasing error on our part and was in no way intentional.

    Our motivation to add these extra ingredients (which was only made to a subset of recipes that concerned us) was to preserve and not devalue the efforts made by players to obtain many of the existing powerful named items in the game.

    We will make changes. Unfortunately, they will not be made in time to alter the upcoming patch. As you know, the system is still in beta and we will effect changes as soon as we can.

    Our apologies and thanks for the swift, clear feedback.
    No way intentional? Can you explain that one a bit more? Did someone at Turbine just goof and plug in the wrong "item numbers" for crafting ingredients? Or did someone spike the coffee pot with everclear? How can something like this pass QA never mind the Mournlands? Using raid gear as crafting ingredients?!?!?! Make the high-end recipes more expensive... Great. I can see that. Make GEOB cost 5 large devil scales and 50 silver flame hymnals, whatever I don't care, you can grind for that... But raid loot? Seriously?
    Officer of the Platinum Knights of Cannith, Founder of the guild GHOSTBANE of Cannith
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  4. #324
    Community Member Delt's Avatar
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    *snickers*

    You can't look at that LONG list of planned out recipes and then call it "a mistake". That would be a lie...or a vaguely worded dodge at best. It is clearly intended and, imo, a pretty lame direction for crafting.

    Anyway, I'm not into crafting, so I'd like to say "I don't care" -- but since this change effects me even if I AVOID crafting, I guess I have to express my displeasure.

    And who in the world is playing on mournlands? Maybe its time to round up another batch of actual players.

  5. #325
    Community Member brian14's Avatar
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    Quote Originally Posted by GotSomeQuestions View Post
    More stuff is available:

    Greater Ooze Bane: Muckbane
    Elec Absorb 33% now level 77: Charged Gauntlets
    Fire Absorb 33% also level 77: Scorched Bracers
    Greater Vermin Bane: Bracers of Spiderkind
    Greater Animal Bane: Rabbit Gloves
    Greater Construct Bane: Sovereign Dragontouched Rune of Smiting!!
    Greater Dwarf Bane: Golden Greaves
    Greater Monstrous Humanoid Bane: Adamantine Sickle (the lordsmarch one)
    Greater Elf Bane: Allegiance *and* Coronation
    Greater Reptilian Bane: Mantle of the Dragonfriend
    Greater Aberration Bane: Nature's Vengeance
    Attack Bonus +4: Spectral Gloves. No joke.
    Greater Gnoll Bane: Gloves of Gnoll Hide
    Greater Orc Bane: Skullsmasher
    Greater Goblinoid Bane: Twinblade
    Greater Giant Bane: Kelmar's Justice
    Greater Human Bane: Bloody Cleaver
    Greater Elemental Bane: Theurgic Stave
    Greater Undead Bane: Boneshard Flute and Coronation
    Greater Evil Outsider Bane: Large Scale and Demon's Blood
    Greater Dragon Bane: 1 Flawless Siberys Shard AND *FIVE* Blood of Dragons. Really? Really?
    Vampirism: Chaosblade

    And all the higher level shards take the new Eberrons.
    Bloody Cleaver or Adamantine Sickle I can understand, but Twinblade??

    Whoever came up with this list clearly has no clue what players value. I am just glad I invested very little in crafting, as sure as hell I am not investing anything else now!

    And yes, even if raid loot is removed from crafting, damage has been done. Now people will hoard it "just in case".

    BTW, this is post #326. Out of preceding 325 posts, did even a single person think this is a good idea?
    "Beauty is in the eye of the beholder."

    "Of course it is. Are YOU going to question beholder's artistic sense?"

  6. #326
    Community Member Thrudh's Avatar
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    Quote Originally Posted by Beethoven View Post
    Crafting is out for only a couple of months and there already first toons who achieved maximum level and are /potentially/ in a position capable to flood the market with the best (random generated) gear there is
    Yeah, this is the problem they are trying to fix...

    Just shut down crafting (it's beta after all), and fix it right...
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago.
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by Gary_Gygax
    No single character has all the skills and resources needed to guarantee success in all endeavors; favorable results can usually only be achieved through group effort. No single player character wins, in the sense that he or she defeats all other player characters; the goal of the forces of good can only be attained through cooperation, so that victory is a group achievement rather than an individual one.

  7. #327
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    Quote Originally Posted by MadFloyd View Post
    We will make changes. Unfortunately, they will not be made in time to alter the upcoming patch.
    I really don't think it's a good idea to put those recipes onto live if you can't change it in time. I think almost everyone would rather wait on everything else to see this right.

  8. #328
    Founder & Hero Vordax's Avatar
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    Quote Originally Posted by Thrudh View Post
    Other people have posted conspiracy theories before where they say that the devs purposedly release a stupid system on Lamannia, then scale it back to what they really wanted to do, while "pretending" to listen to player feedback...

    I always thought those people were nuts...

    But now I actually wonder if that is what is happening here. They really just wanted to add Shroud ingrediants (and the Astral Diamonds/epic token/tome thing), and threw in all that raid gear nonsense so they could remove it later and we wouldn't be that upset about the other changes.
    They always do it this way, they release something absurd and roll it back a little so people are happy, but they end up with the original changes they wanted.

    Vordax
    (wearing a tinfoil hat...)

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  9. #329
    Community Member Asketes's Avatar
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    Quote Originally Posted by cdbd3rd View Post
    *begin Beavis & Butthead voice*

    hehheh, hehhHEHhehhe....

    You said, "wow"

    eh hehehe ehehheHEeheh

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    Quote Originally Posted by Eladrin View Post
    Grease is an extremely valuable party buff.

  10. #330
    Community Member Kourier's Avatar
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    Quote Originally Posted by slothinator View Post
    Didn't even consider the leveling aspect, as I was just looking at making specific shards. It would depend on if their are enough recipes at higher levels to generate the xp needed for leveling. Having to grind for three Tenebrous Stilletos to move up my crafting level by one sounds like.....well, I can't think of anything that bad.
    Honestly, how many... swords of the giant slave masters, say, do we find anyway? And how many people will want to craft this kind of thing or will have to in order to level up?

    And why are there still no recipes which use the mystical quest reward items? As much as I love broccoli, I'm not going to take it over 500 guild renown or a major pot or a +2 tome or even some decent vendor trash WHEN IT ISN'T USED IN ANY RECIPE.

    I mean, why not revamp collectable rewards so they're worthwhile and unique and use those in crafting too? You already did that with requiring the sickle for monstrous humanoid bane. Then you need collectables and collectable rewards, but at least those are pretty common and people would be encouraged to pick up the damn purple bags. My pulse is hardly set racing at the state of collectables right now.

  11. #331
    Community Member Postumus's Avatar
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    Quote Originally Posted by Victor_1 View Post
    Anyone else remember one of dev stated cannith crafting also designed to help new player while ago?
    Saying "crafting would help new players to gearing their character as they level up" or something like that
    Well you can still make +3 skill items without raid loot, right?

  12. #332
    Community Member Thrudh's Avatar
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    Quote Originally Posted by brian14 View Post
    BTW, this is post #326. Out of preceding 325 posts, did even a single person think this is a good idea?
    No. I have never seen a 100% disapproval rating before.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago.
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by Gary_Gygax
    No single character has all the skills and resources needed to guarantee success in all endeavors; favorable results can usually only be achieved through group effort. No single player character wins, in the sense that he or she defeats all other player characters; the goal of the forces of good can only be attained through cooperation, so that victory is a group achievement rather than an individual one.

  13. #333
    Community Member balforofthenis's Avatar
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    Quote Originally Posted by MaxwellEdison View Post
    Do you have an extra tinfoil hat? I'm about to subscribe to this too.
    +1 for making me lol! But in all seriousness, dooooooooom!!1one!
    Nazul ~ Nazath ~ Warchanter ~ Lorrad
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  14. #334
    Community Member eunucorn's Avatar
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    Quote Originally Posted by fatman111386 View Post
    This is ridiculous and makes me look like an Idiot for ever believing in them.
    QFT. +1 to you sir.

  15. #335
    Community Member rest's Avatar
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    Quote Originally Posted by brian14 View Post
    BTW, this is post #326. Out of preceding 325 posts, did even a single person think this is a good idea?
    More posts than that. And no. No one thought this was a good idea. Except maybe MadFloyd.

  16. #336
    Community Member Cyr's Avatar
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    Quote Originally Posted by Thrudh View Post
    No. I have never seen a 100% disapproval rating before.
    It also should be noted that the post count is far lower then it should be. It is clear that a subject of this level of negative feedback would have more then a few posts that the mods would simply delete.
    Proud Recipient of At least 8 Negative Rep From NA Threads.
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  17. #337
    Community Member incineration's Avatar
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    Quote Originally Posted by Thrudh View Post
    No. I have never seen a 100% disapproval rating before.
    what about when they came up with the "kick some axe" idea?
    Quote Originally Posted by Knockback View Post
    It's a grenade, so just throw it at your feet. : )
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    If you can dodge a wrench, you can dodge a meteor swarm!

  18. #338
    Community Manager Cordovan's Avatar
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    Quote Originally Posted by Grindor View Post
    This is probably going to get lost in the noise, but if a dev is still reading...

    There is a bug in deconstruction. Every time you deconstruct an item, you have to close the entire window and reopen it. I don't know about shards as I haven't tested those yet.

    Is this the place to put bugs like this or is there somewhere else to post them?
    Yes, please consider filling out a bug report on this. You can do that in-game, or on the forums here.
    Have fun, and don't forget to gather for buffs!
    Submit DDO Bugs through: ddobugs.turbine.com
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  19. #339
    Community Member Cyr's Avatar
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    Quote Originally Posted by rest View Post
    More posts than that. And no. No one thought this was a good idea. Except maybe MadFloyd.
    I'm pretty sure Eladrin would have to approve something like this before it made it in also.
    Proud Recipient of At least 8 Negative Rep From NA Threads.
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  20. #340
    Community Member rest's Avatar
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    Quote Originally Posted by Thrudh View Post
    No. I have never seen a 100% disapproval rating before.
    Offer wall? Or were there some fools who thought it was OK? I forget because they trash canned that whole thread.

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