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  1. #21
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    What are you wanting to cast while you have shield equipped? I assumed that in situations where I'd have the shield out of my backpack I'd be turtled up in a raid situation being healed by others. That would let me ride out Madstone without worry while tanking as well.

  2. #22
    Community Member Kintro's Avatar
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    Quote Originally Posted by Bardicus View Post
    What are you wanting to cast while you have shield equipped? I assumed that in situations where I'd have the shield out of my backpack I'd be turtled up in a raid situation being healed by others. That would let me ride out Madstone without worry while tanking as well.
    Haste, Focussing Chant, Displacement, Rage. I'm not entirely sure I would be able to heal myself, I'd have to see how well it works out. I'll probably pick up those feats anyway so I can pretend to be a backup healer when needed
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  3. #23
    Community Member herdisleah's Avatar
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    The good news is, I can tell you focusing chant and displace you can cast without any arcane failure. I can also tell you the Light and Dark shield is AMAZING, and for a dex-based intimi-bard like mine, is a little better. I still use Levik's like for DQ, where the AC doesnt matter, but you probably have more DR...I have higher ac and evasion with saves a lot higher. I'd be tempted to see yours, though, if I didnt use the two rogue levels so much, and I'm rather fond of keeping GH and Irresistable Dance on my spell lists. I went human, too, for a boost to con/cha through enhancements, and I'm maxed on the healing amp. I'm probably less survivable but more of a full bard in a party.j

    EDIT again: Consider the House D dragonmark too - its a free Protection +5 spell, plus the enhancement gives a total of 3 more intim, one over Bullheaded.
    Last edited by herdisleah; 10-08-2010 at 08:52 PM.

  4. #24
    Community Member ConnorMacLoad's Avatar
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    I am tossing this around as well, and have been for some time with a few guildies. I think this build will become a bit more successful once he can cast in "full plate of the defender."

    HP's are always an issue, but I have found that with dwarf it is tolerable.

    I have not been able to get it all down on paper, but I am pretty sure a 74 AC is possible post U7. And if the WC chain pre moves as it looks to be moving, there will be even better options in the future.

    "can I hear no spell failure with a shield?"

  5. #25
    Community Member Dark-Star's Avatar
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    When intimidating use a Scourge Choker for up to 8 more con (80 hps).

    Nice build concept.
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  6. #26
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    Quote Originally Posted by Dark-Star View Post
    When intimidating use a Scourge Choker for up to 8 more con (80 hps).
    Good point, Dark! +1

  7. #27
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    By the way, does anyone know for sure what increase Stalwart Defender I gives to your shield blocking DR?

  8. #28
    Community Member Kintro's Avatar
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    Quote Originally Posted by Bardicus View Post
    By the way, does anyone know for sure what increase Stalwart Defender I gives to your shield blocking DR?
    According to this post it's +2.
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  9. #29
    Community Member wax_on_wax_off's Avatar
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    Hi, not sure if this got mentioned but guild airship House Phiarlan guy who gives +1 skills is a luck bonus that doesn't stack with VoM or HoGF afaik.

  10. #30
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    So I've been away from the game for a while and now that life has presented the opportunity to come back I logged onto Chantforged to see what I still needed before reincarnating into this build.

    I saw the update to Shield Mastery and was excited but then saw the update to Intimidate and am wondering if turtling is a viable tank method these days. The way I read the update it sounds as if Intimidate likely will not generate enough aggro to maintain the mobs attention between Intimidate refreshes and you now need to be hate tanking along with intimidate to hold aggro. Is this the case?

  11. #31
    Community Member Valindria's Avatar
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    Quote Originally Posted by Bardicus View Post
    So I've been away from the game for a while and now that life has presented the opportunity to come back I logged onto Chantforged to see what I still needed before reincarnating into this build.

    I saw the update to Shield Mastery and was excited but then saw the update to Intimidate and am wondering if turtling is a viable tank method these days. The way I read the update it sounds as if Intimidate likely will not generate enough aggro to maintain the mobs attention between Intimidate refreshes and you now need to be hate tanking along with intimidate to hold aggro. Is this the case?
    I do not think turtling is viable. Not like the Hold shift + Press Intimdate days. You'll need to be doing damage to keep the aggro with others beating on the same monster. That said if you get your threat up there and the changes to intimidate you might be able to hold aggro the whole time. I'm not sure. I played with the shield mastery feats a little awhile back on Lam. I liked them. It's better since in your case it can just be passive. You could trade THF for improved shield bash and it might increase damage output a little when in S&B mode. Basically intimidate every time it is up and then attack when it is not letting the passive DR help. Maybe actively shield block a little? I am not sure.

    It might not be better than the DR of the DoD, but for theat the new pack could be interesting. The Fleshapers Docent with the chance to do 100% more threat for 15 seconds mod it it could really help. It would give the 10% healing amp to help with being a WF.

    http://ddowiki.com/page/Altar_of_Insanity

  12. #32
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    If shield blocking is out then I guess the build is toast. As it stands I would only have the DR from DoD when it procs and 25% reduction from Shield Mastery to mitigate damage and would need to keep pace with DPS builds with only a single weapon, fighter stance, WF brute fighting, and intimidate bonus to make up the difference.

    That's disappointing. Will have to figure something else out for Chant I guess now.

  13. #33
    SithDDO Symerith's Avatar
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    I don't think I saw that added to your DR calculations : as WC2, you get Ironskin Chant for 5 more DR.

    Also, Healing yourself shouldn't be a problem. My 36pt WF bard (currently lvl 14) has 95% healing amp. at lvl 14 - I do have a paladin PL.

    With a superior healing clicky (lvl 6 & lower healing spells increased by 75%), the mace of healing & tier 4 enhancements, I have quickened heals that hit for 50-70 & crits for over 170.

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