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    Default The 100-Favor Dash

    There are up to 125 free turbine points that can be easily farmed on a new server you haven't played on yet. With six (now seven with the new German server) other servers, that makes 750 (now 875) total turbine points waiting to be farmed.

    Every server grants first-time favor awards the first time you reach them with a single character. These awards are:

    50 turbine points the first time you reach 5 favor
    25 turbine points the first time you reach 25 favor
    25 turbine points the first time you reach 50 favor
    50 turbine points the first time you reach 500 favor
    100 turbine points the first time you reach 1000 favor
    100 turbine points the first time you reach 2000 favor
    100 turbine points the first time you reach 3000 favor

    These bonuses can only be earned once on a server, meaning if you reach 5 favor on two characters, you don't get the 50 free turbine points a second time. I also tested that you can't game the system by deleting all your characters and starting again; it's smart enough to remember that you already got your one-time bonuses.

    Looking at the list, the first three awards are easily attainable, at 5, 25 and 50 favor, for a total of 100 turbine points. The game also awards a repeatable bonus 25 turbine points for every 100 favor any character earns, meaning that the first time you get to 100 favor on a server with a single character, you will have earned 125 turbine points.

    The most tolerable way to do this is to break it down into stages. Whether you want to complete a given stage for all six servers at once, completely finish one server at a time, or (my recommendation) do one stage on one server once a week, it's up to you. I can tell you from experience that doing too much at once is no fun at all.

    You'll typically want to use either a fighter or barbarian with 18 strength. You'll only be going to level 3 or 4, so you don't have to love the class but it needs to be overpowered at lower levels to make this easier.

    Because you're only farming favor, don't bother with breakables or optionals. Just run to end of quest and finish it. No single quest in this whole guide should take longer than 5 minutes -- except the annoying 9-minute-long tutorial quest -- and many if not most can be finished in 2-3 minutes.


    Stage 1: +50 turbine points from 5 favor (~30 minutes)

    Create your character and run through tutorial quest.

    Cannith Crystal normal
    Heyton's Rest normal
    Storehouse's Secret normal
    The Collaborator normal
    Total favor: 10


    Stage 2: +25 turbine points from 25 favor (~40 minutes)

    Note: Gather all three island quests in town before leaving the village, then do them all in one long loop without returning to village in between.

    Cannith Crystal hard
    Heyton's Rest hard
    Storehouse's Secret hard
    The Collaborator hard
    Stopping the Sahuagin normal
    Redemption normal
    Necromancer's Doom normal
    Sacrifices normal
    Total favor: 31


    Stage 3: +25 turbine points from 50 favor (~40 minutes)

    Stopping the Sahuagin hard
    Redemption hard
    Necromancer's Doom hard
    Sacrifices hard
    Recovering the Lost Tome normal
    Bringing the Light normal
    Information Is Key normal
    Defend Haverdasher normal
    Total favor: 53


    Stage 4: +25 turbine points from 100 favor (~90 minutes)

    Cannith Crystal elite
    Heyton's Rest elite
    Storehouse's Secret elite
    The Collaborator elite
    Stopping the Sahuagin elite
    Redemption elite
    Necromancer's Doom elite
    Sacrifices elite
    Recovering the Lost Tome hard
    Bringing the Light hard
    Information Is Key hard
    Defend Haverdasher hard
    Durk's Got a Secret normal
    Garrison's Missing Pack normal
    The Kobold's New Ringleader normal (take the shortcut)
    The Sunken Sewer normal
    Total Favor: 100


    The first three stages are much more manageable than the last one, which is a real killer. Ideally there would be two people doing stage 4 together to make it quicker. Since you get 100 of the 125 turbine points from the first three stages, I wouldn't plan on doing any Stage 4 runs until you get really desperate for some extra turbine points.


    *************************************************

    EDIT: After doing this a bunch of times, here's a build I can recommend. If you didn't buy veteran status (I did not) you'll only get to level 3, but I included up to level 4 in case you did.

    Least Dragonmark of Passage greatly speeds up the process with its Expeditious Retreat clickie of 1 minute per level, 3 charges per rest. The extra charge from the enhancement gives you the ability to constantly have exp retreat going, both in quests and between quests. (The Anger's Step clickie also helps.)

    Code:
    Character Plan by DDO Character Planner Version 3.8.0
    DDO Character Planner Home Page
    
    Favor Farmer
    Level 4 True Neutral Human Male
    (4 Fighter) 
    Hit Points: 104
    Spell Points: 0 
    BAB: 4\4
    Fortitude: 6
    Reflex: 2
    Will: 0
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (28 Point)       (Level 1)             (Level 4)
    Strength             18                    20
    Dexterity            12                    12
    Constitution         14(16)                14
    Intelligence         10                    10
    Wisdom                8                     8
    Charisma              8                     8
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 4)
    Balance               1                     3
    Bluff                -1                    -1
    Concentration         2                     2
    Diplomacy            -1                    -1
    Disable Device        n/a                   n/a
    Haggle               -1                    -1
    Heal                 -1                    -1
    Hide                  1                     1
    Intimidate            3                     6
    Jump                  8                    12
    Listen               -1                    -1
    Move Silently         1                     1
    Open Lock             n/a                   n/a
    Perform              n/a                   n/a
    Repair                0                     0
    Search                0                     0
    Spot                 -1                    -1
    Swim                  8                    12
    Tumble                n/a                   n/a
    Use Magic Device     n/a                   n/a
    
    Notable Equipment
    Ember Great Axe
    Anger's Step 
    Rugged Belt
    Spear Bane
    Protector's Gloves
    Ring of Waterbreathing
    Feather Cloak
    Goggles of Insight
    
    Level 1 (Fighter)
    Skill: Intimidate (+4)
    Skill: Jump (+4)
    Skill: Swim (+4)
    Feat: (Selected)Least Dragonmark of Passage
    Feat: (Human Bonus) Toughness
    Feat: (Fighter Bonus) Power Attack
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Haste Boost I
    Enhancement: Human Versatility I
    
    
    Level 2 (Fighter)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Swim (+1)
    Feat: (Fighter Bonus) Cleave
    Enhancement: Extra Dragonmark Use I
    Enhancement: Human Improved Recovery I
    Enhancement: Fighter Strength I
    
    
    Level 3 (Fighter)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Swim (+1)
    Feat: (Selected) Two Handed Fighting
    Enhancement: Fighter Item Defense I
    Enhancement: Racial Toughness I
    
    
    Level 4 (Fighter)
    Ability Raise: STR
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Swim (+1)
    Feat: (Fighter Bonus) Great Cleave
    Enhancement: Fighter Haste Boost II
    Enhancement: Human Versatility II
    Enhancement: Fighter Toughness II

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