My PnP group meets in about 4 hours (as of this posting), and the time I had set aside yesterday for coming up with an adventure ended up being used for other purposes. So now I find myself with no adventure to run today, but I've still got a few hours. Ideas would be great.
The setting is the old Hollow World boxed set if anyone remembers that one.
The heroes have recently participated in a battle that left their base of operations in the Hollow World in ruin. Their commanding officers have assigned them the task of going for help, as they are now cut off from their surface world suppliers. However, they have been given the use of a flying galley in order to accomplish this mission.
Having access to a flying ship means that many conventional encounters simply will not work - anything that looks like a serious threat on the ground can simply be ignored. Additionally, their mission in most cases will mean that they will lack any motivation to take a side quest - the mission is more important at this point. And, finally, I want to avoid adventures in which the flying ship would feature heavily - no fun coming up with an adventure only to have them overpower it with their ship and not really risk anything.
So, does anyone have any ideas?