Results 1 to 10 of 10
  1. #1
    Community Member Altaweir's Avatar
    Join Date
    Jan 2010
    Location
    Switzerland
    Posts
    131

    Default Firewall, the ultimate spell?

    Hi all,

    Reading the forums I see Firewall here, firewall there. Every wizard seems to live only to cast firewall. Hence some questions. My toons are around level 10 ATM.

    1. Which metamagic feat(s) do you consider when casting Firewall?
    - Extend ("burn baby burn" twice longer, yummy! +10 SP)
    - Empower (+50% dmg, +15 SP)
    - Maximize (+100% dmg, +25 SP, ouch!)
    - Enlarge (you don't see me but you burn, +10 SP)
    - Quicken (barbecue in a haste, +10 SP)

    Of course, each is great but in the end it's damn costly - I can imagine someone casting an extended, empowered maximized quickened firewall, only to head up to the shrine after each encounter So I really wonder what is the state of the art metamagic usage with a firewall? The more the better? Or not that much, as to cast FW more often?

    2. When to cast a firewall?
    Firewall is good, but is it so much better than a well placed Haste or a Displacement (at levels where mobs don't have true seeing that often...) or even a Stoneskin? Are wizards really efficient using magical damage? When a toon casts fireball, everyone loves fighting in that comfy fireplace, but honestly, even the damage over time of a FW seems to pale compared to the DPS of a melee specialist. So, isn't it better to buff than go for the elemental damage route?

    3. Red boss or trash mobs?
    Do you use FW when fighting the former or the latter? Or just all the time?

    4. When switching firewall for something else?
    Is firewall useful up to level 20? If no, what becomes the top-notch damage spell at higher levels? I've heard that Cloudkill was a good mob control spell, and I'm always fond of Mass Suggestion. Some folks spoke of Ice Storm for a while, and what about Incendiary Cloud? Or anything else?
    So I'd like some advice from veterans on the long run.

    Thanks!
    Make Crafting Tab Bound to Account to solve Cannith Crafting issues! Please /sign the idea here !
    "It's better to enlarge the game than to restrict the players." -- Eric Wujcik

  2. #2
    Community Member Crystalizer's Avatar
    Join Date
    Nov 2006
    Location
    france
    Posts
    481

    Default

    wall of fire is one of the most useful arcane spells and is also circumstantial, you will not cast it on a boss since he will be immune to fire generally on high level content. this is especially efficient against undeads, when they are not immune. fire/cold is the main dps line for arcanes, highest fire spell is level 8, highest cold spell is level 9. electric spells stop at level 6 but heighten may help. heighten + maximize + empower are the feats to use to boost your dps spells. you will also need enhancements relative to the dps spells you wanna use if you want to max dps. you will also need potency items/weapons to boost dps, and superior damage line items/weapons to maximize it. concretely wall of fire is good to farm tapestries or bloodstones, or rush xp for leveling or farm favor, and you can also use it against queen. cloudkill is not a cc spell, it helps to weaken them and drive aggro to you. on high content ice spells are often more used & more efficient. ice storm is much used atm to slow down mobs/bosses and/or damage them.
    Thelanis | Xispeo - Crystalius - Tyua - Extazer - Eneken - Takiji - Mirn - Crystalizer - Sowenn

  3. #3
    The Hatchery Aurora1979's Avatar
    Join Date
    Nov 2009
    Posts
    1,693

    Default

    Firewall is quite versatile a spell and as its a fair duration it allows you to do sustained damage to mulitple mobs and helps your mana go further.

    Its not the be all and end all. In protest some casters specifically wont use fire just to be a bit different but Ive had a few arcanes now and firewall is just too useful to abandon atm....IMO.


    1. With feats you might soon start to leave your meta magics running.... for me I often ende up doing this once I get to about level 14.... I shouldnt.... as I could be more efficent with mana but as long as you know the quest you're running it's not so much of a problem.

    Extend- I often leave this on all the time mainly for the buffs like haste and rage. It must be said though, quite often the mobs are dead and my walls still buning (baby)

    Maxi - I tend to leave this on as well..... It does cost a lot but then I soon get frustrated when another wall burns out and the mobs on 3% hp.... seems to happen far to often to be a coincidence so I just put on my tin foil hat, use maxi and really really toast the copulators.

    Empower- I have this switched off and only use it if I know Im fighiting something thats really going to need gas mark 11.

    Enlarge and quicken- Personally I dont often put enlarge on my arcanes and although they may have quicken I wouldnt use it for a firewall. The cast times reasonable enough. Quicken can be handy for no fail repairs (if wf).... Disco etc.


    2. Timing your firewall can be tough in groups especially if you have some dunce hrad the ball melee that would rather pull mobs away from the fire to get more kills. This is so situtaional Im not sure how to advise. I tend to not use firewall as much in a group unless we are doing a run-pull-burn tactic or in doorways etc.

    No a days you will often find tr melees etc will dps things before you get 2-3 ticks off. You just need to pick when to use it, its still useful and with longer sub bosses where the beat downs going to take a bit longer you can use it. If you go for thebouncing bunny routine though stay close to the firewall so the melees dont have to run around in big circles chasing you... if you annoy them you might be soloing.... which CAn, in some instance make FW more effiecnt...


    3. If the boss will take fire damage Ill often stick down a firewall. Throw other spells too but try to keep them in the flames. Bear in mind, if you are solo of shortmanning this tactic can also help keep bosses pets at bay too while you kite and burn. With trash its a situational thing. Yes I use it very often. Not everytime I meet 1 static archer though.


    4. This is tricky. Firewall does become less effective at level 20. Many mobs are immune or have high res. However, imo, its still worth keeping FW on the books. If you want to be a direct damage dealer in Amarath, for example, you would probably be better changing your enhancments around a bit and upiing your lightning damage. None of the clouds are worth trying to use as damage spells really. Cloudkill can be handy to drop in situations but its noit going to be your bread and butter like FW has been.

    As for mass suggestion.... Im not too sure. Im just running up an Arch-mage atm. Im level 18 and have 36 DC on my enchantment spells, like holds etc..... Erm.... Its going ok but to be honest its far from no fail. In IQ and amarath Im struggling on efficency and mana conservation when trying to solo the longer quests, however I still have plenty of items and gear I need so that will be better.


    I hope you enjoy your arcane, you're just entering the honey levels.
    Quote Originally Posted by xanvar View Post
    I believe my left thumb is Gimp. I think I need to reroll.
    DDO Acronyms: http://ddowiki.com/page/Glossary
    http://forums.ddo.com/showthread.php...78#post2326178

  4. #4
    Community Member
    Join Date
    Feb 2009
    Posts
    387

    Default

    1. I usualy use maximize and extend, add empower on bosses/toough fights. But I tend to cast fw when there are 10+ mobs that can burn inside - casting this spell when you enconter 3-4 mobs you melee can kill fast is a waste IMO.

    2. Until Amrath, cast firewall everytime there is alot of mobs that are not fire immune, especially undead ones. Truth is, rest of the party can just pike when you burn every single mob in quest inside wall of fire while jumpin/shield blocking (and being displaced). Or they can go and kill those immobile archers, just for fun and sense of being useful

    When your party is progresing slowly and taking only few mobs at time, hasting them is a better sp investment IMO.

    In Amrath (and partialy Vale) there is alot of fire immune mobs (devils) - you will have to adjust your tactics then, instakills, CC, charms, Ice Storm, Polar ray, Chain Lighting etc start to be your best friends

    3. If it is not fire immune, let it burn.

    4. Well, polar ray is the best single target damage spell. Chain lighting is the best aoe instant damage spell to fire immune mobs. Ice storm, while not being as good as firewall, can still deliver about 2,5k damage to non cold immune/resistant mobs and about 1,3k damage to everything else (including golems, which makes it most sp efficient way of dealing with multiple golems). Mass sugestion, cloudkill, acid fog, symbol of persuasion are all nice and usefull, but before epics wail of the banshee is an ultimate weapon. In epics, ultimate weapon is mass hold monster

    In epics, firewall is basicaly only damage dealing spell even worth casting - killing mobs with polar rays will take 1/3rd of your sp bar per mob


    Quote Originally Posted by Aurora1979 View Post

    As for mass suggestion.... Im not too sure. Im just running up an Arch-mage atm. Im level 18 and have 36 DC on my enchantment spells, like holds etc..... Erm.... Its going ok but to be honest its far from no fail. In IQ and amarath Im struggling on efficency and mana conservation when trying to solo the longer quests, however I still have plenty of items and gear I need so that will be better.

    Well, I have 42 DC on mass sugestion and it is still far from no fail - dont worry, Amrath saves are really high Remember that since most devils in Amrath have random aggro, charming only 1-3 of them can make a really big difference in incoming damage, because their former friends will start beating on them instead of your party
    Last edited by Cartheron; 02-14-2011 at 04:18 AM.

  5. #5
    Community Member
    Join Date
    Sep 2009
    Posts
    3,081

    Default

    Quote Originally Posted by Altaweir View Post
    Hi all,

    Reading the forums I see Firewall here, firewall there. Every wizard seems to live only to cast firewall. Hence some questions. My toons are around level 10 ATM.

    1. Which metamagic feat(s) do you consider when casting Firewall?
    - Extend ("burn baby burn" twice longer, yummy! +10 SP)
    - Empower (+50% dmg, +15 SP)
    - Maximize (+100% dmg, +25 SP, ouch!)
    - Enlarge (you don't see me but you burn, +10 SP)
    - Quicken (barbecue in a haste, +10 SP)

    Of course, each is great but in the end it's damn costly - I can imagine someone casting an extended, empowered maximized quickened firewall, only to head up to the shrine after each encounter So I really wonder what is the state of the art metamagic usage with a firewall? The more the better? Or not that much, as to cast FW more often?

    2. When to cast a firewall?
    Firewall is good, but is it so much better than a well placed Haste or a Displacement (at levels where mobs don't have true seeing that often...) or even a Stoneskin? Are wizards really efficient using magical damage? When a toon casts fireball, everyone loves fighting in that comfy fireplace, but honestly, even the damage over time of a FW seems to pale compared to the DPS of a melee specialist. So, isn't it better to buff than go for the elemental damage route?

    3. Red boss or trash mobs?
    Do you use FW when fighting the former or the latter? Or just all the time?

    4. When switching firewall for something else?
    Is firewall useful up to level 20? If no, what becomes the top-notch damage spell at higher levels? I've heard that Cloudkill was a good mob control spell, and I'm always fond of Mass Suggestion. Some folks spoke of Ice Storm for a while, and what about Incendiary Cloud? Or anything else?
    So I'd like some advice from veterans on the long run.

    Thanks!
    1: if the mobs will die with no metamagic then none is needed. when SP is important and time is not, extend is the cheapest way to burn tougher monsters. when things have to die fast, emp+max get switched on. emp+max are bad for clearing spread out trash mobs, which is why some casters will zerg off, gather a ton of mobs and then drop a big firewall (normally not something to do in a regular party). firewall is quite fast to cast, so quicken isnt of much use.

    2: firewall is better than melee when the firewall can burn more monsters than the melee's can hit. i tend to conserve mana by using cheap attacks (melee low lvl, eternal wands, prestige enhancement cheap spells) for the small groups of trash mobs and keep the melee's hasted. when the number of mobs is large, then the firewall comes out.

    3: emp+max (maybe extend) firewalls on boss's helps a lot, it also clears out the other boss room mobs fast. this only works if the boss isnt likely to run about and escape the firewall. direct damage is better on a mobile boss. as mentioned firewalling trash is best in large packs. this assumes the monsters are hurt by fire, some will be highly resistant or out right immune. for those ice storm can be a good alternative.

    4: firewall will probably be on your spell list forever, though it might not get used in some quests or areas. devils are resistant to fire, so amrath doesnt get much BBQing. epics however will have plenty of mobs to burn
    www.legendsguild.eu A light RP guild that's moved from Keeper in Europe to Thelanis
    Play DDO in 3D, for fweeeee! how to use coloured 3D glasses with DDO.
    East? West? Which way's that? Putting East and West back on the (mini)map
    Tired of chasing blue dots? Find a speed or striding item, vets are hooked on them and you will be too!

  6. #6
    Community Member donfilibuster's Avatar
    Join Date
    Nov 2009
    Posts
    4,452

    Default

    No need to quicken firewall, it casts fast enough and you can do it from a safe distance.

    People may like to use empower on top of maximize but chances are it is not really needed.
    It is handy on tight spots where you face a horde that you want killed asap but otherwise they just die seconds later.

    So far the must-haves are maximize and extend, and you can toggle them on and off as needed.

  7. #7
    Community Member karnokvolrath's Avatar
    Join Date
    Sep 2009
    Location
    Grangeville, ID
    Posts
    1,315

    Default

    Wall of Fire is a great spell and basically a must have for mid-level power leveling.

    The key to using it early is collecting large groups, most good groups will recognise a casters (controlled) mini zerg and follow your lead though alot of mid level content.

    As far as meta magics go it depends, i personally turn on maximise and leave it on, and will switch extend on and off depending on the group and speed at witch your going though monsters.

    This is pretty affective in my view till level 10, after that you can basically turn on all of them and go to town, expecially if your a sorc. As a wizard you will need to be more con servative but with a wizard its not so much about the perfect meta combo on at all times but more about spell timing, placement, and agro control/distrabution.

    Firewall will work great all the way to the vale and after that you will need to use other tactics, no big deal for a wizard but as a sorc you will want to keep that in mind with your spell selection. I normally just grab banish on my sorc once reaching the vale and you sould be fine. Obvoisly on a wizard you can tinkler to your personal liking.

    Most stuff from the Vale on firewall will wain in its performance exept in specific fight and places, it will become useless for almost all of amarath. It still can be very affective in the inspired quarter and reavers refuge.

    My end conclusion for firewall.... It the fastest power leveling spell in the game outside of haste and even when its power starts to fall off a bit its still good enough to always keep on your hotbar.
    Gasoline(tr) Favored Soul - 5th Life
    Deadwall(tr) - Soul Survivor - 2nd Life
    Gasolinex - Pale Master
    Gasomatic Systematic - Bard

  8. #8
    Community Member KillEveryone's Avatar
    Join Date
    Sep 2009
    Location
    Umpa Lumpa Land
    Posts
    3,684

    Default

    Firewall is used most because there is no other spell that is as SP efficient. You have to use up a lot of SP just to cast as many of other spells to equal the damage done by a firewall.

    If there was another spell that acted in a similar fashion as firewall, you would see more versatility but the acid stuff is actually weak compared to firewall and there is no electric spell that stays like firewall.

    Once you get Wail of the Banshee, you'll end up using that on the stuff that is immune to firewall.

    Devils and orthons are a couple of critters that are immune to fire and you'll have to start using other stuff, typically Finger of Death and Wail of the Banshee.
    Disappointed and without trust in the powers that be.
    http://ddowiki.com/page/Fansites

  9. #9

    Default

    A lot of the reason wall of fire is so good is that there's just loads of undead mobs up to L14 or so (Delera's, all the Necro quests, wiz king, etc) and WoF does double damage against undead. It's just too good in those quests to not use it, even with no fire/cold enhancements it would still be effective against undead. It becomes less useful later on, but still good in some higher level quests.

    Honestly, if I was a new player now, I would go evocation archmage wizard for leveling and get most of the force enhancements and some of the fire/cold enhancements...that way you have a decent wall of fire when faced with lots of mobs and also very cheap magic missiles, arcane bolt, and chain missiles for killing with low sp cost. Can always switch to a different archmage specialty later if you want to run epics or something.

  10. #10
    Community Member Kinerd's Avatar
    Join Date
    Mar 2010
    Posts
    4,719

    Default

    Someone mentioned heighten - Wall of Fire has no save, therefore heighten does nothing for it. This is also true of Polar Ray, another common DPS spell.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload