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  1. #1
    Community Member seragentjc's Avatar
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    Default Need opinons of my multiclass solo build

    Code:
    Character Plan by DDO Character Planner Version 3.7.2
    DDO Character Planner Home Page
    
    Level 20 Neutral Good Human Male
    (6 Fighter \ 1 Barbarian \ 13 Rogue) 
    Hit Points: 262
    Spell Points: 0 
    BAB: 16\16\21\26\26
    Fortitude: 12
    Reflex: 15
    Will: 5
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (28 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength             15                 19                   21
    Dexterity            16                 17                   21
    Constitution         12                 12                   13
    Intelligence         14                 14                   14
    Wisdom                8                  8                    8
    Charisma              8                  8                    8
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 20)          (Level 20)
    Balance               7                 20                   26
    Bluff                -1                 -1                    0
    Concentration         1                  1                    2
    Diplomacy            -1                 -1                    0
    Disable Device        6                 23                   24
    Haggle                3                 18                   18
    Heal                 -1                 -1                   -1
    Hide                  7                 20                   20
    Intimidate           -1                 -1                    0
    Jump                  6                 25                   29
    Listen               -1                 -1                   -1
    Move Silently         7                 20                   20
    Open Lock             7                 20                   20
    Perform              n/a               n/a                   n/a
    Repair                2                  2                    2
    Search                6                 20                   21
    Spot                  3                 20                   21
    Swim                  2                  5                    5
    Tumble                7                 20                   26
    Use Magic Device      3                 22                   25
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Disable Device (+4)
    Skill: Haggle (+4)
    Skill: Hide (+4)
    Skill: Jump (+4)
    Skill: Move Silently (+4)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Human Bonus) Skill Focus: Use Magic Device
    Feat: (Selected) Toughness
    Enhancement: Rogue Haste Boost I
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Improved Balance I
    Enhancement: Improved Tumble I
    
    
    Level 2 (Rogue)
    Skill: Balance (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Rogue Sneak Attack Accuracy I
    Enhancement: Rogue Dexterity I
    
    
    Level 3 (Rogue)
    Skill: Balance (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Exotic Weapon Proficiency: Khopesh
    Enhancement: Racial Toughness I
    
    
    Level 4 (Rogue)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 5 (Barbarian)
    Skill: Haggle (+1)
    Skill: Jump (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Rogue Haste Boost II
    Enhancement: Barbarian Sprint Boost I
    Enhancement: Human Adaptability Dexterity I
    Enhancement: Rogue Faster Sneaking I
    Enhancement: Rogue Sneak Attack Training II
    Enhancement: Improved Balance II
    Enhancement: Improved Tumble II
    
    
    Level 6 (Rogue)
    Skill: Balance (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Two Weapon Fighting
    Enhancement: Racial Toughness II
    
    
    Level 7 (Rogue)
    Skill: Balance (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Rogue Thief-Acrobat I
    Enhancement: Rogue Sneak Attack Accuracy II
    
    
    Level 8 (Rogue)
    Ability Raise: DEX
    Skill: Balance (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Rogue Haste Boost III
    Enhancement: Rogue Sneak Attack Training III
    
    
    Level 9 (Fighter)
    Skill: Disable Device (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+1)
    Feat: (Fighter Bonus) Improved Two Weapon Fighting
    Feat: (Selected) Oversized Two Weapon Fighting
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Toughness I
    
    
    Level 10 (Rogue)
    Skill: Balance (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Rogue Dexterity II
    
    
    Level 11 (Fighter)
    Skill: Disable Device (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+1)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    Enhancement: Fighter Strength I
    
    
    Level 12 (Rogue)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Weapon Focus: Slashing Weapons
    
    
    Level 13 (Fighter)
    Skill: Disable Device (+0.5)
    Skill: Haggle (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 14 (Rogue)
    Skill: Balance (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Rogue Bonus) Improved Evasion
    Enhancement: Rogue Sneak Attack Accuracy III
    Enhancement: Rogue Sneak Attack Training IV
    Enhancement: Rogue Dexterity III
    
    
    Level 15 (Rogue)
    Skill: Balance (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Power Attack
    Enhancement: Human Greater Adaptability Constitution I
    
    
    Level 16 (Fighter)
    Ability Raise: STR
    Skill: Disable Device (+0.5)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Fighter Bonus) Greater Two Weapon Fighting
    
    
    Level 17 (Rogue)
    Skill: Balance (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Racial Toughness III
    Enhancement: Rogue Thief-Acrobat II
    
    
    Level 18 (Fighter)
    Skill: Jump (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Weapon Specialization: Slashing Weapons
    Enhancement: Fighter Toughness II
    
    
    Level 19 (Fighter)
    Skill: Haggle (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+1)
    Feat: (Fighter Bonus) Improved Critical: Piercing Weapons
    Enhancement: Fighter Kensei I
    
    
    Level 20 (Rogue)
    Ability Raise: STR
    Skill: Disable Device (+3)
    Skill: Haggle (+1)
    Skill: Search (+1)
    Skill: Spot (+5)
    Skill: Use Magic Device (+1)
    Feat: (Rogue Bonus) Crippling Strike
    Enhancement: Improved Disable Device I
    Enhancement: Improved Search I
    Enhancement: Improved Spot I
    Enhancement: Fighter Strength II

    -Note this is my first build-

    i built this because i was looking more at soloing most of dungeons as i live in the U.K and have different time's to most of players (American), and not being able to finding a group.
    i wasn't entirely sure if i should have done intimidation because i thought if your going to solo you will have all agro on you anyway.
    Feel free to add comments about it to help improve or make any adjustments to it.
    Last edited by seragentjc; 11-20-2010 at 07:36 PM.

  2. #2
    Community Member rjedi's Avatar
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    since this is a solo build, may I suggest going Cleric instead of barbarian... yeah the rage is nice and the sprint is nice but self healing is where its at and with UMD not taking effect until later levels you can wand whip from level one

  3. #3
    Community Member
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    I'd replace Fighter with Ranger. More skill points, ITWF for free and you are good with bow (bow strength, rapid shot, multishot). Bow can be useful if you solo alot. Can also use cure wands.

  4. #4
    Community Member
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    Since you are going TWF Khopesh and not Quarterstaff, perhaps Assassin is a better fit than Acrobat?

    -- Eil Bolas

  5. #5
    Community Member seragentjc's Avatar
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    Default

    thanks for the replys so far =)

    1) i might try experimenting with cleric swapped with barbarian i only chose barbarian as it would be good with strength.

    2) i never really played as a ranger so im not too familar with that style of play hence why i went with fighter instead =p

    3) assassin is only good,(my opinon here, feel free to tell me im wrong), when your doing sneak attacks with most of the agro on the character i wont be doing many sneak attacks. Acrobat is good for the immunity to knockdowns and the jump, tumble bonuses aswell as the temporary +4 dex during combat.

  6. #6
    Build Constructionist unbongwah's Avatar
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    Take a look at Krythen: it's halfling instead of human and monk instead of barb, but similar idea. In your case, I think I would do rogue 13 / rgr 6 / barb 1 with base stats 16 / 15 / 14 / 12 / 8 / 8 and all lvl-ups into STR. [EDIT: or CON 16 INT 8; I prefer extra skill pts on rogues, but extra HPs is never a bad thing.] You'll need a +2 DEX tome, but not until lvl 14, I think.
    Last edited by unbongwah; 11-22-2010 at 11:04 AM.

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