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    Community Member DIY's Avatar
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    Jan 2010
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    Default Yet Another 18wiz/2rog Build

    So I'm rather new to the game and have been looking around everywhere for a fun solid 28 pt build without needing to chow down on a thousand tomes. I stumbled upon this and thought it looked good. I found a couple other similar builds to check out the feats and to see if there were enhancements and what not. After some testing and messing around with the character generator, I came up with this.

    Code:
    Character Plan by DDO Character Planner Version 3.5.1
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Warforged Male
    (2 Rogue \ 18 Wizard) 
    Hit Points: 216
    Spell Points: 1546 
    BAB: 10\10\15\20
    Fortitude: 10
    Reflex: 17
    Will: 9
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (28 Point)       (Level 1)             (Level 20)
    Strength             14                    14
    Dexterity             8                     8
    Constitution         16                    18
    Intelligence         18                    26
    Wisdom                6                     6
    Charisma              6                     6
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               3                     3
    Bluff                -2                    -2
    Concentration         5                    27
    Diplomacy            -2                    -2
    Disable Device        8                    32
    Haggle                2                     2
    Heal                 -2                    -2
    Hide                 -1                    -1
    Intimidate           -2                    -2
    Jump                  6                     6
    Listen               -2                    -2
    Move Silently        -1                    -1
    Open Lock             3                     5
    Perform              n/a                   n/a
    Repair                8                    12
    Search                8                    32
    Spot                  2                     3
    Swim                  6                     6
    Tumble                3                     3
    Use Magic Device      2                    21
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Concentration (+2)
    Skill: Disable Device (+4)
    Skill: Haggle (+4)
    Skill: Jump (+4)
    Skill: Open Lock (+4)
    Skill: Repair (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Swim (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Toughness
    
    
    Level 2 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Wizard Bonus) Mental Toughness
    Spell (1): Acid Spray
    Spell (1): Burning Hands
    Spell (1): Charm Person
    Spell (1): Magic Missle
    Spell (1): Niac's Cold Ray
    Spell (1): Repair Light Damage
    Spell (1): Master's Touch
    
    
    Level 3 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Insightful Reflexes
    Spell (1): Hypnotism
    Spell (1): Expeditious Retreat
    
    
    Level 4 (Wizard)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+0.5)
    Spell (2): Electric Loop
    Spell (2): Snowball Swarm
    
    
    Level 5 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+0.5)
    Spell (2): Repair Moderate Damage
    Spell (2): Blur
    
    
    Level 6 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Extend Spell
    Feat: (Wizard Bonus) Maximize Spell
    Spell (3): Acid Blast
    Spell (3): Chain Missiles
    
    
    Level 7 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+0.5)
    Spell (3): Frost Lance
    Spell (3): Haste
    
    
    Level 8 (Wizard)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Spell (4): Dimension Door
    Spell (4): Wall of Fire
    
    
    Level 9 (Rogue)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Heighten Spell
    Enhancement: Rogue Skill Boost I
    Enhancement: Rogue Disable Device I
    Enhancement: Rogue Open Lock I
    Enhancement: Rogue Search I
    Enhancement: Wizard Lineage of Elements I
    Enhancement: Wizard Lineage of Elements II
    Enhancement: Wizard Lineage of Deadly Elements I
    Enhancement: Wizard Elemental Manipulation I
    Enhancement: Wizard Elemental Manipulation II
    Enhancement: Wizard Elemental Manipulation III
    Enhancement: Wizard Spell Penetration I
    Enhancement: Wizard Energy of the Scholar I
    Enhancement: Wizard Energy of the Scholar II
    Enhancement: Wizard Intelligence I
    Enhancement: Wizard Intelligence II
    Enhancement: Warforged Constitution I
    Enhancement: Warforged Constitution II
    Enhancement: Warforged Inscribed Armor I
    
    
    Level 10 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Spell (4): Solid Fog
    Spell (4): Symbol of Flame
    
    
    Level 11 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Spell (5): Cloudkill
    Spell (5): Symbol of Pain
    Enhancement: Wizard Lineage of Deadly Elements II
    Enhancement: Wizard Energy of the Scholar III
    
    
    Level 12 (Wizard)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Wizard Bonus) Empower Spell
    Feat: (Selected) Spell Penetration
    Spell (5): Mass Repair Light Damage
    Spell (5): Teleport
    Enhancement: Wizard Elemental Manipulation IV
    Enhancement: Wizard Intelligence III
    
    
    Level 13 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Spell (6): Mass Repair Moderate Damage
    Spell (6): Symbol of Persuasion
    Enhancement: Wizard Lineage of Elements III
    
    
    Level 14 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Spell (6): Symbol of Fear
    Spell (6): Create Undead
    Enhancement: Wizard Subtle Spellcasting I
    
    
    Level 15 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Quicken Spell
    Spell (7): Delayed Blast Fireball
    Spell (7): Protection From Elements, Mass
    Enhancement: Wizard Lineage of Deadly Elements III
    Enhancement: Wizard Energy of the Scholar IV
    
    
    Level 16 (Wizard)
    Ability Raise: INT
    Skill: Concentration (+2)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Spell (7): Otto's Sphere of Dancing
    Spell (7): Mass Repair Serious Damage
    Enhancement: Wizard Spell Penetration II
    
    
    Level 17 (Wizard)
    Skill: Concentration (+2)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Wizard Bonus) Improved Mental Toughness
    Spell (7): Prismatic Spray
    Spell (7): Symbol of Weakness
    Enhancement: Wizard Spell Penetration III
    
    
    Level 18 (Wizard)
    Skill: Concentration (+2)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Greater Spell Penetration
    Spell (8): Polar Ray
    Spell (8): Mass Charm Monster
    Enhancement: Racial Toughness I
    Enhancement: Wizard Subtle Spellcasting II
    
    
    Level 19 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Spell (9): Mass Hold Monster
    Spell (9): Wail of the Banshee
    Enhancement: Wizard Subtle Spellcasting III
    
    
    Level 20 (Wizard)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Spell (9): Meteor Swarm
    Spell (9): Energy Drain
    Enhancement: Wizard Improved Maximizing I
    Enhancement: Wizard Subtle Spellcasting IV
    A couple notes. You see that the enhancements start at level 9 because that is my current level and I just filled in what I have. The selected spells are just the ones that you can't buy from vendors, they may or may not be used with any frequency. I couldn't really find enhancements on a build that I liked so I chose these, but I haven't made a wiz before so I'm not confident in their selection. I was considered dropping subtle III and IV for Improved Maximizing II, and Improved Empower I to save on the SP. I'm also kinda iffy on the feat selection/order.

    Like I said before, I've only been playing for less than two months with no prior pnp experience, so if I made any rookie mistakes it's because I am one.

    Search words: wiz, rogue, 18/2, multiclass, spells, enhancements
    Last edited by DIY; 10-05-2010 at 11:04 AM.

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