I try to use the keyboard as much as possible, I can almost play without using the mouse for anything but the menus.
The biggest annoyance is that if I use the "next interactable" key to select a person, loot bag, potion, treasure chest - anything that isn't a monster - my bound "interact" key doesn't pick it up, loot it, talk, etc...
It works in Combat, which is good.
I've tried using most of the "interact" types (Attack/Interact, DDO Classic interact, etc... I didn't try the orbot or steer ones, but every other type) and no matter what, if the mouse isn't over the interactable item, the object doesn't get "used". If I mouse over the selected object without clicking and use the bound "interact" key, it works.
This is super frustrating when I break barrels and pick up loot, I have to turn and look. Many times scavengers swipe loot that I just haven't picked up fast enough because I have to move from keyboard to mouse to reorient in order pick something up. I don't really usually say anything but it's kind of annoying. It's also pretty annoying when standing in a group of people around a quest giver or entrance. The "select next" key goes right to the guy with the chalice over his head, or to the dungeon door, so all I should have to do is hit my "interact" key to speak or go int. But since I haven't placed the mouse cursor over it, I can't use it.
Can anyone give me a tip?
PS - I should say that range has no bearing. I could be standing right over an item, but if my mouse is somewhere else (which is most of the time as I don't use it for camera controls) then I still won't pick it up. ditto for standing nose to nose with NPC's to talk or shop, get quests, etc...
Bound and began using the "INTERACT" key lower in the key binding group. This is NOT one of the top interact "DDO Interact" "MMO Interact" etc... buttons.