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  1. #1
    Community Member HellsChaos's Avatar
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    Jan 2010
    Posts
    124

    Default PD build: Jill-Of-All-Trades

    Hey, just would like some feedback on this PD build. Only went to lvl 12...not sure If I will make it that far, so why plan further lol. Writing from memory, so please forgive if my stat allocation is slightly off, but its pretty much the way I have it. Not sure if tomes are allowed in a PD build, so I did not include them.

    Concept: Versatility, Sustainability, focus on CC, but able to melee when needed.
    Race. Half-Elf. Dil: Sorcerer
    Gender: female (just for aesthetics)
    8bard/3ranger/1rogue
    Alignment: NG
    Str:14+3gear +1 enh: 18
    Dex:13+1lvl, +1enh:15
    Con:12 +3 gear + 1enh:16
    Int:12 +3 gear, +1enh:16
    Wis:8
    Char:18 +3gear, +2enh, +3lvls:26

    level allocation:
    1: rogue
    2: ranger
    3-6: bard
    7: ranger
    8-10: bard
    11: ranger
    12: bard
    12+: mainly bard, possibly 1 more rogue and 1-2 more ranger, if I live anyways lol.

    Feats:
    1. Toughness
    4. Spell Focus: Enchantment
    7. Power Attack
    9. Spell Pen
    12. Improved Critical slashing/GSP (not sure which to take here)

    Skills:
    UMD, Disable Device, Open Lock, Diplomacy, Haggle, Search, Spot, Concentration, Jump (3 points), Tumble (1 point), perform

    Spells:
    charm, hypnotize, masters touch, heal mod, soundblast, ottos dance

    Enhancements:
    Prestige: Warchanter (required enhancements are assumed to be included)
    Energy of Scion: I, II
    Skill Boost: I
    Speed Boost: I
    Charisma: I, II
    Dexterity, Constitution, Intelligence, Strength: I
    Improve heal: I
    Wand/Scroll Mastery: II
    Lingering Song: I, II
    Extra Song: I
    Damage/Attack boosts: I, II
    Courage: II
    Perform: II
    Traps: I
    Sneak Attack: I
    Disable Device: I

    Gear:
    What I can get in chests/starter gear (As a Vet)
    wands/scrolls from vendors
    spell components from vendors
    Edit: Note, I can exchange gear from chest within current party, but not reward items.

    Restrictions (for those that do not know the perma-death idea):
    No Auction House
    No House K,D shops
    No Hirelings (unless I am solo, and restrict myself to lvl 1 only)
    No rest shrines
    No resurrection shrines - only what current party members have memorized or available. Can only resurrect equal to Constitution bonus. Will keep track in Bio
    No shared Bank usage
    No accepting of items from others as gifts...only get items from chests

    Feedback? Suggestions? First time doing a PD toon, so I will be very open to ideas.
    Reason for H/E: Dil ability: Chose Sorcerer so I can cast arcane spells (restricted to low lvl, but its for versatility).
    reason for 1 lvl rogue: only need one lvl for DD and OL. Will raise to lvl 2 if I live past lvl 12 for evasion.
    reason for bard: one of the most survivable classes, crowd control, war chanter prestige.
    reason for ranger: two-weapon fighting for free. May increase lvl to get greater two-weapon fighting..not sure. I know wisdom is low, but I will not be casting as a ranger. If I feel I need too, I will get wis gear and add to mana pool and spell selections.
    reason for War Chanter: prestige class works best out of the bard options with this build. Spell Singer would be my alternative for DC increases for party members.

    Anyway, feedback would be appreciated.
    Thx

  2. #2
    Community Member
    Join Date
    May 2008
    Posts
    84

    Default No Spot?

    In most PD guilds there is a no spoiler rule so if you do not spot it then you can not tell your group what is there. Plus a elite traps kills pretty fast so if you forget about a trap most likely your dead. I think I would drop maybe my cha to 16 trade it for wizdom. Beside that it looks like it could be a fun build. I have found my Roguring PD toon need about a 14 wizdom to spot traps with questing one below level on hard or at level on elite (of course this is just for most quest there are the few exceptions.)
    Last edited by Junk; 01-25-2011 at 02:53 PM.

  3. #3
    Community Member HellsChaos's Avatar
    Join Date
    Jan 2010
    Posts
    124

    Default

    Quote Originally Posted by Junk View Post
    In most PD guilds there is a no spoiler rule so if you do not spot it then you can not tell your group what is there. Plus a elite traps kills pretty fast so if you forget about a trap most likely your dead. I think I would drop maybe my cha to 16 trade it for wizdom. Beside that it looks like it could be a fun build. I have found my Roguring PD toon need about a 14 wizdom to spot traps with questing one below level on hard or at level on elite (of course this is just for most quest there are the few exceptions.)
    Thanks for your reply!
    Yeah, the spoiler thing is going to get some taking used to, but it can be done

    I was hoping I was going to pick up some spot gear, but maybe your right in that I need to increase my wis and lower my char...to balance it out...

  4. #4

    Default

    Warchanter requires two feats, so you'll need to drop Spell Focus: Enchantment. Then you could pick up Weapon Focus instead. And I would say that the low wisdom will affect your ability to spot traps. Good Hope and being a half-elf would certainly help if you dump some action points into spot.

    Overall, it looks pretty balanced. I always flinch when I see rogue and bard combined because of the low BAB, but your songs should help you hit consistently if you melee.
    The Core HC Permadeath Guild
    HC stands for Hard Core
    on Khyber
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