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    Community Member Jacoboon's Avatar
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    Arrow Aliases - Colors - Custom Emotes - v2.1

    Quote Originally Posted by Jacoboon View Post
    Well folks... It had a good run. The game is getting more and more popular still. More users, more risk? I'm not sure why they killed it, but they did. They killed /importoptions. AliasHQ was getting regular traffic, and there were people using these methods. This thread has been active for quite some time now; I'm assuming they were hoping it would just go away. Well, it didn't. So they killed it. It's their game, they can do whatever they see fit. I just wish they would allow us to use all of the rich and robust emotes and chat commands to their FULL potential.

    /alias is still alive and well. But you are now limited to whatever you enter in-game. Still a GREAT game, with a great UI. Just please give us some macro editor or SOMETHING... PLEASE!!! Someone start the petition...

    *EDIT*
    Oh yeah, I already did lol. So I checked my "Save the Colors!" petition and found this...

    Quote Originally Posted by brzytki View Post
    Carry on Brzytki. Keep fighting the good fight.

    I also found this guide, written by Clintness. It's another guide on the changes.

    I applaud you guys for keeping hope alive! Keep up the amazing work. We've obviously had a direct effect on the game, and it's quite obvious that there is a need. One day the devs will meet us in the middle. I believe!! I believe!!



    Aliases - Who needs em?
    Lazy People, Roleplayers, People without Microphones, Programmers, Pros, Noobs, Nerds, and Cool People


    Try AliasHQ - An alias creation studio that I made.


    A Note on Etiquette / Editorial
    95% of people think this is a great idea. But there are people out there who shun 1)colors and 2)scripting. Some of that 5% are DDO developers. In my opinion, the reason /alias shortcut doesn't work is because they're afraid of people using it like a pseudo-cheat and doing 42 things with one button. (Just a total shot in the dark there.) And I know that there are people who get very annoyed by bad color usage. Again, in my opinion, that's probably why they made the color tags stop working in update 2. (Now that you've turned up this loophole, it's likely to be closed.) I implore you all to NOT use colored text in general chat - save it for emotes, guilds, parties, custom channels, and bios. Also - don't be the guy to make the ;pwn You just got owned! alias and spam it 400 times a minute. Nobody appreciates spam... or boasting.


    /alias debunked! Secrets and mysteries revealed...
    • /alias
      Displays the proper syntax.
    • /alias list
      Displays all stored aliases.
    • /alias clearlist
      Clears all stored aliases.
    • /alias ;name stuff
      Creates or overwrites the alias.
    • /alias remove ;name
      Removes the specified alias.
    • /alias shortcut
      This is currently not working. It is supposed to allow you to connect aliases to hotbars.


    Before using aliases it is important to understand how DDO's chat system works. - Please read this paragraph \/
    If you have the general chat tab selected then everything you type is sent to General chat (unless it's routed to party chat with /p, or guild chat with /g, etc...). This is because the general tab's outgoing text type is set to General. You can see this by right clicking the general tab and pointing to Set Outgoing Text Type (sometimes the menu doesn't want to disappear. if this happens click Rename twice). If your aliases ONLY contain text then any chat tab is fine when using aliases. However, if your alias contains a '/' or a color then it will not be interpreted correctly unless your current chat tab's outgoing text type is Say. Let me repeat that... If your alias uses a slash or color, it MUST be used in a tab who's outgoing text type is Say. You can modify one of your current windows to achieve this, or just make a new one.

    Creating a New Chat Tab
    Just right click any chat tab and click Create Window. Use the [ and ] keys to change tabs with the keyboard. Click on the arrows in the chat window's header to scroll through the tabs with your mouse. Set the outgoing text type to Say. Set the incoming types to whatever you wish, make sure to include Emote. Feel free to rename it as well.

    Modifying the General Chat Tab
    Set the general tab's outgoing text type to Say and add the following alias: /alias ;g /general
    Now, to speak to general chat you would have to type ;g first.


    Short Tutorial - Bold lines can be copied and pasted in-game

    Text Aliases
    /alias ;sup Sup dudes!
    (Standard): Alias added.
    ;sup
    (Say): You say, 'Sup dudes!'
    /alias ;how How's it going?
    (Standard): Alias added.
    /alias ;1 ;sup ;how
    (Standard): Alias added.
    /g ;1
    (Guild): [To Guild] Sup dudes! How's it going?

    /alias ;gw /g Welcome to the guild
    (Standard): Alias added.
    ;gw Newguy
    (Guild): [To Guild] Welcome to the guild Newguy

    Emoting Aliases
    /alias ;b /beg
    (Standard): Alias added.
    ;b
    (Emote): You beg.
    /alias ;b /beg crumbles to pieces and pleas with you: Please don't kill me!
    (Standard): Alias added.
    ;b
    (Emote): Jacoboon crumbles to pieces and pleas with you: Please don't kill me!

    Command Aliases
    /alias ;io /importoptions
    (Standard): Alias added.
    /alias ;txt example.txt
    (Standard): Alias added.
    /alias ;ioa ;io ;txt
    (Standard): Alias added.
    Please see 'Importing Aliases from a Text File' below for more info about these aliases.

    /alias ;a /advice
    (Standard): Alias added.
    ;a Does anyone know how to use aliases?
    (Advice): [Jacoboon] Does anyone know how to use aliases?


    Coloring Text - You used to be able to just type these color tags for them to work...
    Now, color tags only work when loaded from a text file or in a character's bio. Please read my editorial at the top of the page on etiquette.

    To change the text color you use the following syntax:

    <rgb=#FFFFFF>This is white text</rgb> *Note - This does NOT work, please read above /\

    The F's are 3 sets of 2 digits 00-FF, each representing the red, green, and blue values respectively. 00 being no color, and FF being max color. The numbers are hexadecimal meaning they are based on a 16 point number system 0123456789ABCDEF (Think tape measure; half of F is 8). So deep purple would be FF00FF (max red and blue, no green). Don't forget the closing tag </rgb>. If you want the color to revert back to default mid-sentence make sure all open color tags are closed. If you don't care about getting back to the default color, you can omit the closing tags. The ;afk example below demonstrates both cases.

    You can use aliases to "memorize" colors - please see below, I've provided some examples.
    *Note - Color aliases must start with a lower-case letter.

    Importing Aliases from a Text File
    You can make text files in the DDO folder and use them to load lists of aliases in-game. Your text file must be in the root DDO folder (not the screenshot DDO folder (which is the same folder you use for custom UI)), something like... C:\Program Files\Turbine\Dungeons and Dragons Online - Eberron Unlimited\ And it can be named anything .txt -- we'll say example.txt (Tip: To minimize on upkeep, I use a male.txt and a female.txt which are basically identical, except for the he/she, him/her stuff). If you type - /importoptions example.txt you can load your custom list of aliases on the fly. The text file must follow a specific format exactly to work properly. Every quotation mark, bracket, and space follows a strict pattern. And it goes like this --
    Code:
    "GAMEPLAY OPTIONS"
    [
      Aliases
      [
        ;g [ "/general" ]
        ;aliaslink [ "http://forums.ddo.com/showthread.php?p=3371574" ]
        ;io [ "/importoptions" ]
        ;txt [ "example.txt" ]
        ;ioa [ ";io ;txt" ]
    
        ;p [ /point ]
        ;on [ "/showhelmet on" ]
        ;off [ "/showhelmet off" ]
        ;lol [ /laugh ]
        ;uh [ /shrug ]
        ;she [ /sheathe ]
    
        ;red [ "rgb=#FF0000" ]
        ;green [ "rgb=#00FF00" ]
        ;babyblue [ "rgb=#66CCFF" ]
        ;seagreen [ "rgb=#339999" ]
        ;hotpink [ "rgb=#FF0099" ]
        ;pink [ "rgb=#FF99CC" ]
        ;yellow [ "rgb=#FFFF00" ]
        ;limegreen [ "rgb=#99FF99" ]
        ;grey [ "rgb=#999999" ]
        ;darkgrey [ "rgb=#666666" ]
    
        ;afk [ "/sit is going <;seagreen>AFK </rgb>for... <;seagreen>" ]
        ;trap [ "/stop warns you: <;red>X</rgb> <;yellow>Trap ahead</rgb><;red> X</rgb>" ]
        ;clear [ "/nod assures you that it's safe now:  <;green>O</rgb><;babyblue> Clear!</rgb> <;green>O</rgb>" ]
        ;love [ "/kiss says: You know I <;hotpink>l<;pink>o<;hotpink>v<;pink>e</rgb></rgb></rgb></rgb> you " ]
        ;k [ "/e yells: <;red>Quick, kill it!</rgb>" ]
        ;rumm [ "/wait begins <;darkgrey>rummaging</rgb> through his bags..." ]
        ;wis [ "<;grey>The less a man makes declarative statements, the less apt he is to look foolish in retrospect.</rgb>" ]
        ;fo [ "/p That's that - <;limegreen>Finish out</rgb>" ]
      ]
    
      Shortcuts
      FilterSettings
    ]
    Copy and paste this into an example.txt file in the DDO folder, then type (in-game):

    /importoptions example.txt

    This will set your alias list to what's in the file. You can edit the txt file with notepad (don't forget to save it) and use the ;ioa alias to update on the fly (handy while you're experimenting). You can remove any of the included aliases or add your own - just make sure you follow the pattern...

    ;name [ "stuff" ]

    How do I know it worked right?
    On a successful import you will notice a split second of lag. That's it. Type /alias list to see them.

    On a fail you will see an empty error message appear in your User Interface. You will only see a greyed out rectangle with a red exlamation mark inside it for about 1 second. If your import fails, it is probably because your text file it is not formatted correctly. Use notepad, and make sure your file is in the correct place. If ONE of your aliases has a typo, it will cause the entire import to fail. To troubleshoot, remove your aliases and add them back in one-at-a-time until you find your culprit.

    To add these one at a time in-game without using a txt file - The brackets and quotation marks are only necessary in the text file when used to import. If you were to add the aliases in-game, you would omit the square brackets and quotes, and precede it with a /alias. Keep in mind that color aliases and tags only work when imported.

    Note - When you log off, all the aliases that were imported with /importoptions disappear. This means that you will have to load them each time you log in. This can be made painless by manually adding the ;io, ;txt, and ;ioa aliases yourself (in-game) before you do the /importoptions. Aliases added with the /alias command will stay in your list even after you log off. The only thing you have to worry about here is what you assign to the ;txt alias. It should be whatever txt file you want loaded for your current character. You can change this alias at any time and do another ;ioa to load a different set of aliases, if need be. But most people will be fine setting this one time and never changing it.

    Tips - Some things to keep in mind...
    Complex Aliases
    Keep in mind when creating complex aliases that each use can only handle ONE slash, whether it be a slash for chat routing or a slash for emoting, and the '/' must come FIRST. If you combine two aliases that have a slash in them you will get incorrect results. The only way to circumvent this, is to use each alias in rapid succession.

    Open ended aliases
    The ;afk and ;love aliases are kind of different than the others. I set them up so you can type extra stuff on the end. For instance with ;love you can type someone's name, or with ;afk you can tell how long you'll be gone at the end, like this...

    ;afk ever.
    (Emote): Jacoboon is going AFK for... ever.

    Rapid-fire aliases
    The ;k alias can be used right after a ;p (not together though) to point out an enemy by name and tell those around you to kill it!

    A ;target example
    These all rely on the predefined alias ;target. This seems to be bugged right now (unless you know something I don't) and it only works properly if you have yourself targeted. So in theory, these aliases could be much more useful, but in the meantime it makes a great place for you to test all your work in-game. Just make sure you have yourself targeted before using them.

    Code:
        ;juc [ "/joinchannel ;target" ]
        ;luc [ "/leavechannel ;target" ]
        ;uc [ "/uc ;target" ]
    If your custom channel happens to be user channel number 1 you could just type /1 instead of ;uc - but /uc requires a room name, and it made a good example. If ;target actually worked right, this would be a great set of aliases.

    The MoreText Tag
    Here's a little nugget of joy that Sirdanile shared with us, (Might I suggest you add something about this into your guide?). I've made an example with the ;alist alias. This will show a link in whatever chat you put it in that will say 'Jacoboon's Custom Aliases'. Make sure you have yourself targeted. And when someone clicks on it a list of your aliases will be sent to their standard chat. Henceforth, NOT spamming (unless clicked).

    These will work in bios. Try this in your bio:
    Code:
    <moretext:iidstring:0x0:Wanna know how I did this? Hit Ctrl+M and search the forums for '/alias debunked!' Or visit this link http://forums.ddo.com/showthread.php?t=282941>Click this for top-secret info</moretext>
    ;blist will spam. That's why I put the ;uc first (to prevent accidental spamming). This will show a list of all the colored aliases, each on it's own line. I wanted ;alist to show this list when I click on the link, but any '>' in the clicked text area will cause the moretext to fail. This means no coloring, or <P> newlines in the moretext's clicked text. Note that I have to put ;afk LAST because it's color codes are left open. If I were to put it first, it would prevent anything after it from ever getting back to default color.

    Code:
        ;alist [ "<moretext:iidstring:0x0:aliaslink, p, on, off, lol, uh, she, afk, trap, clear, love, k, rumm, wis, fo, alist, blist, juc, luc, uc -- txt=;txt>;target's Custom Aliases</moretext>" ]
        ;blist [ ";uc <P>trap = ;trap <P>clear = ;clear <P>love = ;love <P>k = ;k <P>rumm = ;rumm <P>wis = ;wis <P>fo = ;fo <P>afk = ;afk" ]

    More Info

    Try AliasHQ - An alias creation studio that I made.

    Where I learned about /importoptions. Also, some more examples.

    What the Wiki says

    Version 1 of this guide


    Color Set
    Ready to copy and paste to txt file

    ;aliceblue [ "rgb=#F0F8FF" ]
    ;antiquewhite [ "rgb=#FAEBD7" ]
    ;aqua [ "rgb=#00FFFF" ]
    ;aquamarine [ "rgb=#7FFFD4" ]
    ;azure [ "rgb=#F0FFFF" ]
    ;beige [ "rgb=#F5F5DC" ]
    ;bisque [ "rgb=#FFE4C4" ]
    ;black [ "rgb=#000000" ]
    ;blanchedalmond [ "rgb=#FFEBCD" ]
    ;blue [ "rgb=#0000FF" ]
    ;blueviolet [ "rgb=#8A2BE2" ]
    ;brown [ "rgb=#A52A2A" ]
    ;burlywood [ "rgb=#DEB887" ]
    ;cadetblue [ "rgb=#5F9EA0" ]
    ;chartreuse [ "rgb=#7FFF00" ]
    ;chocolate [ "rgb=#D2691E" ]
    ;coral [ "rgb=#FF7F50" ]
    ;cornflowerblue [ "rgb=#6495ED" ]
    ;cornsilk [ "rgb=#FFF8DC" ]
    ;crimson [ "rgb=#DC143C" ]
    ;cyan [ "rgb=#00FFFF" ]
    ;darkblue [ "rgb=#00008B" ]
    ;darkcyan [ "rgb=#008B8B" ]
    ;darkgoldenrod [ "rgb=#B8860B" ]
    ;darkgrey [ "rgb=#A9A9A9" ]
    ;darkgreen [ "rgb=#006400" ]
    ;darkkhaki [ "rgb=#BDB76B" ]
    ;darkmagenta [ "rgb=#8B008B" ]
    ;darkolivegreen [ "rgb=#556B2F" ]
    ;darkorange [ "rgb=#FF8C00" ]
    ;darkorchid [ "rgb=#9932CC" ]
    ;darkred [ "rgb=#8B0000" ]
    ;darksalmon [ "rgb=#E9967A" ]
    ;darkseagreen [ "rgb=#8FBC8F" ]
    ;darkslateblue [ "rgb=#483D8B" ]
    ;darkslategray [ "rgb=#2F4F4F" ]
    ;darkturquoise [ "rgb=#00CED1" ]
    ;darkviolet [ "rgb=#9400D3" ]
    ;deeppink [ "rgb=#FF1493" ]
    ;deepskyblue [ "rgb=#00BFFF" ]
    ;dimgrey [ "rgb=#696969" ]
    ;dodgerblue [ "rgb=#1E90FF" ]
    ;firebrick [ "rgb=#B22222" ]
    ;floralwhite [ "rgb=#FFFAF0" ]
    ;forestgreen [ "rgb=#228B22" ]
    ;fuchsia [ "rgb=#FF00FF" ]
    ;gainsboro [ "rgb=#DCDCDC" ]
    ;ghostwhite [ "rgb=#F8F8FF" ]
    ;gold [ "rgb=#FFD700" ]
    ;goldenrod [ "rgb=#DAA520" ]
    ;grey [ "rgb=#808080" ]
    ;green [ "rgb=#008000" ]
    ;greenyellow [ "rgb=#ADFF2F" ]
    ;honeydew [ "rgb=#F0FFF0" ]
    ;hotpink [ "rgb=#FF69B4" ]
    ;indianred [ "rgb=#CD5C5C" ]
    ;indigo [ "rgb=#4B0082" ]
    ;ivory [ "rgb=#FFFFF0" ]
    ;khaki [ "rgb=#F0E68C" ]
    ;lavender [ "rgb=#E6E6FA" ]
    ;lavenderblush [ "rgb=#FFF0F5" ]
    ;lawngreen [ "rgb=#7CFC00" ]
    ;lemonchiffon [ "rgb=#FFFACD" ]
    ;lightblue [ "rgb=#ADD8E6" ]
    ;lightcoral [ "rgb=#F08080" ]
    ;lightcyan [ "rgb=#E0FFFF" ]
    ;lightgoldenrodyellow [ "rgb=#FAFAD2" ]
    ;lightgrey [ "rgb=#D3D3D3" ]
    ;lightgreen [ "rgb=#90EE90" ]
    ;lightpink [ "rgb=#FFB6C1" ]
    ;lightsalmon [ "rgb=#FFA07A" ]
    ;lightseagreen [ "rgb=#20B2AA" ]
    ;lightskyblue [ "rgb=#87CEFA" ]
    ;lightslategrey [ "rgb=#778899" ]
    ;lightsteelblue [ "rgb=#B0C4DE" ]
    ;lightyellow [ "rgb=#FFFFE0" ]
    ;lime [ "rgb=#00FF00" ]
    ;limegreen [ "rgb=#32CD32" ]
    ;linen [ "rgb=#FAF0E6" ]
    ;magenta [ "rgb=#FF00FF" ]
    ;maroon [ "rgb=#800000" ]
    ;mediumaquamarine [ "rgb=#66CDAA" ]
    ;mediumblue [ "rgb=#0000CD" ]
    ;mediumorchid [ "rgb=#BA55D3" ]
    ;mediumpurple [ "rgb=#9370D8" ]
    ;mediumseagreen [ "rgb=#3CB371" ]
    ;mediumslateblue [ "rgb=#7B68EE" ]
    ;mediumspringgreen [ "rgb=#00FA9A" ]
    ;mediumturquoise [ "rgb=#48D1CC" ]
    ;mediumvioletred [ "rgb=#C71585" ]
    ;midnightblue [ "rgb=#191970" ]
    ;mintcream [ "rgb=#F5FFFA" ]
    ;mistyrose [ "rgb=#FFE4E1" ]
    ;moccasin [ "rgb=#FFE4B5" ]
    ;navajowhite [ "rgb=#FFDEAD" ]
    ;navy [ "rgb=#000080" ]
    ;oldlace [ "rgb=#FDF5E6" ]
    ;olive [ "rgb=#808000" ]
    ;olivedrab [ "rgb=#6B8E23" ]
    ;orange [ "rgb=#FFA500" ]
    ;orangered [ "rgb=#FF4500" ]
    ;orchid [ "rgb=#DA70D6" ]
    ;palegoldenrod [ "rgb=#EEE8AA" ]
    ;palegreen [ "rgb=#98FB98" ]
    ;paleturquoise [ "rgb=#AFEEEE" ]
    ;palevioletred [ "rgb=#D87093" ]
    ;papayawhip [ "rgb=#FFEFD5" ]
    ;peachpuff [ "rgb=#FFDAB9" ]
    ;peru [ "rgb=#CD853F" ]
    ;pink [ "rgb=#FFC0CB" ]
    ;plum [ "rgb=#DDA0DD" ]
    ;powderblue [ "rgb=#B0E0E6" ]
    ;purple [ "rgb=#800080" ]
    ;red [ "rgb=#FF0000" ]
    ;rosybrown [ "rgb=#BC8F8F" ]
    ;royalblue [ "rgb=#4169E1" ]
    ;saddlebrown [ "rgb=#8B4513" ]
    ;salmon [ "rgb=#FA8072" ]
    ;sandybrown [ "rgb=#F4A460" ]
    ;seagreen [ "rgb=#2E8B57" ]
    ;seashell [ "rgb=#FFF5EE" ]
    ;sienna [ "rgb=#A0522D" ]
    ;silver [ "rgb=#C0C0C0" ]
    ;skyblue [ "rgb=#87CEEB" ]
    ;slateblue [ "rgb=#6A5ACD" ]
    ;slategray [ "rgb=#708090" ]
    ;snow [ "rgb=#FFFAFA" ]
    ;springgreen [ "rgb=#00FF7F" ]
    ;steelblue [ "rgb=#4682B4" ]
    ;tan [ "rgb=#D2B48C" ]
    ;teal [ "rgb=#008080" ]
    ;thistle [ "rgb=#D8BFD8" ]
    ;tomato [ "rgb=#FF6347" ]
    ;turquoise [ "rgb=#40E0D0" ]
    ;violet [ "rgb=#EE82EE" ]
    ;wheat [ "rgb=#F5DEB3" ]
    ;white [ "rgb=#FFFFFF" ]
    ;whitesmoke [ "rgb=#F5F5F5" ]
    ;yellow [ "rgb=#FFFF00" ]
    ;yellowgreen [ "rgb=#9ACD32" ]

    Player Commands
    To use these commands, prefix the commands names with /

    Custom Chat Channels
    joinchannel -- usage: /joinchannel <channel-name> [password]
    leavechannel -- usage: /leavechannel <channel-name>
    listchannels -- usage: /listchannels

    1 -- usage: /userchat# <msg>
    2 -- usage: /userchat# <msg>
    3 -- usage: /userchat# <msg>
    4 -- usage: /userchat# <msg>
    uc -- usage: /userchat <channel-name> <msg>
    uc1 -- usage: /userchat# <msg>
    uc2 -- usage: /userchat# <msg>
    uc3 -- usage: /userchat# <msg>
    uc4 -- usage: /userchat# <msg>
    userchat -- usage: /userchat <channel-name> <msg>
    userchat1 -- usage: /userchat# <msg>
    userchat2 -- usage: /userchat# <msg>
    userchat3 -- usage: /userchat# <msg>
    userchat4 -- usage: /userchat# <msg>

    Chat options
    chat -- Usage: /chat <addwindow | removewindow | undock | dock | addinputtext | removetext | setoutputtext | list | general>
    chatfont -- Modifies the colors used by chat text
    squelch -- usage: /squelch <add | remove | list> <name>
    ignore -- usage: /squelch <add | remove | list> <name>

    Chat routing
    general -- usage: /general <text>

    a -- usage: /advice <text>
    advice -- usage: /advice <text>

    tr -- usage: /trade <text>
    trade -- usage: /trade <text>

    p -- usage: /p <message>
    party -- Party modification: /party <arg>

    g -- usage: /gu <msg> - Sends a message to all members of your guild
    gu -- usage: /gu <msg> - Sends a message to all members of your guild
    go -- usage: /go <msg> - send <msg> to all officers of your guild

    t -- Sends text of message to named target player
    tell -- Sends text of message to named target player

    r -- Sends text of message to the last player who /tell'd you
    reply -- Sends text of message to the last player who /tell'd you

    rt -- Sends text of message to the last player you /tell'd
    retell -- Sends text of message to the last player you /tell'd

    say -- Your text will be broadcast to nearby players
    shout -- Your text will be broadcast to more than just nearby players

    Social
    afk -- usage: /afk <message>
    anon -- usage: /anon < on | off >
    anonymous -- usage: /anon < on | off >
    friend -- Manages and queries your friends list.
    invite -- usage: /invite < playername >
    lfg -- usage: /lfg < on | off >
    who -- Finds players matching your criteria.
    changename -- usage: /changename <new name>
    changesurname -- usage: /changesurname <new surname>
    guild -- usage: /guild < create | disband | recruit | accept | decline | quit | expel | promote | demote | motd | successor | resign | rename | createrank | removerank | changeranklevel | changerankname | ranks >

    Help
    def -- usage: /glossary <term> or /def <term>
    glossary -- usage: /glossary <term> or /def <term>
    help -- Gives help on the named command

    Don't know what to call these
    resloc -- Displays your current resurrection location
    death -- Causes your avatar to die
    quest -- Displays raid timers
    showhelmet -- Allows you to toggle your helmet graphic on and off.
    stuck -- Send you back to your bind point if you are in a public area. If you are on a quest you will be placed at the entrance.
    loc -- Reports your current location
    location -- Reports your current location
    quit -- usage: /quit
    logout -- usage: /logout

    System
    exportoptions -- usage: /exportoptions <filename>
    importoptions -- usage: /importoptions <filename>
    alias -- usage: /alias < ;<new alias string> <replacement string > | add ;<new alias string> <replacement string> | remove ;<unwanted alias string> | list | clear | clearlist | shortcut ;<alias string> <shortcut location>>

    Dice rolling
    rand -- Rolls simulated dice. The results will be broadcast to your party.
    random -- Rolls simulated dice. The results will be broadcast to your party.
    roll -- Rolls simulated dice. The results will be broadcast to your party.
    toss -- Rolls simulated dice. The results will be broadcast to your party.

    Emoting
    e -- Causes you to emote the specified text
    em -- Causes you to emote the specified text
    emote -- Causes you to emote the specified text
    me -- Causes you to emote the specified text

    emotelist -- Displays a list of emotes you can perform.

    angry -- Performs an emote.
    beckon -- Performs an emote.
    beg -- Performs an emote.
    bow -- Performs an emote.
    cheer -- Performs an emote.
    cheer2 -- Performs an emote.
    clap -- Performs an emote.
    cower -- Performs an emote.
    cry -- Performs an emote.
    dance -- Performs an emote.
    dance2 -- Performs an emote.
    eat -- Performs an emote.
    flex -- Performs an emote.
    gather -- Performs an emote.
    groan -- Performs an emote.
    grovel -- Performs an emote.
    hug -- Performs an emote.
    kiss -- Performs an emote.
    kneel -- Performs an emote.
    laugh -- Performs an emote.
    lfb -- Performs an emote.
    lfh -- Performs an emote.
    no -- Performs an emote.
    nod -- Performs an emote.
    point -- Performs an emote.
    poke -- Performs an emote.
    runaway -- Performs an emote.
    salute -- Performs an emote.
    shakehead -- Performs an emote.
    sheathe -- Performs an emote.
    show -- Performs an emote.
    shrug -- Performs an emote.
    sigh -- Performs an emote.
    sit -- Performs an emote.
    sleep -- Performs an emote.
    stop -- Performs an emote.
    taunt -- Performs an emote.
    wait -- Performs an emote.
    wave -- Performs an emote.
    yes -- Performs an emote.
    Last edited by Jacoboon; 08-04-2012 at 03:30 AM. Reason: AliasHQ Released

  2. #2
    Community Member Jacoboon's Avatar
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    Cool Feedback?

    Please - Rate me and the guide, share your questions, comments, and favorite aliases.
    Last edited by Jacoboon; 10-31-2010 at 03:33 AM.

  3. #3
    Community Member Dakotahorn's Avatar
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    Default

    Uh.

    AWESOMENESS!!!!

    Thank you for the work

    Bookmarked and +1
    Quote Originally Posted by Nyvn View Post
    I'm a smooth pimp who loves the *****. And Tubby here is my black man servant. What?
    Dakota's new player guide and tips <----Check this out
    New Crafting Suggestion <----This Too!

  4. #4
    The Hatchery
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    Default

    deleted
    Last edited by Backley; 10-31-2010 at 03:38 PM.
    Author of Info Blue UI Skin (Really wish Turbine would update the skinning interface and enable all the new UI parts.)
    If you don't have an SSD, you should be using DDOPreload (fixes the slow first login issue)

  5. #5
    Community Member Jacoboon's Avatar
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    Default

    I assure you it works. Please read my editorial on etiquette.

  6. #6
    Hatchery Founder Glenalth's Avatar
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    Default

    Quote Originally Posted by Jacoboon View Post
    I assure you it works. Please read my editorial on etiquette.
    People were using the colors and formatting to spoof messages from other players, world event text, dice rolls, and even GM messages. That is a more likely reason for it having been disabled in the first place than because the colors were annoying.

    Now that you've turned up this loophole, it's likely to be closed.
    Glenalth Woodwalke ■ Preston the Ranger ■ Brisqoe the Dentist ■ Prescription Liberator
    AoK @ Argonnessen

  7. #7
    Community Member Jacoboon's Avatar
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    Default

    What a shame. It sucks, but I understand. Exploiting is not cool. I wish people would not be idiots and ruin stuff. Hopefully they will at least leave /alias alone. /shrug whatever... Maybe they should just change the background color of any truly official text. Seeing how we can't do that. ... but again w/e with more people come more idiots.

    BTW - The idiots I speak of are the idiots doing the exploiting. I just want to make that clear.

    Save the Colors!
    Last edited by Jacoboon; 10-30-2010 at 06:09 AM.

  8. #8
    Community Member Sympl's Avatar
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    Default

    I miss my colors. But rgb is disabled. Has been for quite a while. Anything aliased in the past (pre nerf) still works, but nothing new can be used or aliased. I got excited when i saw your posting in game and decided to try out your alias import on one of my new(er) toons. No dice. Much to my dismay.

  9. #9
    Community Member Jacoboon's Avatar
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    Default ??

    Sorry Sympl, but you could not be any more incorrect. You must be doing something wrong because I PROMISE it all works... for now anyway. Unless my DDO is different than your DDO somehow. But I can color stuff all day long... Just like the old days, new days, it doesn't matter.
    Last edited by Jacoboon; 10-30-2010 at 06:11 PM.

  10. #10
    Community Member Mr_Ed7's Avatar
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    Default In Bio

    Some of my guildies and I write Darkside (in color) in our characnter biographies.
    The One True Fighter/Wizard Father of the Alliance General Orcneas of ORC

    http://darkside.guildportal.com http://forums.ddo.com/showthread.php?t=174849

  11. #11
    Community Member sirdanile's Avatar
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    Default

    Might I suggest you add something about this into your guide?

    "Taken from my MyDDO Page"

    (Lessthan)moretext:iidstring:0×0:TEXT IN GENERAL CHAT (greaterthan) TEXT TO CLICK ON (lessthan)\moretext(greaterthan)

    where (lessthan) = < and (greaterthan) = > while TEXT IN GENERAL CHAT = the things you want to appear in the clickees general chat and TEXT YOU CLICK = what you click on.

    As an example when you get a raid boss kill you can log it in your bio, when you get a lot of them from various bosses you can log it using this, combat damage you can log using this. (such as the highest crit firewall you’ve had) Heck you can store the entire build you’re playing like this!
    The bird of Hermes is my name, Eating my wings to keep me tame.
    Thelanis
    Toons: Diclonius, Sempresno, Slitmuno, Slitmdos, Slitmtres, Skyfe, Calcatrix, Marcosias, Sumona, Tarokian, Etc.

  12. #12
    Community Member Sympl's Avatar
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    Default

    Quote Originally Posted by Jacoboon View Post
    Sorry Sympl, but you could not be any more incorrect. You must be doing something wrong because I PROMISE it all works... for now anyway. Unless my DDO is different than your DDO somehow. But I can color stuff all day long... Just like the old days, new days, it doesn't matter.
    Then it must be so. If I go in and type: <rgb=#FFFFFF>This is white text</rgb>

    It displays: <rgb=#FFFFFF>This is white text</rgb>

    and not in any other color than normal.

  13. #13
    Community Member Sympl's Avatar
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    Default

    Ok, strike that....just got the afk example to work....now if I can just figgure out where I'm going wrong in my adhoc coloring....and thanks for the tutorial.

    Edit: Ok so I got it to work. It'll just take a bit more work than I thought. Apparently the colors only work in aliases from imported files. I made my own and added it to my .txt to test it out and everything worked fine. But they won't work just in created aliases inside the game. (Which is what I'm used to and is what I was failing at.)
    Last edited by Sympl; 10-30-2010 at 06:36 PM.

  14. #14
    Community Member articwarrior's Avatar
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    Default

    yes, unfortunately I attempted aliasing the color code and it still didnt work :/
    Khyber - Nuic (TR), Zapn (TR), Alixer, Nuiq

  15. #15
    Community Member Jacoboon's Avatar
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    Default

    Again - There is something you are doing wrong. I swear to you that if done correctly it still works. Read the post again, maybe you missed something. PM me if you want to. I'll help the best I can, but "It didn't work" doesn't give me much to go on. Be more specific. It might take a few tries to see where the problem lies. Keep experimenting.

  16. #16
    The Hatchery
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    deleted
    Last edited by Backley; 10-31-2010 at 03:38 PM.
    Author of Info Blue UI Skin (Really wish Turbine would update the skinning interface and enable all the new UI parts.)
    If you don't have an SSD, you should be using DDOPreload (fixes the slow first login issue)

  17. #17
    The Hatchery
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    Default

    deleted
    Last edited by Backley; 10-31-2010 at 03:38 PM.
    Author of Info Blue UI Skin (Really wish Turbine would update the skinning interface and enable all the new UI parts.)
    If you don't have an SSD, you should be using DDOPreload (fixes the slow first login issue)

  18. #18
    The Hatchery
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    Default

    deleted
    Last edited by Backley; 10-31-2010 at 03:38 PM.
    Author of Info Blue UI Skin (Really wish Turbine would update the skinning interface and enable all the new UI parts.)
    If you don't have an SSD, you should be using DDOPreload (fixes the slow first login issue)

  19. #19
    The Hatchery
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    Default

    deleted
    Last edited by Backley; 10-31-2010 at 03:38 PM.
    Author of Info Blue UI Skin (Really wish Turbine would update the skinning interface and enable all the new UI parts.)
    If you don't have an SSD, you should be using DDOPreload (fixes the slow first login issue)

  20. #20
    The Hatchery
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    Default

    deleted
    Last edited by Backley; 10-31-2010 at 03:38 PM.
    Author of Info Blue UI Skin (Really wish Turbine would update the skinning interface and enable all the new UI parts.)
    If you don't have an SSD, you should be using DDOPreload (fixes the slow first login issue)

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