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  1. #1
    Community Member SonilasFx's Avatar
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    Brazil
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    Default Half-Orc 36Score-12 Fighter / 6 Barbarian / 2 Rogue, this good or needs modification?

    I need help from someone knowledgeable to tell me if this good. or need modification.

    I have doubt in Enchaments!

    2-Kensei/1-Frenzied Berserker/UMD+Evasion
    ( i have ESoS and and various other items)

    Character Plan by DDO Character Planner Version 3.7.1
    DDO Character Planner Home Page

    SonilasFx
    Level 20 Chaotic Neutral Half-Orc Male
    (12 Fighter / 6 Barbarian / 2 Rogue)
    Hit Points: 472
    Spell Points: 0

    BAB: 19/19/24/2929
    Fortitude: 19
    Reflex: 9
    Will: 6

    Starting Ending Feat/Enhancement
    Abilities Base Stats Base Stats Modified Stats
    (36 Point) (Level 1) (Level 20) (Level 20)
    Strength 20 27 32
    Dexterity 8 10 10
    Constitution 18 20 22
    Intelligence 10 12 12
    Wisdom 8 10 10
    Charisma 6 8 8

    Tomes Used
    +1 Tome of Strength used at level 4
    +1 Tome of Dexterity used at level 4
    +1 Tome of Constitution used at level 4
    +1 Tome of Intelligence used at level 4
    +1 Tome of Wisdom used at level 4
    +1 Tome of Charisma used at level 4
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7

    Starting Ending Feat/Enhancement
    Base Skills Base Skills Modified Skills
    Skills (Level 1) (Level 20) (Level 20)
    Balance -1 11 11
    Bluff -2 -1 1
    Concentration 4 6 8
    Diplomacy -2 -1 1
    Disable Device n/a n/a n/a
    Haggle -2 -1 -1
    Heal -1 0 0
    Hide -1 0 0
    Intimidate 2 22 24
    Jump 5 20 20
    Listen -1 0 0
    Move Silently -1 0 0
    Open Lock n/a n/a n/a
    Perform n/a n/a n/a
    Repair 0 1 1
    Search 0 1 1
    Spot -1 0 0
    Swim 5 11 11
    Tumble n/a n/a n/a
    Use Magic Device 0 21.5 21.5

    Level 1 (Fighter)
    Skill: Intimidate (+4)
    Skill: Use Magic Device (+2)
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Paladin
    Feat: (Selected) Toughness
    Feat: (Fighter Bonus) Two Handed Fighting

    Level 2 (Fighter)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons

    Level 3 (Fighter)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Toughness

    Level 4 (Fighter)
    Ability Raise: STR
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons

    Level 5 (Fighter)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)

    Level 6 (Fighter)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    Feat: (Selected) Toughness

    Level 7 (Fighter)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)

    Level 8 (Fighter)
    Ability Raise: STR
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons

    Level 9 (Fighter)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Toughness

    Level 10 (Fighter)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons

    Level 11 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+2)
    Skill: Use Magic Device (+0.5)

    Level 12 (Barbarian)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Greater Two Handed Fighting

    Level 13 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+2)
    Skill: Use Magic Device (+0.5)

    Level 14 (Barbarian)
    Skill: Balance (+1.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)

    Level 15 (Barbarian)
    Skill: Balance (+1.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Power Attack

    Level 16 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)

    Level 17 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons

    Level 18 (Barbarian)
    Skill: Balance (+1)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Cleave

    Level 19 (Rogue)
    Skill: Use Magic Device (+9)

    Level 20 (Rogue)
    Ability Raise: STR
    Skill: Balance (+4)
    Skill: Intimidate (+2)
    Skill: Use Magic Device (+3)

    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Barbarian Damage Boost I
    Enhancement: Barbarian Damage Boost II
    Enhancement: Barbarian Extend Rage I
    Enhancement: Barbarian Extend Rage II
    Enhancement: Barbarian Hardy Rage I
    Enhancement: Barbarian Hardy Rage II
    Enhancement: Barbarian Power Attack I
    Enhancement: Barbarian Power Rage I
    Enhancement: Barbarian Power Rage II
    Enhancement: Barbarian Frenzied Berserker I
    Enhancement: Kenseei Greatsword Mastery I
    Enhancement: Kensei Greatsword Mastery II
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Kensei I
    Enhancement: Fighter Kensei II
    Enhancement: Fighter Greatsword Specialization I
    Enhancement: Orcish Fury I
    Enhancement: Orcish Fury II
    Enhancement: Orcish Fury III
    Enhancement: Orcish Melee Damage I
    Enhancement: Orcish Power Attack I
    Enhancement: Orcish Power Rage I
    Enhancement: Orcish Power Rage II
    Enhancement: Orcish Strength I
    Enhancement: Orcish Strength II
    Enhancement: Orcish Great Weapon Aptitude I
    Enhancement: Orcish Great Weapon Aptitude II
    Enhancement: Orcish Great Weapon Aptitude III
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Barbarian Constitution I
    Enhancement: Barbarian Constitution II
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Strength III
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II
    Last edited by SonilasFx; 10-28-2010 at 03:48 PM.

  2. #2
    Community Member thezosh's Avatar
    Join Date
    Aug 2006
    Posts
    24

    Default

    I like this 12/6/2 alot! but there are a few things id change:
    1. get power attack early! it adds +10 dmg with -5 to hit for THF +16 /-8 with H-orc enhancements.
    2. could you clarify your ability scores? are thos with items (+6) or not? also i would lok at adding some to your base dex, if you can get your reflex up and posibly take rouge lvls earlyer it will save you vs elementals and casters.
    3. as for your other stats are they calculated with end game loot? it seems to me oyu should be getting better numbers for even more awsum! and with a 36 pt build you should have o shortage of loot =)
    4. as far as enhancemnts go the only thing i would do is drop fury 3 ( if your below 10% fire the healer and run!) and get fighter haste boost atleast to 2, 20% faster atack speed for 20 sec and stacks with haste is very nice.

    keep at it and it should be brutal!

  3. #3
    Community Member chaos_master's Avatar
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    Default

    People usually start with a rogue level when multiclassing for the benefit of skill points. And as the poster before me stated - evasion is a life saver, so having it at level 2, rather than 20 will make the difference between constant killcount ownage or constant DING-ing
    If world peace existed, I'd be playing Farmville right now

    Ozzy Osbourne ALWAYS gets vorpals against bats!

  4. #4
    The Hatchery
    2014 & 2016 DDO Players Council
    Dandonk's Avatar
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    Denmark
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    Default

    I would drop the fury line entirely, since it doesn't stack with the rage spell. Getting Power attack enhancements and haste boost would be good.

    As people have said, Power Attack earlier and rogue at level 1 would be good. I would also get Stunning Blow instead of one of the toughness feats. Stun is fun.

  5. #5
    Community Member
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    Posts
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    Default

    Quote Originally Posted by Dandonk View Post
    I would drop the fury line entirely, since it doesn't stack with the rage spell. Getting Power attack enhancements and haste boost would be good.

    As people have said, Power Attack earlier and rogue at level 1 would be good. I would also get Stunning Blow instead of one of the toughness feats. Stun is fun.
    any high str build should get stunning blow... autocrit = win

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